X WaNtEd X
Smash Lord
The other year when I lived in NY, several players tried to tell me never to roll or spot dodge ever. It's definitely a trend among a lot of players these days for some reason.
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Can someone explain to me more about how jab to delay dair works?Thats because these players refuse to spot dodge or roll so itll work a lot. Jab to delay Dair is pretty mean too lol.
I believe he's talking about the dair you do after a missed tech that pops them back into the air. You do this by dairing just as the fast faller is hitting the ground from the no-tech bounce. It will send them into the air because they will be read as if they are on the ground and then you can follow up with a move, even if they DI correctly.Can someone explain to me more about how jab to delay dair works?
I remember once when watching linguini's vods I saw him jab and then read roll in with stomp and I've emulated roll reads after jab a bunch but I don't think this is what you are talking about.
Wouldn't this only work if they jump out of shield, Jab and then dair as they're jumping/rolling out of shield?
Spot dodge is a decent mixup, rarely a superb option. Ganons roll is too good thoughThe other year when I lived in NY, several players tried to tell me never to roll or spot dodge ever. It's definitely a trend among a lot of players these days for some reason.
You put a motion sensor bomb on the edge of the stage and try to recover to the ledge. I don't know the frame window, but I know the timing pretty well now after practicing it with this method.How do you practice wall teching? I already tech the wall ALOT but I wanna tech it like Rockcrock does, doing it 100% of the time. And what is the frame window to do a pivot aerial?
2 times, showing that consistency, sponsors like that B). Also how would any of you practice power shielding lasers? I wanna be more consistent at those to, and platform cancellinghttp://www.twitch.tv/vermontmelee/b/653767448?t=4m17s see this why downtilt is ridiculous vs fastfallers at low % lol.[/q
You can set a lvl 9 Game and Watch to fight you on whatever stage, cause he always will attack you at the edge instead of always trying to grab.How do you practice wall teching? I already tech the wall ALOT but I wanna tech it like Rockcrock does, doing it 100% of the time. And what is the frame window to do a pivot aerial?
I like the use of the slant to make the dtilt go low. I should remember to use that on YS.http://www.twitch.tv/vermontmelee/b/653767448?t=4m17s see this why downtilt is ridiculous vs fastfallers at low % lol.
Ah, yes, the bl@ck Chris method. This is decent practice for doing against spacies fsmash / dsmash or marth dtilt (tough) / fsmash etc. Honestly, the tech window is HUGE. I only practiced this way for a bit because it's not really that difficult. My trick is to do everything on an "inner clock" if that makes sense. What I mean by that is you push up-b, hug the wall (this is important), push R / L, and then twist the control stick one notch like this:You put a motion sensor bomb on the edge of the stage and try to recover to the ledge. I don't know the frame window, but I know the timing pretty well now after practicing it with this method.
Ohhh. Lol uh idk, just put the control stick in that direction?@ PseudoTurtle I meant pivot an aerial on the ground not after a tech
And how do I do a pivot bair?Truth. Pivot bair is still underused despite how easy it is.
Pivoting aerials is easy dude. Literally just tap the control stick as long as you aren't in a full on run animation. So, if you're standing still, in a dash dance, or (my personal favorite) after a waveland.And how do I do a pivot bair?
So lets say im facing right, I waveland, push the stick to the left, jump, then bairPivoting aerials is easy dude. Literally just tap the control stick as long as you aren't in a full on run animation. So, if you're standing still, in a dash dance, or (my personal favorite) after a waveland.
Waveland pivot bair is actually a legit approach by the way.
Yessir, hold the stick for juuuust a little longer than you normally would. As if you were pivoting a jab. Do that and you'll pivot no problem.So lets say im facing right, I waveland, push the stick to the left, jump, then bair
Here's an example straight from Linguini's combo video: https://youtu.be/sNaYqQOpLNk?t=8m6sYort, Jab---> grab is escapable but you'd be surprised how many high level players get caught by it. Don't hit in between the grab into a quick dthrow to throw off their reaction time and get that other grab. Jab grab is best utilized after a low percent pop up stomp or another grab.
