1TheBlueWii1
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- 1TheBlueWii1
Melee Mewtwo still isn't as unique as DP,
...Mewtwo isn't a clone though...
EDIT:
Define unique, btw. What part of Mewtwo isn't "unique"?
Last edited:
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Melee Mewtwo still isn't as unique as DP,
...Mewtwo isn't a clone though...
...Mewtwo isn't a clone though...
EDIT:
Define unique, btw. What part of Mewtwo isn't "unique"?
Oh come on you guys, Dark Pit's Electroshock is obviously more unique than a character with his own standalone moveset. It's not like CancerStaff is being a biased fanboy or anything.Are you serious? Dark Pit is more unique than Mewtwo? What the h*** man. One's a clone, the other's a completely unique character, and you know darn well which one's which.
Right after Wintropy said to be civil, too...Oh come on you guys, Dark Pit's Electroshock is obviously more unique than a character with his own standalone moveset. It's not like CancerStaff is being a biased fanboy or anything.
It's not a slight difference, it completely turns matchups around. Had the move been given to any other character and disguised with a different animation you'd be saying it's unique.Gameplay-wise, nobody can perform the same moveset as Mewtwo. That makes him more unique.
Every character has "tiny bits" from someone else. That means nobody would be unique and thus, nobody every brought one unique thing to the table. One slightly different move than another character's does not make Dark Pit anywhere close to unique. He was never unique. He was "slightly different to a beyond low degree". Look, there's a reason every single person is telling you Dark Pit isn't as unique as Mewtwo. It's because he seriously is not. His single move is a variant of another. Nothing more.
Tell me one character that can use Disable exactly how it is or almost identical in regular gameplay. Wario Man is a Final Smash and it's not a "regular" move. He doesn't count. Mewtwo brings a 100% unique move and did most stuff first that others didn't. Dark Pit slightly varied one move, but otherwise brings nothing to the table. He just had a slight difference with Pit and his sole inclusion revolves more around popularity, as it was him or Alph at that point. He had almost no different moves, while everything but Mewtwo freakin' Jump patterns were completely unique. Now only two of his moves were copied, Teleport and Confusion. And only Confusion was copied to a slight degree. Disable and Shadow Ball are still entirely unique moves, which means he brings more than Dark Pit does even if you think his slight variant move is "unique" enough. Mewtwo pretty clearly wins with a 2 moves over 1. No, Aura Sphere is not like Shadow Ball beyond the ability to charge and its shape. It has a different pattern, and it increases in power depending on Lucario's damage. The properties are highly different, to the point they're extremely different moves.
Lucario has no move anywhere close to how Shadow Ball works beyond the basic "can damage someone while charging" and "it's a ball". All of his specials are different. Not hard to see why, because Shadow Ball probably will return. Honestly, that's like calling Mario and Luigi's Fireballs "similar". Customs may give them slightly similar property changes, but that's about it. Aura Sphere is a variant of Shadow Ball, but to a very small degree. We know for a fact Shadow Ball zigzags, which a Lucario player outright told me Lucario doesn't have that kind of custom move. We know it cannot gain power outside of the simple charge. Lucario's Aura Sphere increases based upon the charge and his aura mechanic. They're highly different moves that share quite literally two animations(ball design, charge design). They just aren't that similar. I do agree that both Teleports from Palutena and Mewtwo are similar, but Palutena also is used differently from most characters. She had supremely unique customs to change up her playstyle. She still can't be a stun player from the moves I saw, though, not to Mewtwo's degree, so she's clearly no replacement(plus, it's confirmed she doesn't really replace him anyway, since he's coming back). I think one of the Mii Fighters has a Deflector move, but it might've been a Super Cape remake. If that's the case, Confusion is entirely unique as well or basically not copied. That's 3 specials that only Mewtwo can do, Disable, Confusion, and Shadow Ball.It's not a slight difference, it completely turns matchups around. Had the move been given to any other character and disguised with a different animation you'd be saying it's unique.
The problem being that Mewtwo is entirely "tiny bits."
