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Hyphen Cancel: WTF? Investigation underway!

JayBee

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I wanted to bring into attention something that disturbed me. I need to get this off my mind, and this is the only way I can think of doing this.



Before we begin, plz watch the following matches:

http://www.youtube.com/watch?v=wlHC_rov7YAn around the 1:47 mark.
and
http://www.youtube.com/watch?v=n9VSMStWr-g around the :28 mark.

In both cases, Sonic begins a Hyphen Smash, aka a running Up Smash. During the attack for some reason, He is interruped before the hieght of this move, and in the case of the first one is in falling state, while in the second one, he can actually Nair out of it, it seems.

Now, both of these vids have been seen already, and the responce most people have seen it said, was that the move was shielded, and therefore, knocked sonic out of the edge. On the first video, due to the proximity of the Characters during the incident, it would seem to be the case.

But in closer studying of the second vid, if viewed frame by frame, Not only is Shielk a considerable distance away when the attack frames of the Hypehen smash activated, if you look carefully, Sonic begins his move as usuall, then all of the sudden, BAM! sonic seeminigly skips out of the path of the Upsmash and is disconnected from the blue effect that triggers from the move. That was when I got pissed.

Because I was positive that it was blocked, you see. but when I looked at it closely, and tried to pause to catch frames, the blue effect continues the path it was intended to, but Sonic at this point, seemingly detached from it, was positioned elsewhere. What did this tell me? that the game considered Sonic to be Up Smash mode, but somehow, the sonic players inadvertantly did something that took advantage of a property of Upsmash to "cancel it into a jump, or freefall, or something of that nature.

if I remember correctly, Sonic has invincibility frames at a small point during the move's rising animation. my theory is, that if there is ANYTHING legit about this, then the reasons behind it are somewhere during the rising animation, before the ball animation.

I guess I really want this to be something, but knowing that this could somehow me being high on steak or something (!) I just made a new thread. But before we dismiss this, we need to:

have someoene take both portions pretaining to the incident and show it, frame by frame as it happenes. the second was easier for me to notice, as you clearly see two blue animations in two places at a point in the attack, one being Sonic, and the other the blue streak that trails Sonic during the UpSmash.

I'm probably gonna try something on it today, try to see if I can pick at it, though I do doubt it. I am optemistic, to a fault, as you will sometimes see in my threads, so sue me. if I'm wrong, oh well life and steak goes on. but assuming that someone find out its real, then I will be even more pissed that I didn't attempt to try it.

Discuss if you will, but I really want more evidance, and slowed-down clips. :mad:
 

Espy Rose

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I also might be under the influence of the steak, but:

IF there is a way to manipulate this at any point on the level...

Feint Up-Smash to bair...

OMG, DACing would be awesome.

Of course, this looks to only be available off level, although not necessarily useless.
Someone's gotta figure out exactly why what happened, happened.
 

memphischains

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waaaaaait.

Hyphen Smashing is different than DAC, which is what is actually occuring. This has happened to every character, but I'm sure different properties of each characters hitbox/animation is being exploited.
 

Tenki

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this would be monumental, like the quick attack cancel
I'd go so far to claim that it'd be more monumental than ASC combos and cancelling.

Because it would make me hate u-smash less than I do.

waaaaaait.

Hyphen Smashing is different than DAC, which is what is actually occuring. This has happened to every character, but I'm sure different properties of each characters hitbox/animation is being exploited.
it's still a U-smash. lol.

edit:
i'll say something more... sonicful later on when i actually watch the vids
 

Napilopez

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This is so interesting. I really would lke something to come out of this, but its unlikely.

So lets see. Why does usmash become cancelled in the first place? In both cases the opponents shielded, so I'm still positive it has something to do with that. But you are right in that the opponent really was far away when it happened in the first vid O.o.

I am thinking that Sonic's hitbox lags slightly behind Sonic's body during a hyphen smash.

I agree with memphis about DAC versus hyphen smash. Let's try to figure this out with the latter before we try with the DAC.

