Squirrely
Smash Journeyman
I wouldn't doubt that I've been killed or punished numerous times due to RCO lag.
But I don't think I'm at the point where I'd notice it if these things happened less if I suddenly cared about the RCO. I think I need a lot more offline experience before I could tell the difference between normal lag and RCO lag. Or is it more online experience. I don't know.
My understanding of the matter is a bit limited and the description of the RCO lag in the stickied thread is a bit odd to me.
"RCO Lag: Recovery Carryover Lag is the extra lag you get after sweetspotting the ledge with either your UpB or Gerudo. The lag is about 16 frames and activates whenever you land. Aerial wizkick into the ground will not get rid of it. The only way to get rid of it is to use it or land another aerial. Be wary when you have this because it will start to become more annoying the better you get."
Does this lag only apply when you try to pull up a shield? Or is it 16 frames before you can do anything upon landing on the stage, excluding, I'm assuming, walking and running. Does it affect jumping?
The blurb on getting rid of it ("...use it or land another aerial.") slightly confuses me. What was the first aerial I landed? The up-b/side-b to the ledge? Do I have to land it on the ledge again or on a player or just on empty space?
Maybe I'm greatly over-thinking this.
But I don't think I'm at the point where I'd notice it if these things happened less if I suddenly cared about the RCO. I think I need a lot more offline experience before I could tell the difference between normal lag and RCO lag. Or is it more online experience. I don't know.
My understanding of the matter is a bit limited and the description of the RCO lag in the stickied thread is a bit odd to me.
"RCO Lag: Recovery Carryover Lag is the extra lag you get after sweetspotting the ledge with either your UpB or Gerudo. The lag is about 16 frames and activates whenever you land. Aerial wizkick into the ground will not get rid of it. The only way to get rid of it is to use it or land another aerial. Be wary when you have this because it will start to become more annoying the better you get."
Does this lag only apply when you try to pull up a shield? Or is it 16 frames before you can do anything upon landing on the stage, excluding, I'm assuming, walking and running. Does it affect jumping?
The blurb on getting rid of it ("...use it or land another aerial.") slightly confuses me. What was the first aerial I landed? The up-b/side-b to the ledge? Do I have to land it on the ledge again or on a player or just on empty space?
Maybe I'm greatly over-thinking this.