ZSS's stun gun. Slightly slower startup, tons more reach, works in the air... Basically an all-around better disable. If you're looking for things that only work on the ground, we have just about every move that burries people and sing. If the Electroshock is somehow a variant, then Disable most certainly is.
How is Shadow Ball unique? It pushes him back? Pretty sure Lucario has a custom for that. It zigzags? Basically the same thing as making it bigger, which Lucario can also do. Don't tell me it's just the lack of the aura mechanic...
Shadow ball has a few, insignificant, differences. It's nothing game changing, especially compared to Aura Sphere.Lucario has no move anywhere close to how Shadow Ball works beyond the basic "can damage someone while charging" and "it's a ball". All of his specials are different. Not hard to see why, because Shadow Ball probably will return. Honestly, that's like calling Mario and Luigi's Fireballs "similar". Customs may give them slightly similar property changes, but that's about it. Aura Sphere is a variant of Shadow Ball, but to a very small degree. We know for a fact Shadow Ball zigzags, which a Lucario player outright told me Lucario doesn't have that kind of custom move. We know it cannot gain power outside of the simple charge. Lucario's Aura Sphere increases based upon the charge and his aura mechanic. They're highly different moves that share quite literally two animations(ball design, charge design). They just aren't that similar. I do agree that both Teleports from Palutena and Mewtwo are similar, but Palutena also is used differently from most characters. She had supremely unique customs to change up her playstyle. She still can't be a stun player from the moves I saw, though, not to Mewtwo's degree, so she's clearly no replacement(plus, it's confirmed she doesn't really replace him anyway, since he's coming back). I think one of the Mii Fighters has a Deflector move, but it might've been a Super Cape remake. If that's the case, Confusion is entirely unique as well or basically not copied. That's 3 specials that only Mewtwo can do, Disable, Confusion, and Shadow Ball.
Stun Gun =/= Disable. They are nothing alike by design besides the fact the player is kept in place. Disable puts them in a dizzy state. This is a very specific thing that only happens when your shield breaks. Zero Suit Samus forcefully keeps them in place while damaging them and makes them twitch around. Regardless of similarities, it is not a variant whatsoever. They have widely different properties. One has far more range and works no matter what direction the opponent is in, and there's a current unbreakable combo against Robin ZSS can do with her Stun attack. Mewtwo uses his only at this point to set up for a Smash attack. Keep in mind ZSS is still in the middle of doing the move before it ends. Mewtwo meanwhile does not. They have completely different applications in 1 VS 1. ZSS does rack up damage, but once the move is over, they're no longer stunned at all. This means you can't hold them in place or keep them there so your partner can deal damage/use a major smash attack. Meanwhile, Mewtwo's Disable can set it up for a very powerful charge attack.
Mewtwo is built as a support partner. That's his whole style. Zero Suit Samus is built as a one-woman wrecking crew. They're nothing alike. I'd like to remind you that having a few characters with a move or two of someone else will never stop the other character from being unique. Mewtwo himself still stands as a unique character. You know who plays like him? No one. Because nobody can be used in a similar way to him. Even if they have one of his skills, they apply it very differently and even go so far as play entirely differently regardless. Also, the fact he's coming back proves you beyond wrong that "he doesn't bring anything unique to the table". Clearly, he does. We can't say exactly what Sakurai thinks his current unique move is, but if he comes back with nothing but buffs and no completely different moves, he was clearly still unique enough.
I don't really see how one character having a single move from Mewtwo suddenly stops him from being unique. If you seriously want to go by that logic, then the only unique character is... no one. Every damn character shares a move with someone else. You know, I don't remember if you replied to that point. I honestly did skim a lot of it while admittedly facedesking because I was bewildered by what I saw. Do you know why people were so pissed off at his Brawl cut? Two reasons; He was completely unique as a moveset(which still stands as of now, as you will find zero characters that can be used in anywhere close to a similar way to him. They all apply their moves too different overall), and he was one of the most popular. There was a 3rd reason, of course; "How the hell is Jigglypuff more important than him?!" Which obviously seems to be a Sakurai opinion anyway.
