Alright so for my 1000th post I wanted to take a moment to really get into depth about playing the neutral as Ganondorf.
The neutral is basically this: You are trying to force something out of your opponent, "pressure" them essentially, to do something that you can punish to your maximum ability. When a Fox is dash dancing in neutral and waiting for you to do something, he can drill shine, what happens when you don't commit to a move? Does he become impatient? Does his movement start putting you into a corner? Ganon's DD is already butt as it is, but it's something until the Fox/Falcon/whatever character tries to approach you by coming in with something. The timing for when the opponent actually does this is usually the same amongst all mid-level players. It's roughly 1 second long, and it's why so many people get hit out of their shield while waiting in shield, cause everyone waits that exact same time to do something out of shield or out of doing "nothing" and it's a habit that many top players have picked up on and punished really well.
What top players are so good at doing is conditioning their opponent to believe they will do something in neutral, and then when they are about to bait, they do something unexpected, and then come in right afterwards. You rarely ever see someone do two or three fakes in a row to throw off the opponent, cause then they might get hit for trying to bait. It's a rough balance to try to make but knowing your opponents intentions, and knowing what they think they need to do in neutral in order to get a hit on you is really important to remember. It's all what is going on in the mind, and if you're a step ahead of your opponent, then you will win no matter what character you play.
I'll do a SH instant upair in neutral for multiple reasons: Cause it is a big fcking move that no one wants to get hit by since it knocks down so damn early and can lead into a hefty punish game. Ganon is so great about threatening with his huge hitboxes because they knock down so early and do so much damage. Just that alone makes people have to respect Ganon some more. I also to the upair because I have that timing I mentioned before in my head and I'm "soft-reading" (basically making an educated guess) that he is going to try to run in and shine or he is going to SH and drill. If you're one step ahead, once he jumps he's fcked cause he's gonna get hit by that proactive upair. You DO NOT do the upair just to throw a move out. It has MULTIPLE purposes and covers multiple options, and having good reactions to what happens when you throw the move out is key as well. Hearing the sound of Ganon's upair immediately connecting on someone is something you can react to and go into punishment and pressure mode. Remember, people get afraid really quick once Ganon starts getting hits, and they are likely to play more defensive and shield more.
Now of course, this isn't true for every player you will face. Some players have more confidence in neutral and will attack instead of retreating or shielding when you think they will. You can pick up on this rather quickly, as someone aggressive like that who is throwing out moves can easily be beaten by using your shield cleverly and getting out of it in good ways. n0ne did a great job of teaching me this concept against aggressive players because there are SO many occasions where I play someone and they really want to "pressure" your shield but they never actually think to grab *cough* like many Falco players *cough*. They have to hit your shield like 3 or 4 times to maybe think that grabbing is a good idea, and again, this timing can be learned through playing other people over time.
Being fast is another component of a really strong neutral. You gotta have those fast reactions and you do that by looking for CUES from your opponent. There is almost always a cue that your opponent gives off before he does something else, and you can get hard punishes in neutral from this once you pick up on them (an example of a cue would be dashing back and forth three times before attacking forward in neutral). Top players will rarely ever show these cues, or falsely do cues in order to throw you off and punish you. Trust me, the faster you are moving and the more unpredictably quick you become in neutral, the more scared your opponent will become of you and you can take HUGE advantage of this in neutral. This is where your opponent HAS to respect you or else they are going to get destroyed. I have felt this numerous times against really solid players and they know it very very well. A really fast and aggressive Marth that knows how to move will always scare me more than a slow/patient Marth in neutral. It's one of the main reasons why fighting PPMD in neutral is scary cause he's moving in a way that keeps me guessing and he finds an opportunity while I'm trying to scramble and figure out what he is doing. Your movement in neutral shouldn't be wasted by any means, you must move with purpose, but you must be moving almost all of the time and be fluid in your motion.
Fluidity is another point that I want to go over. Going back to the upair in neutral example from before, let's say I miss the upair and my opponent jumps over me. Remember that WHILE I am doing the move, if I don't have that sound cue that I hit my opponent, my mind should automatically go on the defensive and look to see where my opponent went and what his intention is to do once I have whiffed my move. 90% of players will try to attack me immediately without looking at my percent and get CCed. Very few players will run up and grab me, but grab is smart here because if my upair was without confidence and I'm afraid he is going to hit more or I am predicting he is going to his me and I shield, he already knows that's what I'm thinking and just grabs and keeps putting on the pressure. So even if you miss with a move, you can always hold down while you're in lag and get to the ground so you can use your powerful CC option. And if your opponent doesn't attack you or grab you immediately while you're in lag? You move. You get out of there or you "read" what your opponent does next and the cycle repeats. You can waveland all over platforms as much as you want as long as you keep it unpredictable and know what kind of predictability your opponent is looking for.
When I am playing on point I feel this so greatly and my confidence in neutral is through the roof. Sure, Ganon is slow but there are still so many things he can do in neutral to get into people's heads that many people aren't fully utilizing cause they don't have great game sense or fundamentals.
So earlier I was talking a lot about you getting hits in neutral, but what about you GETTING HIT in neutral? The important thing to remember is that yeah, you lost neutral, but you can minimize the punishment with your DI, SDI, CCing, and finding the nearest out you can once you get hit. For example, if a Marth up throws me at low percent, I can usually safely double jump out and away from him, and on the way down I am threatening him with a potential bair or something, so he has to respect me coming down and I'm out of his punishment and back to neutral. Sometimes you just need to get to the ledge as soon as possible when you are sent off stage, but top players are really aware of mid-level players trying to go for the edge in order to get out of punishment, that they throw out an attack early to cover that option and it works so many times. They KNOW you're going for that ledge. When you pick up they THEY know this, then you can recover high, cause they will commit to attacking low to cover an option. Sadly, Fox, Marth, and several other Top tiers do not fall victim too much to scenarios like these because even if they whiff a move covering one option, they have AMAZING flow potential to cover their mistakes and still be in control. Ganon sadly doesn't have as many options in these scenarios as other top tiers do, so it's important to keep that in mind.
When your opponent is punishing you, you have to be familiar with what punish they are gonna go for. If they go for something really bread and butter, then that's really easy to get out of.
Alright well I've talked a bit more than about neutral but that's my whole spiel/rambling about it. I might do a stream on neutral kinda like what Lucien did but I'll have to find the right occasion for it. Maybe I could just refer back to this post when I do it. idk.