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I SUCK against Marth.

mad_max

Smash Cadet
Joined
Oct 3, 2007
Messages
74
I'm not sure why, maybe because of his disjointed hitboxes, but I'm just terrible against Marth. Like, any Marth. Even yours. Yes, yours. Everyone always complains about how much harder it is to play Falcon than Marth, but I'm completely opposite.

So far, the only advice I've gotten is "stay close" and "throw needles". Seeing as how doing both of these things at the same time is physically impossible, does anyone have better advice?
 

Shmooguy

Smash Champion
Joined
Aug 20, 2002
Messages
2,011
Location
Irvine, CA (SoCal)
LOL nice advice. Personally, I think Marth is harder than Falcon, but that's besides the point.

Don't approach the Marth, just spam needles 'till he gets into that range where if you spam projectiles you'll get punished.

If he dash dances around that range, watch out for the grab. But mostly that ***** so you'll have to figure that **** out on your own haha.

Usually they'll approach with short hop fairs then jump again. So after they fair just run in and grab right as the move ends.

Run up to him while he's in the air, shield, then shield grab. Usually it works, since you messed up his spacing. Of course if he fairs with good spacing then you can't do anything about it. And if he sees it coming then he can do something to stop the shield grab, like up B, spot dodge, dash dance around you, etc.

After awhile they'll approach with fair but then follow up with a move, predicting your grab or dash attack. Then you can just wait for it.

If you watch KDJ, he baits the Marth's fair then dash attacks. There's the basic pattern, try that first. Combos should be really easy, but if you have trouble then ask.

Oh yeah, lightshield edgeguard =)
 

CORRUPTiON

Smash Apprentice
Joined
Oct 25, 2006
Messages
159
Lightshield edgeguard is really good since you're safe while doing it and it might frustrate the Marth that you're playing. Also needles work well to bait them to you.
 

Cereal Rabbit

Smash Lord
Joined
Nov 13, 2007
Messages
1,536
Location
Davis, CA
2 people approaching would lead to chaos. The winner is the one with the disjoints or priorities.

Just keep a distance as shoot needles. Be as cheap as you can. When you see openings, go for a grab or dash attack and combo from there.
 

Zone

Smash Champion
Joined
Jan 3, 2006
Messages
2,483
Location
Pensacola, FL
Here is my 2 cents.

Use the spot dodge, You can spotdodge his grab, and grab him first. Which leads to down-throw + combos
I use it possibly more than shield depending if the marth loves Grabs or f-airs.

Learn to wavedash out of shield. Works really good on marth's Forward smash. If you shield it you can wavedash out of it fast and grab marth before he can really do anything.

IF marth throws you up at low% don't DI and Neutral Air, If he gets a tipper'd up-tilt on you your gonna get combo'd.

Anytime you get a jab off probably like 70% of the time, you want to just run in and grab after it. Crouch cancel his aerials at low percents, especially if he's mid-high percent. Unless he goes for l-canceled down-air not sure how long the stun is, but it's pretty long on ur crounch cancel. Not sure you can always follow up.

What they mean by stay in close is keep marth defensive. Unleash a hell of l-cancels jabs, and grabs depending on the situation. When I'm marth and shieks get in real close, My first thought normally is to shield the dash attack, seeing as how marth's background dodge is laggy enough that if shiek mises her grab, she's sometimes safe anyways. If you do miss a grab, hold L, and down on C-stick so after the grab is done, you background dodge on the quickest frame you can start it.

IF your not in close, charge needles and throw them to make him come to you. The object of this is so you can bait him to come after you so you can either Crouch cancel - Downtilt, Shieldgrab, or dashdance-wavedash just out of range right after his first swing of his double f-air, charge in with a dash attack, or w/e.

Just be weary of upthrow tilts- f-air combos.

your edge game should be almost good enough to ATLEAST make a marth think twice about going near it.
 

Declan

Smash Apprentice
Joined
Dec 23, 2006
Messages
126
Location
Fairfax (Va) and SoVa
1) Spot dodge and roll when you need to, but be smart about it
2) Start up your combos with jabs and/or jump canceled grabs and go into tilts which are **** as well as
fairs with occasional uairs.
3) Use reverse needles to bair for a brutal edge guard as well as ledge hopped nairs. You will exchange hits
but marth will be too far away horizontally to make up back.
 

Zankoku

Never Knows Best
Administrator
BRoomer
Joined
Nov 8, 2006
Messages
22,906
Location
Milpitas, CA
NNID
SSBM_PLAYER
Same difference, except putting more priority on side-throws, I guess.
 

S2

Smash Lord
Joined
Apr 4, 2004
Messages
1,503
Location
Socal 805 (aka Hyrule)
I got problems against Marths as well, but here's a few tips.

Remember to abuse needles. Marth wants to space you so that he can be in tipper range. There's nothing wrong with baiting him and camping before you rush in and try to kill him with a combo

You're b-air has more range than you're f-air. If Marth get's knocked off the stage, sweetspotting you're b-air is a great asset for KOing him. If Marth is trying to come back from under the stage this can net you some kills. But make sure that you watch out for any attacks on Marth's 2nd jump

Make sure your d-throwing him. It's your best bet for combos
 

Plairnkk

Smash Legend
Joined
Jan 18, 2006
Messages
10,243
LOL good logic. As we all know the transitory property just does wonders for smash logic =)
 

ArcNatural

Banned ( ∫x, δx Points)
Joined
Jul 19, 2006
Messages
2,964
Location
Boston, MA
well lets do it like this:
oro went to europe an got *****

want more? =P
I'm not sure what this proved. Oro isn't even ranked is his own state. Granted unless he moved he still lives in MD (MD/VA is incredible). He is a good player, but your attempt fails.
 

S2

Smash Lord
Joined
Apr 4, 2004
Messages
1,503
Location
Socal 805 (aka Hyrule)
I don't think that people are arguing that everyone in Europe sucks...

but the PAL version of the game is really not considered as much since practically every top player is using NTSC.

Europe players don't suck... but on a whole, they just aren't at the same level as the top players from Japan or America.
 

Luma

Smash Lord
Joined
Oct 21, 2005
Messages
1,642
Location
Berlin - Germany
lol. u know that amsah won last time against cj? and that cj always had a hard time winning a big european tournament?
 

Luma

Smash Lord
Joined
Oct 21, 2005
Messages
1,642
Location
Berlin - Germany
lol. u know that amsah won last time against cj? and that cj always had a hard time winning a big european tournament?
 

NeighborhoodP

Smash Hero
Joined
Jul 24, 2006
Messages
8,199
Location
SoCal
you know that US metagame >>>>>>> euro and euro only has amsah, ek and maybe armada who wouldn't get totally ***** here?
 

Ijuka

Smash Ace
Joined
Aug 16, 2004
Messages
673
prove it =P
It's true, no need to prove. If PC and Cort come here on february, at least something should be proven anyway. Oh, and Masashi etc will come as well.


Luma is too good at making me embarrassed of europeans =D

helios got 9th at fc6 and nihonjin is like >>> helios
Helios Beat Amsah at RoX4, but I still agree.
 
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