Mogisthelioma
Smash Master
Listen, I don't blame anyone if they wren't excited about WoL. After playing it through, I found it to be.....bland, at best.
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But SSE was just an improved version of Melee's Adventure mode...And I know a lot of folk hated SS because they wanted something similiar to Adventure Mode from Melee at first. I can't remember liking SS all that much and I was one of those who was yearning for something like AM.
I think that Melee's adventure mode was more fun, because it was short and arcade-ish... I really played it multiple times with different characters for fun, it was a great mode... on the other hand, I never replayed SSE after I finished it.But SSE was just an improved version of Melee's Adventure mode...![]()
I don’t disagree that character visibility is important but compared to other Smash games I don’t have any more problem finding my character in free for alls. Plus there are plenty of stages with literally nothing going on in the background that you can pick. Idk I honestly think the brightness and contrast settings on my TV take care of any of that just fine (which I haven’t touched) and I haven’t even had the problem nor do I know anyone who has. The game is faster and there’s more going on on the screen than in Brawl or Smash 4 but I’ve literally never had or heard about this issue until this threadNot being able to see your character is attrocious. It's offensive. How can someone enjoy a game when they can't effing see their chatacyer. Gimi a break. When the mods come along they'll show these so called game devs how to actually make a a game work properly.
You disagree that character visibility is important?
It’s a fighting game!! Nobody plays for the single player. Nobody buys the game for the single player. WoL was above and beyond what they needed to do for a single player experience in a fighting game. I’d much rather them spend development time on balancing the characters and multiplayer. They don’t have an unlimited amount of time and obviously their focus went into multiplayer which we should all be very thankful forListen, I don't blame anyone if they wren't excited about WoL. After playing it through, I found it to be.....bland, at best.
Yeah, but that's null because SSE is like playing Adventure mode like what: 25 times?I think that Melee's adventure mode was more fun, because it was short and arcade-ish... I really played it multiple times with different characters for fun, it was a great mode... on the other hand, I never replayed SSE after I finished it.
I love to see all the complants if sakurai cut a few of ultimates characters so he could make a ss2I don’t disagree that character visibility is important but compared to other Smash games I don’t have any more problem finding my character in free for alls. Plus there are plenty of stages with literally nothing going on in the background that you can pick. Idk I honestly think the brightness and contrast settings on my TV take care of any of that just fine (which I haven’t touched) and I haven’t even had the problem nor do I know anyone who has. The game is faster and there’s more going on on the screen than in Brawl or Smash 4 but I’ve literally never had or heard about this issue until this thread
The game isn’t perfect but it’s damn near close and now that it’s two months in I can say that without “new game” bias. You literally didn’t wanna like the game before it came out, of course you’ll find every little insignificant flaw with it (and I don’t think character visibility is insignificant but outside of this thread I haven’t even heard anyone talk about it). The online could use improvement but it’s a fighting game made by Nintendo and I’ll take what I can get from it. Honestly for the most part the online has filled every need I have, sure I’d like more features but as long as I can play the game online and it doesn’t lag horrendously (I only get noticeable lag 1 out of every 30 or 40 matches) I’m cool
You can response to this but I really have nothing else to say. If you don’t see a ton more good than bad in this game you’re not viewing it objectively and you wouldn’t have been happy with whatever game came out
It’s a fighting game!! Nobody plays for the single player. Nobody buys the game for the single player. WoL was above and beyond what they needed to do for a single player experience in a fighting game. I’d much rather them spend development time on balancing the characters and multiplayer. They don’t have an unlimited amount of time and obviously their focus went into multiplayer which we should all be very thankful for
**** I would’ve been happy with just classic mode tbh
Why?I love to see all the complants if sakurai cut a few of ultimates characters so he could make a ss2
it's rhetoricalWhy?
