Yeah there is, in the debug menu go to:Wish I had 20xx set up been lurking in the 20xx thread but feel like a complete tard reading it. Guess its one of those things I just gotta sit down with a set up and go step by step.
I noticed when ever I learn a new technique I tend to over use it till Im comfortable with its execution and my consistancy with it. Gonna try and dedicate sat on getting 20xx up and running so I can train some different things Ive had in mind.
Oh Ace I chaingrabbed a shiek in one of those vids from 0-70%. opened with a stomp but I always think of you when ever I get a chain grab on any character. Is there an option in 20xx that lets you know when your character can respond to new inputs after a throw? Something similar to the red flashing if you miss a lcancel?
Gameplay codes -> Color Overlays. Turn them on, then set Wait (stand) to ON. Now you'll turn green when ganon is just standing, so that's the moment that you can enter your next input. The other ones are useful as well (shield stun and tumble especially)