I think our first goal is to replicate exactly what happened in these videos. As what happened in the shiek video was more prominent, I would suggest trying to replicate the situation. Eliminate as many external variables as you can, so Make sure the characters have the same exact percentages as they do in the video, and make them start at the same position and whatever. Then try to replicate the same exact from there. Then you can start changing around variables, seeing if it still happens, this way we can begin to eliminate stuff and hopefully arive at the source of the potential awesomeness.

I realllyyyyy wish I knew someone in this school who has/plays brawl =(

EDIT:

I will tryyy to get a frame by frame of this, so perhaps we can make something oout of it.

Imagine hyphen cancelling into Bairs with that low trajectory and quick speed? too good. But I don't wanna get my hopes up.
 

JayBee

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thanks for the thoughts and lack of flame. i just got back from class, so after I take a nap I'm gonna get on it. I'll try to replicate the situation first, like Napi said. (lazy with names right now)
I'm not putting this in the Kojin thread until this proven. Odds are against us, though.
 

Kinzer

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Never give up, it's been said that "if it's humanly possible, people will figure it out and learn to master it." I wish I had some way to contribute but alas I can do nothing to be of any assistance but make Sonic look awesome (on wi-fi lolol).

Good Heavens if you guys can find out how to do this this will be almost as good as Steak....almost.
 

Napilopez

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this has/can be done works/with every character
Yea, I thought so. But the question is how, and is it exploitable? That's what we're trying to figure out, I think =P.

I can't do frame by frame because I don't have the software to do so here in the computer lab, but I took screengrabs of some of the most important frames, and there are really some interesting things going on here. It doesn't look like this will amount to anything special, but interesting nevertheless.

These Images are not in chronological order. I listed them in the order of things I wanted to pointed out things.

1: http://img356.imageshack.us/img356/4655/blue6em1.jpg

That's just about where Sonic starts the hyphen smash, clearly pretty darn far from sheik.
------------------------

2: http://img381.imageshack.us/img381/394/blue2ap8.jpg

This is where Sonic ends up. There's a huge separation between the blue aura and where Sonic is. Also interesting to note, do you see the "break" in the blue aura?
------------------------

3: http://img366.imageshack.us/img366/5592/blue7jx6.jpg

This shows a clearer break in the blue aura, and is one of the last frames in which Sonic is actually performing the Usmash. He is currently at the apex of the Usmash, and this is just a few frames before he begins to fall down. The break in the aura is also much more prominent.
------------------------

4: http://img136.imageshack.us/img136/4513/blue8kq1.jpg

This is riiighttt about when shiek begins to shield. Also, it does not seem to be a perfect shield. Close enough for a shield push? Perhaps.
------------------------

5: http://img136.imageshack.us/img136/9338/blue4jz5.jpg

This is the most interesting frame to me. I'm not sure what the heck Sonic is doing, perhaps the macarena. This occurs right when/after shiek stops her jab attacks. It seems that sonic was actually hit?!? I looked at several other Sonic videos and could not find a single hyphen smash that had Sonic in that animation. Weird. Actually now that I think of it, it reminds me of Sonic tripping. Will search for a tripping frame.



Any thought?
 

Espy Rose

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Imagine hyphen cancelling into Bairs with that low trajectory and quick speed? too good. But I don't wanna get my hopes up.
That's what I said.
Imagine if you could do it out of DAC Upsmashes?
Across the level'd fast falled bairs of win?
 

P a i n

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This is so interesting. I really would lke something to come out of this, but its unlikely.

So lets see. Why does usmash become cancelled in the first place? In both cases the opponents shielded, so I'm still positive it has something to do with that. But you are right in that the opponent really was far away when it happened in the first vid O.o.

I am thinking that Sonic's hitbox lags slightly behind Sonic's body during a hyphen smash.

I agree with memphis about DAC versus hyphen smash. Let's try to figure this out with the latter before we try with the DAC.

