Glass
Smash Rookie
For me I seem to only be able to get 20% out of a wobble
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Yeah I tested it out. It's not really worth itFor me I seem to only be able to get 20% out of a wobble
The three ways to desynch from shield that I know of are, listed from soonest activation to the slowest:I still dont know how to do the shield desynch thing do you have a step by step answer.
Remember to use the c-stick for 2) and 3) so you can roll and spotdodge on the earliest possible frame.The three ways to desynch from shield that I know of are, listed from soonest activation to the slowest:
1) Simply shield and hit up on the c-stick. Popo jumps while Nana upsmashes. Popo's jump height depends on how lightly you flick the cstick. There are several uses for this, but some easy ones are immediately hitting down again on c-stick. Popo does a dair, and if the opponent is close enough, you knock them straight into the upsmash. You can also do a blizzard or an ice block if they're a little farther away, allowing Nana to then to follow up.
2) If you do a spot dodge OoS and input an attack right before they come back to vulnerability, only Nana will do it. Also, if you input a side-b a little quicker than this, Nana will do it by herself, which can be pretty useful.
3) If you roll OoS, you can input an attack right before they come out of the roll and only Nana will do it. If you want her to do a side-b by herself, though, you have to have her go backwards. If you input the side-b forwards, they'll either both do it or neither of them will.
4) I guess you can up-b out of shield to desynch if you want to... but I can't imagine ever really wanting to.
Sorry if you already knew the roll and spot-dodge desynchs. Figured I'd err on the side of over-information than under-information.
It works well against charcs that dont have projectiltes. Ex:Captian Falcon or MarthI was watching Xanadu the other day and Chudat was playing the Ice Climbers. He did a really cool desync that I have been enjoying. I think that the best way to describe it is alternating forward short hop Blizzards. He would desync the Ice Climbers and have one them trap the opponent in a Blizzard. While the opponent is DI'ing out, Chudat made the next Ice Climber jump forward and trap the opponent in a Blizzard. He keep alternating and was able to do this for awhile. He was able to carry the opponent a fair distance, and rack up tons of damage.
Thanks, but please only post viable desyncs next timeAre we posting Ice Climbers desyncs?
http://www.youtube.com/watch?v=HNJDYHgEQ2E
What are you talking about? That de-sync will be revolutionary to ICs game! Just you watch, top 8 of the next big Project M tourney will be all ICs just spamming this OP de-sync and killing all competition. The winner will obviously be decided by port priority.Thanks, but please only post viable desyncs next time
Can you please post viable desync not trying to bash on you tho. We need more Ices players.Are we posting Ice Climbers desyncs?
http://www.youtube.com/watch?v=HNJDYHgEQ2E
There should be more and most of this should work. http://smashboards.com/threads/guide-to-desynching-treat-your-opponents-even-more-coldly.53912/Icies player here.
Would be willing to learn about desynching the two.
Having tried it again I was wrong. Nana doesn't face Popo, she only faces the same direction that Popo is facing.Yes tensen that is possible. I want to try the nana spot dodge desync fsmash charge.
It depends on the connection i advise if you do, use 1v1 anyone east coast so it wont be as laggy. Also i saw chu vs gimr and i didnt really see that much desynch i dont know why.I really should start playing wifi. It seems pretty convenient.
I really cant read this but i can try to answer. The way to maximize a miss tech/tech chase is do a another grab combo which reset that or a dsmash. Literally you can use any punish options that the ices climbers use.Hi guys I start playing ICs and if i grab combo them and they try to mess me up with not teching the d-throw what is best: A jab reset annoys me because if they DI both the Popo and the Nana hit right I can't regrab at certain percents. Is there any desync to maximize punish out of missed tech :D Thx for feedback
For spacies or fastfallers in general i would advise jab reset or Bthrow Nana jump ice block with they dont tech. Just go for a another grab which that could lead to tech chase options EX: Dthrow to Fair,Upthrow to Fair,Fthrow to Fair.Oh man I need to make simpler sentences :D The d-smash seems good. How to reset best? Jab resets often lead to issues because the Nana hit hits him out of combo range at some percent (if DI'd correctly)?. Should I use another move (maybe Ice Block) or a special desync technique (so just the Popo jab hits)?
Try doing Fthrow to Fair and i also like up throw to fair as well but it doesn't always work.I'm having trouble landing the dthrow->fair spike. Is it percentage dependent? Opponent DI dependent? I can usually do it on larger characters, but smaller ones I either miss completely or hit them with a different hitbox of the fair, often the upward-hitting one.