OysterMeister
Smash Journeyman
That's right, you read the title correctly, I'm pro-clones for smash bros brawl.
Seriously, I think clones have gotten a bad wrap, and people are unfairly prejudiced against them. I'm hoping I can change a few minds.
The argument seems to be that clones take away from the variety of the gameplay, however, I believe this to be a fundamentaly erronious opinion. I believe that clones, in truth, ADD variety to gameplay, both in terms of the movesets they provide and the characters they represent..
First off, clones spice up gameplay by adding diversity to movesets. Link too slow? Young Link has the speed you need. Falcon too erratic? Ganondorf has the stability you want. Mario just too plain? Slap a lab coat on him, and bring the pain. Some people just can't play some charactes because the movesets just don't 'work' for them. Clones offer another chance to play with the same moveset. And clone characters that are near-identical to their counterparts have their place too. I'd much rather fight Fox and Falco, or Mario and Dr. Mario, than have to face off against two Foxs or two Marios. It just wouldn't be as fun.
Clone characters also spruce up character choice by allowing characters who otherwise wouldn't have made it into the lineup. Because make no mistake, a character that makes it as a clone ONLY made it because they were a clone. And honestly, if it comes down to having a character, or NOT having a character, I choose to have that character, even if they're a clone. It also increases the odds of long-shot characters. For example, I'd love to see dark samus in the game, but it's not likely to happen. But having Dark Samus in the game as a clone? Now that I can see happening.
Besides, clones can always be given new, unique movesets in a later game.
So in general, lets be nicer to the clones, alright? They may not look it, but they pull their weight around, and no matter how much time brawl spends in development, I can practically guarantee it could be made better with a few clones.
Seriously, I think clones have gotten a bad wrap, and people are unfairly prejudiced against them. I'm hoping I can change a few minds.
The argument seems to be that clones take away from the variety of the gameplay, however, I believe this to be a fundamentaly erronious opinion. I believe that clones, in truth, ADD variety to gameplay, both in terms of the movesets they provide and the characters they represent..
First off, clones spice up gameplay by adding diversity to movesets. Link too slow? Young Link has the speed you need. Falcon too erratic? Ganondorf has the stability you want. Mario just too plain? Slap a lab coat on him, and bring the pain. Some people just can't play some charactes because the movesets just don't 'work' for them. Clones offer another chance to play with the same moveset. And clone characters that are near-identical to their counterparts have their place too. I'd much rather fight Fox and Falco, or Mario and Dr. Mario, than have to face off against two Foxs or two Marios. It just wouldn't be as fun.
Clone characters also spruce up character choice by allowing characters who otherwise wouldn't have made it into the lineup. Because make no mistake, a character that makes it as a clone ONLY made it because they were a clone. And honestly, if it comes down to having a character, or NOT having a character, I choose to have that character, even if they're a clone. It also increases the odds of long-shot characters. For example, I'd love to see dark samus in the game, but it's not likely to happen. But having Dark Samus in the game as a clone? Now that I can see happening.
Besides, clones can always be given new, unique movesets in a later game.
So in general, lets be nicer to the clones, alright? They may not look it, but they pull their weight around, and no matter how much time brawl spends in development, I can practically guarantee it could be made better with a few clones.