I think our first goal is to replicate exactly what happened in these videos. As what happened in the shiek video was more prominent, I would suggest trying to replicate the situation. Eliminate as many external variables as you can, so Make sure the characters have the same exact percentages as they do in the video, and make them start at the same position and whatever. Then try to replicate the same exact from there. Then you can start changing around variables, seeing if it still happens, this way we can begin to eliminate stuff and hopefully arive at the source of the potential awesomeness.

I realllyyyyy wish I knew someone in this school who has/plays brawl =(

EDIT:

I will tryyy to get a frame by frame of this, so perhaps we can make something oout of it.

Imagine hyphen cancelling into Bairs with that low trajectory and quick speed? too good. But I don't wanna get my hopes up.
I agree with everything here, and the highlighted part even more so. Sonic's speed forces players to instant edgehog in a different manner, it wouldn't be the first speed related AT, so I agree whole heartedly with this lagging hitbox.

http://img366.imageshack.us/img366/5592/blue7jx6.jpg
I think I'm making up my own brawl physics here, but maybe the shield presents a force upon a sort of 'aura hitbox,' a hitbox only effected by shields, possiblely related to the prefect shielding/puff hit physics.
 

Napilopez

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Lollll haha.

Okay, so In that shiek vid, I'm almost certain now it involves Sonic being hit by the jab.

Look:

http://img122.imageshack.us/img122/9382/ahhyy3.jpg

compared to

http://img136.imageshack.us/img136/9338/blue4jz5.jpg

Pretty similar. And just from looking at other random sonic videos, that seems to be sonic's hit animation for low knockback moves. It doesn't explin what happned in the DK video though, as in that one the DK only shielded. Also, why would it cause the move to cancel so much later? In fact, why did the move even continue if Sonic was hit, or perhaps if he tripped?

I'm starting to think perhaps it is exploitable. In the sense that if you hyphen smash an attacking or shielding enemy, it could be cancelled. I thinkt the key of whether or not this could be exploited is if it can be performed with a hyphen smash that happens on like the middle of FD or not.


Also, I recall something similar having happened to me before, i just enver really thought much about it until now -_-.
 

Kinzer

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If Sonic did get hit, why wasn't he interupted of the Hyphen Smash?

Edit: damn Napi already pointed that question out, but is there like some kind of bug that just made Sonic ignore the damage and the knockback of the hit, yet still have the hit animation?
 

Camalange

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If Sonic did get hit, why wasn't he interupted of the Hyphen Smash?

Edit: damn Napi already pointed that question out, but is there like some kind of bug that just made Sonic ignore the damage and the knockback of the hit, yet still have the hit animation?
CUZ SONIC PLAYS BY HIS OWN RULES! God, you people think too hard.
...or maybe Sonic likes to create his OWN mindgames without you knowing it >_>
 

Napilopez

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Just some more screen grabs to compare the animations.

Blurrycam weird Hyphen Cancel:



Possible same animation, in chronological order:







Similar, but IDK =/ Also, those last 3 are in the air, so perhaps that has something to do with it. I dunno, the original still kidna reminds me of Sonic's tripping animation from a full run, but I'm not sure.

Still doesn't explain why neither the trip or hit stopped Sonic form proceeding with the Usmash though O.o


EDIT:

Okay wow, I downloaded the youtube video, and watched it frame by frame, and that odd animation only shows up for a SINGLE frame. I can't really tell anything else apart because the video is too low quality, and Sonic's blueness blends with the background, looll. I am currently downloading the one VS DK.

If your not too tech saavy and want to try it yourself, the simplest way is to just go here:

http://www.mediaconverter.org/index.php

Input the youtube link, select WMV(or anything compatible with windows media player) as a format.

Then open up Windows media player. Open up the "view" menu, select enhancements, and then select "play speed settings". If you can't see the view menu, right click on the top bar, or you can just click on "Alt+V" and it will show up.

Then on the bottom, you will see a thingy come up. Adjust the speed accordingly for slow-mo, or you can click on the little arrows on the bottom to go frame by frame.

