Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
ROFLMAOSuper Smash Bros Brawl? More like Super Camp Bros - Time to set up our tents.
no, you're just probably high.ROFLMAO
THAT TOPS EVERY1 ELSES HERE =D
hey everyone in SoCal maybe we should try out heavy gravity mode in brawl? Maybe itd be better to make it competive. Read the first post of this thread
http://smashboards.com/showthread.php?t=158712
Everyone should mess around with this for a while see how it plays and they like it, it sounds loads better than regular brawl (lower percent kills, combos, not as floaty, more punishment for camping, etc etc)
Maybe itll make brawl more competive![]()
Such strong feelings.. I'm okay w/ brawl, I do have the best PT in SoCal.Man, it's a good thing that so many people are actually giving Brawl a chance to grow and evolve.
And by giving it a chance, I mean: actually learning and studying the game, how to improve the speed, mobility, execution and combos their respective characters, and how to punish different offensive/defensive playstyles. Sadly, instead everyone has been "playing to win" from day 1 ( and with the only tactic people instinctually know how to use from the beginning when they suck at a game --- camping, in fear and timidity, as far away from their opponent as possible) without spending any time at all analyzing brawl and working on their game.
Also, I don't know where the hell are these random absolute generalities are coming from:
"Combos don't exist"
"Edgeguards are impossible"
"It's nothing but campy hit & run tactics everywhere"
"There's zero depth to this game"
"Gimp kills are a thing of the past"
"This game requires no spacing, mindgames or skill to succeed at it"
But they're ****ing everywhere right now. And whether you're the person saying them or just agreeing with them in stride...well, as far as trying to learn a brand new game, way to just give in, keel over and ****ing die. I don't know what scrubtacular game the rest of you are limiting yourselves to, but the people I play with see and experience Brawl in a completely different light than all this. It just "might" have something to do with us collaborating with each other, and experimenting with all the different aspects of this game.
Melee is a better game than Brawl? I don't know which avenue of logic i should probe first to find out how anyone has come to this conclusion after only 2 god**** months.
Is it because people are angry that not every single solitary tactic survived the transition between melee and brawl? Last I checked, a lot of SSB's physics engine didn't survive the switch either. That's because it iddn't NEED to for the next game to be competitive. So many people I've seen are trying to keep the same pace and flow of movement & attack that they utilized in melee, to be successful in Brawl. It just isn't going to happen; you need to adapt your pace slightly to compensate for the new physics, and realize that huge combos are still possible - they just require different transitions now, and aren't quite so automatic as in Melee. And as far as gimp kills go... I don't see how being able to remove entire stocks with just a few button inputs because your opponent literally had no other option of escape available to him, or being able to mindlessly destroy an opponent's recovery simply by pressing L/R and utilizing over a full SECOND of invincibility frames to hold a ledge while you aren't even on it anymore, qualifies as positive qualities for a game.
I'll also repeat the statement said by many, and fallen on so many more deaf ears, that this game has been out for 2 MONTHS. Most of which have been spent with players doing nothing to advance the metagame more than just camping one side of a stage. Melee has been out for what? 7 (SEVEN) YEARS. About 88 MONTHS now. It's just unbelievable that anybody would hold a grudge against Brawl for not appearing as deep as Melee. If anyone is reading this who actually doesn't suck balls at Melee, do you remember what it took to be amazing at melee, or what it took for the game to evolve as amazing as it did? It took an entire community dedicated to dissecting every minute aspect of the game YEARS to get Melee to its pinnacle.
From all I've seen, Brawl has every bit as much potential as Melee to be a terrific competitive game. This game has the combos, the speed, the pressure game, and the evasive maneuverability options to make it one hell of a show. But it isn't going to get there any time soon if people either don't try to study this game and learn how to play it effectively. It also isn't going to get there if people just ****ing give up on it because they're garbage at it when they've only had it a month, and wait to play it until the rest of the Brawl community puts forth the time and effort into evolving this game into something extraordinary. With a mindset like that, SSBM would still be nothing more than just another Mario Party game.