Okay, that helps your argument, how? Are you going to leave this ridiculousness unchecked?So you're telling me a character who plays 99% the same as another(give or take a percent, but the idea is the same) is more unique than a character who plays like nobody else whatsoever(since you don't seem to really get it, it's the playstyle that matters, not one move only. Sakurai actually tries to make everyone feel as different from other characters as possible. You know for a fact no single character has a move that no other character shares overall. Every character has at least literally one move that at least another character can use, with the only difference being at best the models used. Shadow Ball and Disable have zero equivalents that work exactly like them. That immediately and factually makes them unique moves)? If that's your premise(which is exactly what you're saying), then this conversation is over. It's a thought pattern that nobody shares cause it doesn't make any bloody sense. Oh, and fyi, Mewtwo's Confusion has a very specific glitch called Soul Breaker. That nobody can perform. If that's not severely unique, I don't know what is. -_-
I'm done. I'm going to stick to facepalming, since that's the only response I can muster now from the bullcrap comparisons I keep reading.
I agree it's time for a new director, yesterday after the direct I feel Super Smash Bros has changed for a Super Party Bros! Every single player modes feel just like vs mode with different rules, nothing more... And the main mode it's like mario party, I don't play smash for a Mario Party Game but a mix between Fighting/Adventure/party/Platform game, and this one has only Fighting/party game... Jeez even the event match are for beginner with the possibility to choose the difficulty of them, Sakurai didn't say this one is for the real players of smash? I'm honnestly dead inside of me after all of this, time for me to move on and follow developpers who have never disapointed me: Platinum Games.I'd like for someone else to be in charge of the next smash, or at least Sakurai not having as much creative control as he does at the moment.
So, what character can use Disable? Because that alone was more unique than all of Dark Pit's changes put together. There's also Mewtwo's throwing game, which was one of the best in the series, and functioned differently both mechanically and aesthetically from everyone else's.It's just an honest question. And really, what argument did I lose? Melee Mewtwo still isn't as unique as DP, and we still don't know if Mewtwo will retain his Melee moveset.
Not sure if this was answered, but you said it about the clones.Funny, I remember saying that, but I don't remember about what. Care to remind me?
Why use disable when you have twenty ways that are just flat out better?So, what character can use Disable? Because that alone was more unique than all of Dark Pit's changes put together. There's also Mewtwo's throwing game, which was one of the best in the series, and functioned differently both mechanically and aesthetically from everyone else's.
There's also Confusion. While of very questionable utility, it is certainly unique. Again, more so than Dark Pit's changes.
Ah, that's right. Thanks, er, I guess...Are we SERIOUSLY having an argument about DP being more unique than Mewtwo? Wow...
Not sure if this was answered, but you said it about the clones.
"Melee Mewtwo isn't unique, especially now." But hey, at least you'll admit Shadow Ball and Aura Sphere are the same thing.I can't believe someone truly and foolishly believes a recolor of Pitt is more unique than a Melee veteran that had HIS moves taken and put onto other characters. Shadow Ball is to Aura Sphere like Mario's Fire Ball is to Luigi's Fire Ball.
Wait, yes I can. I remember arguing with this guy about Dark Pit in another thread. Same guy that said Smash wouldn't have DLC...
Seriously, @ LancerStaff ... I know you're a Kid Icarus/Dark Pitt fan but let be reasonable here. NO ONE in Melee plays like Mewtwo. Hell, NO ONE in ANY Smash game plays just like Mewtwo.
Butt at the end of the day it still irks me Lucina and Dark Pit are clones, Dr. Mario and Dark Pit are not costumes, Mario has a sprinkler for a special, Metriod, F-Zero, The Legend of Zelda, and Donkey Kong didn't get any new reps but Kid Icarus got 2, and Kid Icarus has 3 games and 3 reps. The SSB3DS is a great game and I am positive SSBWii U will be two but I'm just bothered by that and I would hope next console generation the game is created by someone who considered character representation and balance more thoroughly.