DOUBLE EDIT:

Just watched the DK vid frame by frame. It's hard to see anything Because the shield cover's up what Sonic is doing. The only notable thing is that there is a little "clang" sprite right when DK drops his shield and Sonic begins to fall.
 

Tenki

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i kinda wanna hear what Hylian thinks.

now that I typed his name, hopefully he will post.
lol!

That's just about where Sonic starts the hyphen smash, clearly pretty darn far from steak.
------------------------

2: http://img381.imageshack.us/img381/394/blue2ap8.jpg

This is where Sonic ends up. There's a huge separation between the blue aura and where Sonic is. Also interesting to note, do you see the "break" in the blue aura?
------------------------

3: http://img366.imageshack.us/img366/5592/blue7jx6.jpg

This shows a clearer break in the blue aura, and is one of the last frames in which Sonic is actually performing the Usmash. He is currently at the apex of the Usmash, and this is just a few frames before he begins to fall down. The break in the aura is also much more prominent.
------------------------

4: http://img136.imageshack.us/img136/4513/blue8kq1.jpg

This is riiighttt about when steak begins to shield. Also, it does not seem to be a perfect shield. Close enough for a shield push? Perhaps.
------------------------

5: http://img136.imageshack.us/img136/9338/blue4jz5.jpg

This is the most interesting frame to me. I'm not sure what the heck Sonic is doing, perhaps the macarena. This occurs right when/after steak stops her jab attacks. It seems that sonic was actually hit?!? I looked at several other Sonic videos and could not find a single hyphen smash that had Sonic in that animation. Weird. Actually now that I think of it, it reminds me of Sonic tripping. Will search for a tripping frame.



Any thought?
I feel bad now. :urg:
 

Espy Rose

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Just watched the DK vid frame by frame. It's hard to see anything Because the shield cover's up what Sonic is doing. The only notable thing is that there is a little "clang" sprite right when DK drops his shield and Sonic begins to fall.
Perhaps the clang was considered a hit against the shield, and the shield knock back was applied to Sonic's current position, knocking him off the level in a similar way of knocking someone off the level while they shield near the edge.

Of course, I'm just making shiz up.
 

Tenki

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Awww why Tenki feel bad? =P

I lolled at all the replacements of shiek with steak loolll.
Because that's really what I read on first glance.

you people are getting to me.

I don't want to be conquered by it D:
 

JayBee

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Just some more screen grabs to compare the animations.

Blurrycam weird Hyphen Cancel:



Possible same animation, in chronological order:







Similar, but IDK =/ Also, those last 3 are in the air, so perhaps that has something to do with it. I dunno, the original still kidna reminds me of Sonic's tripping animation from a full run, but I'm not sure.

Still doesn't explain why neither the trip or hit stopped Sonic form proceeding with the Usmash though O.o


EDIT:

Okay wow, I downloaded the youtube video, and watched it frame by frame, and that odd animation only shows up for a SINGLE frame. I can't really tell anything else apart because the video is too low quality, and Sonic's blueness blends with the background, looll. I am currently downloading the one VS DK.

If your not too tech saavy and want to try it yourself, the simplest way is to just go here:

http://www.mediaconverter.org/index.php

Input the youtube link, select WMV(or anything compatible with windows media player) as a format.

Then open up Windows media player. Open up the "view" menu, select enhancements, and then select "play speed settings". If you can't see the view menu, right click on the top bar, or you can just click on "Alt+V" and it will show up.

Then on the bottom, you will see a thingy come up. Adjust the speed accordingly for slow-mo, or you can click on the little arrows on the bottom to go frame by frame.

DOUBLE EDIT:

Just watched the DK vid frame by frame. It's hard to see anything Because the shield cover's up what Sonic is doing. The only notable thing is that there is a little "clang" sprite right when DK drops his shield and Sonic begins to fall.
Theres no doubt: The first image is not hitstun, but the opening animation to Sonic's UpSmash. He does an "spin around" animation in anticipation of the rising animation. that's why he still did the move. even if Shiek attacked, he was too far to get hit anyway.
 