King Out
Nothing..Such strong feelings.. I'm okay w/ brawl, I do have the best PT in SoCal.
Wonder what P has to say about this lol
Wow, this proves I have no life. This post almost made me cry.(to brawl)
Hello there
The stink-hole from my nightmare
Your gameplay and your camping make me mourn
The unsophisticated Pikmin
In Shadow Moses Island
You can play as Snake and camp me
If you want
And you will alway spam me
We'll have free for alls with items
And when we're bored we'll wish we'd played Melee
We'll wish we'd play Melee
I miss you, I miss you...
(to Melee)
Where are you?!
And I'm so sorry!
I cannot sleep, I cannot dream tonight!
I need some battle and always
This sick, strange, madness
Brawl noobs on smashboards, they're haunting every thread!
And as I post they flame me
As if they know what smash is
Yelling things, like "give it some more time"
And indecision to play you
And feel your speed and breathe it
Won't you come back and stop this pain tonight?!
STOP this pain tonight!
Don't waste your time on me
You're already a smasher's greatest dream...
I miss you, I miss you
Don't waste your time on me
You're already a smasher's greatest dream...
I miss you, I miss you
if this "debate" didnt bore me to tears i'd probably have something to saySuch strong feelings.. I'm okay w/ brawl, I do have the best PT in SoCal.
Wonder what P has to say about this lol
videos or it didn't happenI don't know what scrubtacular game the rest of you are limiting yourselves to, but the people I play with see and experience Brawl in a completely different light than all this. It just "might" have something to do with us collaborating with each other, and experimenting with all the different aspects of this game.
you need to adapt your pace slightly to compensate for the new physics, and realize that huge combos are still possible - they just require different transitions now, and aren't quite so automatic as in Melee.
King Out
http://youtube.com/profile_videos?user=getyourtournamentNice post by King
Fabian - You'd have to show videos of people being unable to combo or that didn't happen either![]()
Play me in tournament.kilo's PT is #1 in socal, baby
wut makes u think i smoke???no, you're just probably high.
P.T didos???I do have the best PT in SoCal.
That is not a single combo. there's nothing longer than three hits that wasn't escapable, and Ganondorf repeatedly screwed up with high lag moves. had he taken any one of 4 openings he had to shield or airdodge, I doubt he would have died.
King said huge combos and most people have yet to see them. As cool as KOF's ZSS is, the biggest combo I've seen from him is dsmash until opponent jumps out of the stun and then a simple usmash to chase the jump.If you watch more than 1 match, youd see. But I forgot how useless it was to argue w/ a diehard melee fan.
Go King.
*sigh*
...
I'll admit it... Brawl doesn't have the same edge (and I'm sure it never will) as Melee and after playing for an hour or so yesterday, I realized that Brawl is kinda... boring.
I know the game just came out and all and new things can be discovered but it will never reach the technical status Melee was able to achieve. That much, I know everyone can agree on.
And honestly, I think it was because of that technicality in Melee that I'm not fond of Brawl much anymore (and I used Peach in Melee lol). Whatever, it doesn't matter much anymore. I knew deep down inside I really did like Melee much much more. I just never wanted to admit it because I had high hopes for Brawl. It sucks how reality crushes your hopes in a second.
Now I'm just lost. I don't really want to go to any Brawl tourneys but apparently, that's the only way to hang out with people.
There you go. I said it. Haze, P, Romeo and everyone else who thought I was a delusional idiot, you guys win.
My final question is... Is Melee really dead??? Is this really the end?
sometimes people should let their ***** do the thinking for them!Do you ever think for yourself?