Plenty of ways to practice teching. Motion sensor bomb in training mode works fine. There are a bunch of ways in 20XX. This video explains the mechanics of teching https://www.youtube.com/watch?v=ZkdPVUlrSOoHow do you practice wall teching? I already tech the wall ALOT but I wanna tech it like Rockcrock does, doing it 100% of the time. And what is the frame window to do a pivot aerial?
sick, I'll be doing that soonhttp://www.twitch.tv/vermontmelee/b/653767448?t=10m41s Also ending Sheiks ftw.
No hate, I just don't like upthrow to begin with and don't really use it enough to experiment with DI mixups after it. Also I'm willing to bet that there's a very small % window in which dtilt hits them before they hit the ground AND they can't jump out before it comes out. And idk why your friend didn't jump away from the uthrow fair lol. Yes these gimmicks can hit people really hard, but typically I'm not losing to anyone who doesn't understand how to get out of this kind of stuff.ATTENTION ALL GANONS: SPEAKING OF DTILT... None of you seem to think this is a legit thing besides @ spider_sense , but up throw --> dtilt --> fair is such a legit combo on fast fallers. It's a DI mixup. They think you're gonna go for an up air or something, so they DI in for survival. Little do they know that you're gonna dtilt, so when they do, you dtilt and go for the fair.
I was playing friendlies with my buddy who mains falcon, and in one single match, I got up throw --> dtilt --> first hit nair --> fair all because he was DI'ing in. I knew he was a smart player and that he would take note of why that combo worked, so I up threw him again on a different stock, knowing that this time, he would DI out to avoid that combo... so I threw out a fair instead and he got blasted off the side of the screen because of his good combo DI.
It's an insanely good DI mixup, guys. How can you dismiss it and say no to early kills? Y'all are crazy. I'm gonna dtilt all you *****es until you get it.
1. Be dashing in one direction, holding control stick that wayAnd how do I do a pivot bair?
man, seeing things like this make me feel like such a scrub LOL. why did i never think of this...Here's an example straight from Linguini's combo video: https://youtu.be/sNaYqQOpLNk?t=8m6s
The window is pretty large, actually. Ganon's up throw for some reason has a lot of hit stun (or whatever you call it out of a grab). Jumping out wouldn't do much for up throw --> fair either IMO, just because I don't think you can jump out of up throw --> fair at certain percents. You have to DI the up throw behind or way forward to avoid the fair, somewhat similar to up throw --> knee. Now, why he didn't DI before is the question because, you're right, he should have been expecting the up throw.No hate, I just don't like upthrow to begin with and don't really use it enough to experiment with DI mixups after it. Also I'm willing to bet that there's a very small % window in which dtilt hits them before they hit the ground AND they can't jump out before it comes out. And idk why your friend didn't jump away from the uthrow fair lol. Yes these gimmicks can hit people really hard, but typically I'm not losing to anyone who doesn't understand how to get out of this kind of stuff.
yea it is lmaoThe window is pretty large, actually. Ganon's up throw for some reason has a lot of hit stun (or whatever you call it out of a grab). Jumping out wouldn't do much for up throw --> fair either IMO, just because I don't think you can jump out of up throw --> fair at certain percents. You have to DI the up throw behind or way forward to avoid the fair, somewhat similar to up throw --> knee. Now, why he didn't DI before is the question because, you're right, he should have been expecting the up throw.
You say you're not losing to anyone who doesn't understand this stuff, but nobody's ever really tried this besides myself and spidey. It's not simple understanding of the mechanisms of DI, it's a legit mixup, I'm telling you. No different from first hit nair mixups. Spidey actually experimented with it on gravy and it worked. Twice, if I'm remembering correctly... and gravy's no scrub.
Oh, and it's worked on the likes of ORLY and kels. Lol kels's reaction to getting pummeled is too funny.
This is all suggestion, as it seems to be a pretty new DI mixup on the up throw, so take it all with a grain of salt. I just like killing the fast fallers off a grab at 60%.
edit: @ Coastward is your location a reference to Sonic Adventure 2? If so, nice.
I play green Ganon btw lolI would go purple at first but I switched to red at the beginning of this year out of respect for @ spider_sense @ L Linguini Mr. brandondorf @iRanch and Eddy.
