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I love this post, but I solely disagree with the FoD counterpick. The platforms benefit sheik way too much, I guess the stage overall is fine (because of the small sides/blast-zones) but overall her tilts are devastating, even if she can't chaingrab you; it works the other way around. I'd personally pick BF, Yoshi's, or PS.I agree with all the fellow Ganon mains here. Sheik is definitely a struggle, I'd even argue it's his worst match-up. I mean it's a matter of ridiculously good spacing, You CANNOT get grabbed once at all cost, you have to camp platforms and out space Sheiks very hard.
I highly recommend FoD as a counter-pick, and I recommend starting on BF if possible. Don't ever approach with fairs unless they are perfectly spaced and even full hopped, avoid using double jumps at all cost, otherwise you might end up in a zero to death combo.
I have a lot of experience in this match-up already from many tournaments I've competed in the Chicagoland area, I've played some notable sheiks, but one of the best I've faced in bracket was one named Beach. This guy gave me solid advice, but yeah it's rough, I'd have to say 70:30 in Sheik's favor overall.
Don't give up, don't tilt during your matches because of getting grabbed, and if you do get chain-grabbed, do that **** back and try to end the CG with a fair or up-air and edge guard her until her stock is gone. Don't ever let her recover for free, hold edge and punish her up-b because it has really bad landing lag, you can easily re-grab her and follow up with another d-throw or back throw and repeat the process.
I'm very knowledgeable in this match-up, I plan to take names someday. I hope this advice is useful to anyone here.
In theory you're right, FoD vs sheik isn't that great because the platform heights. Also high ceiling makes it so you need more % to get the stomp kill (pretty huge). But for whatever reason, I seem to do ok on FoD lol. I never ban it in the mu and will cp it if yoshi's is banned and I got rekt on battlefield.I love this post, but I solely disagree with the FoD counterpick. The platforms benefit sheik way too much, I guess the stage overall is fine (because of the small sides/blast-zones) but overall her tilts are devastating, even if she can't chaingrab you; it works the other way around. I'd personally pick BF, Yoshi's, or PS.
Almost anyone could beat Mango in a fight with the way he is now lol.Mango ain't ready for Nate Diaz lol
That's cool and all, put largely irrelevant since you'd probably wreck me with just about any character in the game.Id do my Marth vs any Ganon but i guess i could try my day 1 Sheik Tm. Lol
LOL it's funny bc beach is the sheik with the worst record vs me of the notable ones.
Probably not. Here's what's in my head, %s are just estimates and like you said everything depends on stage and positioning.Has there been discussion, in this topic, or elsewhere, about what the optimal thing to do to punish jigglypuff's rest is in every situation? It would be a multidimensional matrix.
Whiffed rest, survived rest, fatal ready with some punish time (or maybe just by how far/how much time you have to punish + relative location)
Jigg's percent
Which stage and where on it
LOL good to know. Don't know if I've ever been rested in an opportunity to do that though.If you amsah tech rest you can tournament winner + dj warlock punch.
That. That's the hard part.5. Somehow win neutral
Lol I know right. Neutral takes a lot of patience. I think it's smart to give your opponent time to display some habits on the larger stages that you can exploit. You kind of have to play RPS some on smaller ones and choose your moves with punishment/follow-ups in mind. Ganon definitely punishes sheik hard. Edgeguards CANNOT be dropped, so important.1. Don't get grabbed - > reaction tech chased to death
2. Normal getup from ledge to edge guard, it's OP
3. CG
4. CC grab
4. Somehow win neutral
Getting rested after whiffed grab is most common I'd sayDon't know if I've ever been rested in an opportunity to do that though.
Nah it's definitely when they set up the aerial into utilt -> Rest or just utilt -> Rest. I never actually got rested off a whiffed grab in my life. lol I got rested OOS from a blocked FH downair >_<Getting rested after whiffed grab is most common I'd say
I meant when you're grounded kage, we were taking about amsah teching rest lol.Nah it's definitely when they set up the aerial into utilt -> Rest or just utilt -> Rest. I never actually got rested off a whiffed grab in my life. lol I got rested OOS from a blocked FH downair >_<
One thing Ganons must always remember vs Sheik is don't get stuck in shield or shield too long. It's too easy for Sheik to dash grab that ****. Needles on shield into grab is not a thing and can be punished btw.
Shield DI away with WD OOS.I meant when you're grounded kage, we were taking about amsah teching rest lol.
What do you do vs needle grab? I've had buffered roll not work before.
Guess I didn't shield DI. ThanksShield DI away with WD OOS.
Amsah tech.Rest is my second least favorite move in the game. Behind shine, but just barely above Sheik's ftilt. I've been rested out of a whiffed jab.
Only works if you hit a techable surfaceAmsah tech.
You said whiffed jab. Which means you're grounded. Hold down and in + R and you amsah tech. Momentum will push you to ledge, where you tournament winner into dj warlock punch.Only works if you hit a techable surface
How much stage do you need to get down far enough to hit the ground, though? It sounds great, but I can't amsah tech if I get hit next to the ledgeYou said whiffed jab. Which means you're grounded. Hold down and in + R and you amsah tech. Momentum will push you to ledge, where you tournament winner into dj warlock punch.
It's almost impossible to amsah tech rest. Rest does 12 frames of hitlag, which makes your ECB shift up off the ground near the end of hitlag (frame 9 or 10 iirc). Thus you're required to SDI diagonally after the ECB shift happens to get low enough to tech, and the SDI angle probably needs to be precise (This I don't know for sure though) because you can barely amsah tech rest anyway.You said whiffed jab. Which means you're grounded. Hold down and in + R and you amsah tech. Momentum will push you to ledge, where you tournament winner into dj warlock punch.
I had a feeling that rest wasn't so easily amsah techable. Thanks for clearing this up.It's almost impossible to amsah tech rest. Rest does 12 frames of hitlag, which makes your ECB shift up off the ground near the end of hitlag (frame 9 or 10 iirc). Thus you're required to SDI diagonally after the ECB shift happens to get low enough to tech, and the SDI angle probably needs to be precise (This I don't know for sure though) because you can barely amsah tech rest anyway.
Also, down and in di won't work even at 0% according to ikneedata. In theory, proper down + away trajectory di + c-stick ASDI down should work at 0-29% if you get the SDI. In practice I wasn't able to tech rest at all, getting the SDI at the right moment is very hard.