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I STILL can't get Brawl+ to work on PAL

Joined
Oct 9, 2008
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Vinyl Scratch's Party Bungalo
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Budget_Player
This is getting so ****ing frustrating, it's not even funny.

I have set up this thing so many times and it refuses to work.
A little back story.

First, I tried setting it up at one friend's house with normal bannerbomb. It worked without problems, so I tried using codes to edit the games. I first tried setting up the official PAL 4.1 build with absolutely no success; the same thing happened no matter what I did; the game ran with normal brawl, as if there were no codes. Crashed when I used snapshots. I tried all manner of codes; first brawl+, then BBrawl, then a self-made Brawl+ RSBP01.gct, then a self-made RSBP01.gct with nothing but no tripping and improved camera/replays. Same. Also, before you ask, gecko did recognize that there were codes and load the game with them.
I learned from the guys on German Smash Boards (dear god thank you for telling me this, I would've been trying forever) that it doesn't work if your Brawl is PAL and too new, because a certain edition got patched to not take codes.

So I go over to this other friend of mine who also is equally interested in brawl+. He got it on PAL release day. Did the same thing as with the other friend and got a very, very weird thing. Gecko read the codes, took them, and spit out some absolutely bizarre bull****. Hitstun massively cranked (like, no matter what the hit, it's a matter of almost 10 seconds), Hitlag also turned up to things that make squirtle's Dair seem like Donkey Punch, and ALR that I'm pretty sure was more than 50%. This happened with each codeset I tried to use, and yes, Gecko did accept them.

Does anyone have a clue what is wrong? I really want to get this working, and 'get the NTSC version and use a USB Loader' is a rather lousy solution for me because my internet connection is ****. So does anyone know what the hell is going on with my Wii?
 

MK26

Smash Master
Joined
Jun 29, 2008
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4,450
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http://www.mediafire.com/?zj2oddmz0yy for ZSS fix!
About that guy that got it on PAL release day...most PAL regions use commas, not periods, to determine decimal places, am i correct? There was something going on about PAL users of the B+ Tweaker where the game reverted to values for hitstun and shieldstun 10 or 100 times thier normal values because the periods were not being recognized as starting decimals. That may be his problem.

How it affects ALR i dont know...

But **** man, i feel sorry for ya. Months? wow.
 
Joined
Oct 9, 2008
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Vinyl Scratch's Party Bungalo
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Budget_Player
What do you mean by faulty codes? Like, the .gct is wrong? I really doubt that, seeing as I got those codes from the PAL database thread. Plus, if the codes were just wrong, would they really **** it up that way?
 

Chileno4Live

Smash Ace
Joined
Feb 21, 2008
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661
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Almere, The Netherlands
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Xyronith
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I got a PAL wii with the 4.1 Codeset, working perfectly. I bought my copy of SSBB on the release date so yeah i don't know the problem. Have you tried to reinstall the Homebrew channel?
 

Kei_Takaro

Smash Lord
Joined
Feb 3, 2009
Messages
1,007
Location
Underneath FD
BTW: You need the .PAC files to load the v5.0 Brawl+ codeset. So yeah



Off-topic: Chileno4live, that's a mighty smexy colors on your text, how did you do that? (PM)
 

Chileno4Live

Smash Ace
Joined
Feb 21, 2008
Messages
661
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Almere, The Netherlands
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Xyronith
3DS FC
0731-5336-4808
All you need to say is that it's a text colour gradient generator...

Homebrew is uninstalled like any other channel would be uninstalled. (i think its under data management or something, im not sure)
I was actually answering this question:

I could try that... How do I uninstall it?
Whuahaha if someone wants the gradient thing, he could just ask me. I pmed that guy with the link, which is here: http://www.tektek.org/color/
 

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
okay. wtf. with 1.9.2 and later, I always get an "Exception: (DSI) Occured!" error every time I Add something. the next time I try, it works. wtf?
 
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