Blue is on lock imo with @Bizzarro Flame @ PseudoTurtle @Эикельманн [РУС] and @Renth
Green is @ Divinokage @ RedmanSSBM @ tm and @ X WaNtEd X i think
Neutral is @ n0ne @ -ACE- Thomas Tipman @Moy and i think @ Coastward right
Red as far as I can think of is @WhatIsFear Loki FuzzyLemons @ YvngFlameHoe and I guess @SFAT lol
Idk what @ B Bwmat @Superspright or @ Zigludo is
I'd like to chip in as well.
I've been thinking about going to the Showdown at UVA on May 9th.
Probably the biggest tourney I've considered going to besides the weekly I usually go to.
One of these days I'm gonna try to make the trek to Xanadu.
Right now my goal is to go to Apex next year and with the new job I'm working I might try to go to other big tournaments this year if I can plan in advance.
Happy Hunting out there Ganonites.
Ace you can ignore me all you want whenever I say "I'm winning your color back" It's going to happen, you'll be playing default Ganon by the end of Friday night. Guaranteed. @Blea Gelo One condition: You have to bring that silver controller lol it's too godlike.I'll likely go red from now on, it was always my second color next to default.
That's hella weird. What I do is press R and X at the same time and then I SDI in. After that I mash the cstick or up-b so I can get off the bair or hug asap.Ah, yes, the bl@ck Chris method. This is decent practice for doing against spacies fsmash / dsmash or marth dtilt (tough) / fsmash etc. Honestly, the tech window is HUGE. I only practiced this way for a bit because it's not really that difficult. My trick is to do everything on an "inner clock" if that makes sense. What I mean by that is you push up-b, hug the wall (this is important), push R / L, and then twist the control stick one notch like this:
-->
ALL on a timer. Count 1-2-3 in your head at an EVEN pace. At 1, you up-b, at 2, you push R / L, and at 3, you move the control stick. The timing is that lenient for the tech.
That sounds really ****ing good. I am totally trying that out. Around what percents will that work?ATTENTION ALL GANONS: SPEAKING OF DTILT... None of you seem to think this is a legit thing besides @ spider_sense , but up throw --> dtilt --> fair is such a legit combo on fast fallers. It's a DI mixup. They think you're gonna go for an up air or something, so they DI in for survival. Little do they know that you're gonna dtilt, so when they do, you dtilt and go for the fair.
I was playing friendlies with my buddy who mains falcon, and in one single match, I got up throw --> dtilt --> first hit nair --> fair all because he was DI'ing in. I knew he was a smart player and that he would take note of why that combo worked, so I up threw him again on a different stock, knowing that this time, he would DI out to avoid that combo... so I threw out a fair instead and he got blasted off the side of the screen because of his good combo DI.
It's an insanely good DI mixup, guys. How can you dismiss it and say no to early kills? Y'all are crazy. I'm gonna dtilt all you *****es until you get it.
So what would you do if they DI behind? Bair?The window is pretty large, actually. Ganon's up throw for some reason has a lot of hit stun (or whatever you call it out of a grab). Jumping out wouldn't do much for up throw --> fair either IMO, just because I don't think you can jump out of up throw --> fair at certain percents. You have to DI the up throw behind or way forward to avoid the fair, somewhat similar to up throw --> knee. Now, why he didn't DI before is the question because, you're right, he should have been expecting the up throw.
It's basically just the darkrain combo. It works with falcon and it works with his better double.
You say you're not losing to anyone who doesn't understand this stuff, but nobody's ever really tried this besides myself and spidey. It's not simple understanding of the mechanisms of DI, it's a legit mixup, I'm telling you. No different from first hit nair mixups. Spidey actually experimented with it on gravy and it worked. Twice, if I'm remembering correctly... and gravy's no scrub.
Oh, and it's worked on the likes of ORLY and kels. Lol kels's reaction to getting pummeled is too funny.
This is all suggestion, as it seems to be a pretty new DI mixup on the up throw, so take it all with a grain of salt. I just like killing the fast fallers off a grab at 60%.
edit: @ Coastward is your location a reference to Sonic Adventure 2? If so, nice.
Its not risky at all if you read the jump.. thats why he got punished twice by it. If it still works go for the early Falco kill, its pretty much needed in this matchup. You have to kill Falco really fast.@ Divinokage nice dtilt gimp. I actually learned that from Ian and started incorporating it into my game. It's a bit risky because of the cool down time, so if you miss, they can ledge hop and punish you usually, but the reward is pretty huge.