Talk about assuming things.
Usually I would say that I could be making an assumption about someone’s skill or lack there of it, but someone who has the ability to do something, in my eyes, can at least reasonably summise why he/she does not like something in a game in spite of them being able to do it, and their disposition should be clear and reasonable. The fact that you said L-Canceling “breaks your fingers” and “hurts your arms” in such a malicious way, leads me to believe you can’t, or you have not put in the effort to learn, or basing your opinions around the majority of those who oppose the mechanic.
Super Smash Bros. Melee uses analog controller programming, and with the spring-triggered controllers, you are able to execute commands based on the pressure you put on the triggers. An example would be in Super Mario Sunshine, where the pressure in which you spray FLUDD increases the more pressure you put on the trigger, and goes full blast when you click the trigger in. I’m Super Smash Bros Melee, you could manipulate the translucency of your shield by varying the pressure on your L or R buttons, or press Z. This is called light shielding, and gave different shielding methods a purpose in the game, but this is besides my point. Now, since an L-Cancel required you to merely input a shield command before hitting the ground, it means that any amount of pressure necessary to pull up a shield is adequate. You can click it all the way in, or gently tap it. Easy.
Now assuming you have played any other major Nintendo game that requires you to use triggers, you may already be heavily “injured” at this point. Super Mario Sunshine required you to fully press down the trigger to hover or do various platforming tricks all through out the game. Games like Mario Kart DS, which had the Snaking moving mechanic, a series of boost drifts going from left to right, which had to be executed through out the track which involved far more repeated inputs, which was R, left, right, left, right, R, right, left, right, left. This had to be done over and over through out the track, causing you to repeatedly drift while going straight (and people though L-canceling was unnatural). There’s also Mario Tennis, which allows you to cancel the charge of your swing by pressing L. There’s also F-Zero X and GX which requires you to drift and double tap to drift attack your opponents. I think you get the picture.
Now I can understand if you had a complaint about wavedashing, because the requirement for inputting the air dodge is to completely press in the L or R button, so I can see that if you didn’t have the hand strength to do that, but if you couldn’t, you shouldn’t probably be playing games or at least making sure your health takes precedent over them. The same thing in Brawl, since the game didn’t support the analogue function and switched to digital inputs, you had to press the L or R trigger down all the way to Shield, in what I might add is a defense heavy game with strong shielding being necessary, but where are the complaints about that?
Even if this ends up being an assumption, I know for a fact that you are making an attack on others who support the idea, and to say that you aren’t is bull****. The famous case for the hand issue arguments stems from the issues of Jason “Mew2King” Zimmerman, who’ve I got to know on a personal level due to me playing smash through out the years. And while he did have these issues, the man didn’t take much care of himself. Constantly traveling, sleeping in any given crevice he can find, not focusing on his nutrition , in combination with putting all his energy forth on playing the game caused these health issues; it would happen to anyone if they did what he did. I imagine now that since he’s sponsored and has grown wiser to the issue he has maintained a sense of balance in his gaming regiment and diet, hence no more complaints.
I personally have played a lot of Melee, and I still do. I can play a 99 stock match on Yoshi’s with Falco and tech out and not feel any pain, because the reality of the matter is that L-Canceling doesn’t require you to do any unnatural auxiliary movements, just timing. There is no need to reposition your hand or do anything you haven’t been doing in any other game, so I can’t take your claims seriously. And if you want me to next time, maybe don’t come across the issue as someone who’s trying to start an argument?