SamuraiPanda
Smash Hero
- Joined
- May 22, 2006
- Messages
- 6,924
I'm not going to bother reading the whole thread, I'm just gonna tell ya'll whats on my mind.
You're right in saying that Sakurai doesn't care about us, specifically. But we are more of a representative of the rest of the competitive players in the world. Our desires mirror those of the hardcore in Japan, Europe, etc. Sakurai is VERY aware of the active and large competitive scene surrounding Smash.
How do I know this? Simple, I did the translations. I read everything on his original site. The very first email he responded to was an email from a famous competitive smasher (I think it was Ken actually) thanking Sakurai for making Smash, since he met his wife at a Smash tournament. The very last email he responded to was an email from the same smasher's wife.
If the VAST majority of people in the world who played smash were simply casual players, then they wouldn't really care about Brawl until its out. But because of popular demand (meaning US) they made Dojo a daily update site. That was done for us, not for the casual players. Meaning we, the hardcore, mean something to Nintendo and to Sakurai. Sakurai understands what he's doing for Brawl. There is a huge demographic, meaning the casual, the hardcore, the Americans, and the Japanese. He's trying to create a game that appeals to all those demographics without disappointing any of them. Do I think he's going to go all out and make the game into some crazy complicated fighter for us? Hell no. Do I think he'll throw in a thing or two that will make us happy that casual players don't even realize? Of course (see: Footstool jumping adding a meteor spike for all characters).
How's that for a reality check?
You're right in saying that Sakurai doesn't care about us, specifically. But we are more of a representative of the rest of the competitive players in the world. Our desires mirror those of the hardcore in Japan, Europe, etc. Sakurai is VERY aware of the active and large competitive scene surrounding Smash.
How do I know this? Simple, I did the translations. I read everything on his original site. The very first email he responded to was an email from a famous competitive smasher (I think it was Ken actually) thanking Sakurai for making Smash, since he met his wife at a Smash tournament. The very last email he responded to was an email from the same smasher's wife.
If the VAST majority of people in the world who played smash were simply casual players, then they wouldn't really care about Brawl until its out. But because of popular demand (meaning US) they made Dojo a daily update site. That was done for us, not for the casual players. Meaning we, the hardcore, mean something to Nintendo and to Sakurai. Sakurai understands what he's doing for Brawl. There is a huge demographic, meaning the casual, the hardcore, the Americans, and the Japanese. He's trying to create a game that appeals to all those demographics without disappointing any of them. Do I think he's going to go all out and make the game into some crazy complicated fighter for us? Hell no. Do I think he'll throw in a thing or two that will make us happy that casual players don't even realize? Of course (see: Footstool jumping adding a meteor spike for all characters).
How's that for a reality check?