I don't care how it works, I care about how it's used. Any normal personal would call the Paralyzer an all-around better disable. Wee, he's dizzy instead of stunned. So gamechanging."Stun Gun" is called Paralyzer and works entirely differently from Disable. Like, in every way(first, one holds them in place while the person using Paralyzer cannot do another thing, making them open to being attacked by anything. It's an unsafe move in Doubles or if any course has a hazard. The other does not leave you open for more than a tiny second and is hard to punish if you miss. Lastly, Dizzy and Paralyze are entirely different states in the game. Being paralyzed prevents you from being KO'd, while being dizzy makes you vulnerable to everything. It's beyond obvious they are not alike much at all.) Oh, and fyi? Stun is the same thing as Dizzy. It is a completely different thing from Paralyze. I did forgot ZSS' neutral Special's name at the time. That's my bad. I did not forget that they are beyond different moves with the only thing they have in common is "the opponent cannot move", yet they work extremely differently, so that's not terribly relevant. The down tilt does not, but it's also still not the same. A unique move that is better than a slightly similar unique move doesn't make either stop being unique. The fact one can only hit from the front makes it unique no matter how you slice it. One being better is not relevant at all to their unique applications and design.
Shadow Ball and Aura Sphere are barely variants of the same move. One has beyond entirely differently applications from the other. It's not better necessarily either. Shadow Ball's erratic pattern makes it severely harder to dodge compared to Aura Sphere. Aura Sphere can gain more power. This vastly separates their uses. Not even a contest either. Nobody has anything like Confusion, period. His throws are also pretty much unique. You will never find a sucessor to Mewtwo because it doesn't exist. If you can't just accept that you are entirely wrong that Mewtwo is more unique than a damn clone, then you are frankly blinded by some beyond ridiculous bias or blatantly trolling. Stop making these beyond crappy excuses and just admit you are wrong. And no, I don't care if you report me for "flaming". You clearly need help. Lots of it. You are using beyond asinine reasons to devalue Mewtwo's factual uniqueness because you clearly hate the character so much that you can't even see differences when they're in front of your face.
This isn't rocket science, dude. If they do not work the same, they are different. That's what unique means, being different from something else(the levels of difference will never be relevant to this. As long as it has a single difference, they are not the same move). I mean, really, come on. Even that cannot be denied. Unless you're too clouded by your bias to see facts as they stand. -_- Which... to be frank, it seems you really are too biased to analyze the characters properly. I'm not sure you have really analyzed Mewtwo at all either. Otherwise you could clearly see how three of his specials have never been 100% repeated. When people are constantly telling you why they are still different, maybe it's time to listen.
Mewtwo is an extremely unique character when looking at it from a reasonable logical viewpoint, and not using severe and pretty clearly illogical bias. The second you say a direct clone is more unique than a character who nobody plays as, you aren't using reasonable logic. You're ignoring every completely unique bit while citing barely unique moves. And if you really want to go that route of strict comparisons... Confusion, Disable, and Shadow Ball are unique moves. Electroshock Arm and Silver Bow are unique moves. Dark Pit Staff is not actually unique at all in gameplay. It's pretty much the least unique move in his arsenal outside of his "exactly the same as Pit" attacks. It's just Light Arrow with a different animation. This means Mewtwo has 3 moves that nobody has the exact same move of, and Dark Pit only has two moves that nobody else exactly has. Going by your strict logic and actually paying attention to the differences exactly and not ignoring them for some reason, Mewtwo is still more unique than Dark Pit. Not by much from your standards, but still is. Obviously if we got by the general consensus of what a unique moveset is, then Mewtwo wins without a shadow of a doubt. Either way, he factually wins the unique bit by your strict logic, or without it.
"And he can't see his successor delivering the same level of content either"http://www.videogamer.com/wiiu/supe...he_probably_wont_make_another_smash_bros.html
Well, it looks more and more like a eventuality.
Oh God no, it would be a travesty if they think about removing Rosie, Peach, and Bowser for Blue and Yellow Toad.Mario, Luigi, Toad, and another Toad are the only playable characters.
What type of fighting game you are saying,because all of the same genre of super smash bros are dead on the moment...LOL right because there's NO competent fighting developers out there, none, none whatsoever. Seriously, what an egotistical blowhard.