Bizzarro Flame
Smash Lord
First you grab Sheik
Then you
her
As you have already known and experienced, Sheik is a pain in the **** to beat, especially with Ganon. I am dedicating this whole thread to beating Sheik. First of all, let's start off with Tipman's wise words.
Taken from Tipman's post:
Each character can potentially take huge percents if the initial hit is right. Stomp to grab can be a fierce opener on Sheik but the main focus needed to be successful in this match up is staying ground based. Sheik's jump is a lot faster than yours but luckily her short hop is trash. Using angle up ftilts can contend with any of her short hop aerials. Crouch canceling her hits is key at low percents. Chain grabbing her is simple. Follow the DI but if it is behind you, you need to jump cancel grab. Escaping her chain grab is pretty simple once you understand it. It is best to DI in front of her. Alternate between hard and light DI's. This would force Sheik to either run forward and grab or walk forward and grab. Not one of these option covers both DI's so if she misinterprets the DI or hesitates you can jump out. In the air uair is best vs Sheik if she is facing you. Her fair is very fast and has huge range. Fortunately when Sheik is above you she is very vulnerable. Hitting her out her second jump will put her on the defensive so play your cards right and watch for needles as she tries to find a way to land. Learning a strong ground game and not being compelled to only use your aerials will make this match a lot easier.
and sniff her neck
Then you
rub
chest
As you have already known and experienced, Sheik is a pain in the **** to beat, especially with Ganon. I am dedicating this whole thread to beating Sheik. First of all, let's start off with Tipman's wise words.
Taken from Tipman's post:
Each character can potentially take huge percents if the initial hit is right. Stomp to grab can be a fierce opener on Sheik but the main focus needed to be successful in this match up is staying ground based. Sheik's jump is a lot faster than yours but luckily her short hop is trash. Using angle up ftilts can contend with any of her short hop aerials. Crouch canceling her hits is key at low percents. Chain grabbing her is simple. Follow the DI but if it is behind you, you need to jump cancel grab. Escaping her chain grab is pretty simple once you understand it. It is best to DI in front of her. Alternate between hard and light DI's. This would force Sheik to either run forward and grab or walk forward and grab. Not one of these option covers both DI's so if she misinterprets the DI or hesitates you can jump out. In the air uair is best vs Sheik if she is facing you. Her fair is very fast and has huge range. Fortunately when Sheik is above you she is very vulnerable. Hitting her out her second jump will put her on the defensive so play your cards right and watch for needles as she tries to find a way to land. Learning a strong ground game and not being compelled to only use your aerials will make this match a lot easier.