Napilopez

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Theres no doubt: The first image is not hitstun, but the opening animation to Sonic's UpSmash. He does an "spin around" animation in anticipation of the rising animation. that's why he still did the move. even if Shiek attacked, he was too far to get hit anyway.
But then how come I couldn't find a single image that looked similar to that of Sonic just doing a plain old hyphen smash? And I'm doing frame by frame analysis of every single hyphen smash I can find, lol. I'm not done yet, but yea. I think you are confusing that first image with sonic's actual usmash animation.

Edit:

I looked through like 5 hyphen smashes in your vid against DK, and not a single one had something that looked like that =/
Ugh, dumb youtube low quality. Perhaps you are right. But he was not too far to be hit. That animation appears one or two youtube frame's after shiek finshes her jab, so sonic might have been hit as he passed by shiek. IDK its confusing =/
 

Orange_Soda_Man

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But then how come I couldn't find a single image that looked similar to that of Sonic just doing a plain old hyphen smash? And I'm doing frame by frame analysis of every single hyphen smash I can find, lol. I'm not done yet, but yea. I think you are confusing that first image with sonic's actual usmash animation.

Edit:

I looked through like 5 hyphen smashes in your vid against DK, and not a single one had something that looked like that =/
Ugh, dumb youtube low quality. Perhaps you are right. But he was not too far to be hit. That animation appears one or two youtube frame's after shiek finshes her jab, so sonic might have been hit as he passed by shiek. IDK its confusing =/
I'm thinking it's time to contact the owner of that video.
 

Napilopez

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Hehe perhaps.

I think someone needs to pick Sonic and shiek, have Shiek remain jabbing, and make Sonic use Usmash through her, and shiek then stops her jab just as sonic goes by and uses her shield. Try to do the exact same thing, and you should have the exact same result. If you get a result, remove one of the factors(either the shield or jab) and see if you can get the same result again.

This is too confusing. Sonic passing. right through shiek rigghttt as she ends her jab, so i'm not sure if her jab hitbox is still out or not. O.o
 

Napilopez

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Well it was a hypen smash, not a DAC.

But yes hylain, perhaps you see/know something we don't >_<

=P

EDIT: Oh wait, nevermind, now I dunno what it is lolaso.
 

darkNES386

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I highly doubt that was a DAC, it was deffinately a hyphen smash that was somehow interrupted. I see very few Sonics if any using DAC since the timing for Sonic is no picnic. The fact remains that if this is something that a Sonic can knownly attack out of with a bair most likely then sweet.

Perhaps Sonic was the one who did the foostool and then threw a nair out there. We've been so used to the other player doing the foostool maybe this time it's the other way around. ::watches video yet again::

*after videos
errr... sonic was most likely shielded.

Yeah, I don't know how applicable this can be if it is dependent on your opponent to break it with the shield. If anything it's good because Sonic's speed prevents him from being punished. Of course if the opponent throws out the shield too early it won't matter.
 

P a i n

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Basicly, if they shield, we win with a cancelled Hyphen Smash B-Air. If they don't, we connect with the Hyphen Smash. ...Assuming the shield is the cause.

Win
 

Espy Rose

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I highly doubt that was a DAC, it was deffinately a hyphen smash that was somehow interrupted. I see very few Sonics if any using DAC since the timing for Sonic is no picnic. The fact remains that if this is something that a Sonic can knownly attack out of with a bair most likely then sweet.

Perhaps Sonic was the one who did the foostool and then threw a nair out there. We've been so used to the other player doing the foostool maybe this time it's the other way around. ::watches video yet again::

*after videos
errr... sonic was most likely shielded.

Yeah, I don't know how applicable this can be if it is dependent on your opponent to break it with the shield. If anything it's good because Sonic's speed prevents him from being punished. Of course if the opponent throws out the shield too early it won't matter.
DAC is fantastic right at the beginning of the match. In several of my matches, my opponent would be caught in a DAC upsmash before the word GO was off the screen.
 
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