So you really think we've explored EVERY tactic with EVERY character and we know ALL there is to know about Brawl? We don't even know that much about MELEE which has been out for 6+ years. Brawl has been out, for most of us, for not even one month. When you say it has no potential, you're saying we've fully developed the metagame. What an ignorant thing to say. Brawl doesn't require skill? You don't even know what 'skill' is. Are you seriously that nearsighted?I just can't see how there is any potential to make it more suitable as a competitive game. Yes, maybe I wanted Melee 2.0 and I'm too used to it and all that other **** you people say, but I still don't see it. The game hardly requires skill. =(
Who says we're anti-Melee? Who even says we're pro-Brawl? We're anti-writing-shThis probably seems like I'm stating my opinion as fact, but debate is just as hard to do against anti-Melee people as it is against die hard Melee fans.
So? What law states that the next game in the series has to resemble the previous one as much as possible? You're just seeing a label on a game and making assumptions about it. Just look at it for what it ACTUALLY IS and not what word is on the disc's label.I wish people would stop with the "It's not Melee 2.0, it's a different game." You idiots act like they're both not ****ing Smash Bros. games. They're different games, but from the same ****ING series.
I'm glad you quoted me though, I got a chance to clear **** up. I was gonna post a big wall of text in response to King, but I decided not to out of laziness, then posted this half a s s'd post instead. I'm glad I didn't though, I woulda gotten chewed up.. kinda like I just did. =/So you really think we've explored EVERY tactic with EVERY character and we know ALL there is to know about Brawl? We don't even know that much about MELEE which has been out for 6+ years. Brawl has been out, for most of us, for not even one month. When you say it has no potential, you're saying we've fully developed the metagame. What an ignorant thing to say. Brawl doesn't require skill? You don't even know what 'skill' is. Are you seriously that nearsighted?
Yeah, I agree with you. But, at least with me, I felt so restricted the first time I played Brawl, and it felt that was really nothing that would make it any better as a competitive game. I'm speaking from personal experience, not in general. As for the skill thing, I meant at the current standpoint, it takes almost no skill... other than camping skill. Lucas' PK Fire owns me. Again, personal experience.
EDIT: And I am extremely visually nearsighted. My lenses are THICK. So maybe if nearsighted in one field, nearsighted in ALL fields. =/
Who says we're anti-Melee? Who even says we're pro-Brawl? We're anti-writing-shit-off-after-only-playing-it-for-a-couple-weeks.![]()
Wtf @ this one? This wasn't even directly at anyone. I was just talking about the anti-Melee people who were eventually gonna see this post. I didn't mean the people in this thread that were defending Brawl, I meant ACTUAL anti-Melee people. =/ You jumping the gun to defend yourself... makes you seem anti-Melee. J/k.
So? What law states that the next game in the series has to resemble the previous one as much as possible? You're just seeing a label on a game and making assumptions about it. Just look at it for what it ACTUALLY IS and not what word is on the disc's label.
No, no, no. I was referring to the fact every single time someone compares anything in Melee to Brawl and says said comparison is in Melee, there's almost two pages of posts that follows saying "It's not Melee 2.0. It's a different game." They're both Smash Bros. games, though. Comparisons can be made, it's freaking expected. Is there a law that states games of the same series can't be compared because they don't play similarly even though they were... kinda expected to? It's not like we're comparing Halo to Street Fighter. We're comparing Smash Bros. 2 to Smash Bros. 3. You don't see people posting "Brawl's a newer game" everytime someone brings up a aspect that's better in Brawl than in Melee.
The law of making good games, actually.So? What law states that the next game in the series has to resemble the previous one as much as possible?
So it's not so much a law as an observation or conjecture. I mean, you wouldn't necessarily criticize Brawl simply because "it's not Melee" anymore than you'd criticize (insert band here) for not being Led Zeppelin.The law of making good games, actually.
Very few all-time (9+ from your average reviewer, let's say) great games have a great sequel to it that strayed far from the original and yet was as good as the original.
And since 3D gaming has begun, it's that much harder.