I'd literally never seen anyone bringing up complaints about the visuals while playing the game until now, and all of what was just written seems like petty nitpicks. I've played this game every weekend with my brothers and cousin up to 4 or 5 players, and aside from huge stages like Great Cave Offensive, no one has had any complaints about having difficulty keeping track of their characters. I've played in portable mode and in tabletop mode with friends where its harder to see, yet most people are fine with it. No one has had any problem with the smoke effects, and I actually forget that's a thing until someone mentions it. The issue with the detailed backgrounds are... silly. Smash has had beautiful backgrounds since Melee and that has never affected gameplay whatsoever. To be fair, my last medical exam shows that I have very good eyesight which is why I haven't problems keeping track of the action.I don’t disagree that character visibility is important but compared to other Smash games I don’t have any more problem finding my character in free for alls. Plus there are plenty of stages with literally nothing going on in the background that you can pick. Idk I honestly think the brightness and contrast settings on my TV take care of any of that just fine (which I haven’t touched) and I haven’t even had the problem nor do I know anyone who has. The game is faster and there’s more going on on the screen than in Brawl or Smash 4 but I’ve literally never had or heard about this issue until this thread
The game isn’t perfect but it’s damn near close and now that it’s two months in I can say that without “new game” bias. You literally didn’t wanna like the game before it came out, of course you’ll find every little insignificant flaw with it (and I don’t think character visibility is insignificant but outside of this thread I haven’t even heard anyone talk about it). The online could use improvement but it’s a fighting game made by Nintendo and I’ll take what I can get from it. Honestly for the most part the online has filled every need I have, sure I’d like more features but as long as I can play the game online and it doesn’t lag horrendously (I only get noticeable lag 1 out of every 30 or 40 matches) I’m cool
You can response to this but I really have nothing else to say. If you don’t see a ton more good than bad in this game you’re not viewing it objectively and you wouldn’t have been happy with whatever game came out
It’s a fighting game!! Nobody plays for the single player. Nobody buys the game for the single player. WoL was above and beyond what they needed to do for a single player experience in a fighting game. I’d much rather them spend development time on balancing the characters and multiplayer. They don’t have an unlimited amount of time and obviously their focus went into multiplayer which we should all be very thankful for
**** I would’ve been happy with just classic mode tbh
I'm probably gonna get roasted for this, but Ultimate's online currently is honestly pretty close to as good as it gets for Smash, considering all the options this kind of game offers compared to a more traditional fighting game. GSP even with it's quirks does it's job of matchmaking based on skill; people who play stuff like free-for-alls with items probably don't care much about raising it in the first place (even if I don't really see how playing that way is much different from doing it locally with bots, and both being far inferior to having real-life friends to laugh with), and using ''cheese'' rulesets to try and do that is unreliable, because a) the person won't always get the ruleset he put in preferences and b) you can't directly select any stage that isn't Battlefield or Final Destination. All this if they don't simply get trounced by players way better than them no matter what they try.The game isn’t perfect but it’s damn near close and now that it’s two months in I can say that without “new game” bias. You literally didn’t wanna like the game before it came out, of course you’ll find every little insignificant flaw with it (and I don’t think character visibility is insignificant but outside of this thread I haven’t even heard anyone talk about it). The online could use improvement but it’s a fighting game made by Nintendo and I’ll take what I can get from it. Honestly for the most part the online has filled every need I have, sure I’d like more features but as long as I can play the game online and it doesn’t lag horrendously (I only get noticeable lag 1 out of every 30 or 40 matches) I’m cool
Can you explain to me what is appreciably better/different about playing randoms online in stuff like free-for all items, as opposed to offline bots or the much more fun real-life friends in the goal of ''messing around''? Because I don't see the appeal. Regardless, arenas can be just as good for setting specific or niche rulesets for both competitive and casual inclinations; they just need some polishing to discourage toxic behaviour.Gsp is kind of flawed though. Some people can cheese it. And I was in a team battle where my partner cheesed us to victory and I didn't like it. I can't quit or sd or I'll be punished for that, so I just have to take the gsp I feel I didn't deserve. I left the game of course, but I like team battles and so unfortunately my gsp rose quite a bit with teammate cheesers lol.
Sometimes you don't really want to be serious though, you know? I'd rather be able to pick what kind of mode I want instead of being forced into something they tallied I should be in. Cause when your gsp gets too high you can't just mess around.
My problem with online is getting matched up with rulesets that are obviously cheesy and set up to just winI'm probably gonna get roasted for this, but Ultimate's online currently is honestly pretty close to as good as it gets for Smash, considering all the options this kind of game offers compared to a more traditional fighting game. GSP even with it's quirks does it's job of matchmaking based on skill; people who play stuff like free-for-alls with items probably don't care much about raising it in the first place (even if I don't really see how playing that way is much different from doing it locally with bots, and both being far inferior to having real-life friends to laugh with), and using ''cheese'' rulesets to try and do that is unreliable, because a) the person won't always get the ruleset he put in preferences and b) you can't directly select any stage that isn't Battlefield or Final Destination. All this if they don't simply get trounced by players way better than them no matter what they try.
Arenas are what could use improvements at the moment, mainly in regards to randoms and regulating things to decrease bad behaviour, but with online friends it's near flawless.
Did you really just indirectly diss the intentions of what smash bros is. Playing any game online could be said about your statement within the parentheses.people who play stuff like free-for-alls with items probably don't care much about raising it in the first place (even if I don't really see how playing that way is much different from doing it locally with bots, and both being far inferior to having real-life friends to laugh with),
TBF, the number of alt fighter spirits based on the different characters/genders/costumes might be why they'd do that.I can agree with some of the complaints. The visibility of characters was especially hard in some Classic and World of Light challenges.
Honestly WOL is completely unfair at times and can be more frustrating than fun. I also hate the general lack of challenge, like Fighter Spirits can be bought in the store, so what’s the incentive to play classic. Also a Classic and WOL are like the only modes in the game.
Yesterday, at 3 million GSP as Lucina, I got matched with a Cloud with 130K gsp. After that the worst it gets is matching you wiht someone 1-2 million GSP less than you. It has it's screw-ups every now and then.GSP even with it's quirks does it's job of matchmaking based on skill;