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I picked up a fair amount from your commentary on my Melee pools, definitely need to grab/chaingrab more. Any tips on how to grab a Fox with good movement?Ok guys going to be kicking this off again hopefully on Friday, with a new crop of ss vids coming there should be plenty of material.
I'll be doing the back catalogues as well.
I was thinking of possibly getting another person to do a review of the same match as myself to see what different notes we come up with. Any takers?
Try maybe squeeze some into one of the streamer analysis sessions? sfat/ppu/leffen/mango and im sure theres moreOk guys going to be kicking this off again hopefully on Friday, with a new crop of ss vids coming there should be plenty of material.
I'll be doing the back catalogues as well.
I was thinking of possibly getting another person to do a review of the same match as myself to see what different notes we come up with. Any takers?
It's all about bait and punish. It's hard for Doc to force clear grab situations out of neutral, so consider outspacing say, nair, with DD grabs. You can also mix in grab follow ups on low % aerials, many mid level players' first reaction to being hit is to shield, giving you the opportunity to sneak in grabs. CC at low % is VERY effective as well, if you CC a nair and DI the hit out you can avoid a follow up shine and snake a grab. For Doc most of your mileage will come from grab combos/tech chases, so it's very important.I picked up a fair amount from your commentary on my Melee pools, definitely need to grab/chaingrab more. Any tips on how to grab a Fox with good movement?
I'd probably prefer Aus players' takes on it, more localised and open for discussion etc.Try maybe squeeze some into one of the streamer analysis sessions? sfat/ppu/leffen/mango and im sure theres more
So selfish.I'd probably prefer Aus players' takes on it, more localised and open for discussion etc.
It doesn't need to be a top player to get insight.
Also I'd probably prefer to submit my own matches for critique by pros lol.
Doc could do some swaggy **** like pivot grab but his grab will probably just miss lol. Dinosaur lyfe. Might have to jab grab some kunts? the luigi wd jab grab is semi functional with doc, kinda like jab dsmash (have you done that?) but better at percents where dsmash won't set up an edgeguard or whatever. At least that sounds right.I picked up a fair amount from your commentary on my Melee pools, definitely need to grab/chaingrab more. Any tips on how to grab a Fox with good movement?
I'd maybe do it at some point, but it would be a stretch even if i did. I don't mind the idea of doing it, just setting up recording and such for me will be lame plus no camera for the sick redact face viewI'd probably prefer Aus players' takes on it, more localised and open for discussion etc.
It doesn't need to be a top player to get insight.
Also I'd probably prefer to submit my own matches for critique by pros lol.
Yeah someone tipped me into jab dmash a couple weeks ago as a mixup, works well. I'll try to work in jab grab. WD jab grab sounds like it would work too.Doc could do some swaggy **** like pivot grab but his grab will probably just miss lol. Dinosaur lyfe. Might have to jab grab some ****s? the luigi wd jab grab is semi functional with doc, kinda like jab dsmash (have you done that?) but better at percents where dsmash won't set up an edgeguard or whatever. At least that sounds right.
I'm going to be doing a review of my pools set against atticus, probably some time this weekend. I'd be happy to post the notes here once I'm done, if you wanted to do an analysis of those matches.Ok guys going to be kicking this off again hopefully on Friday, with a new crop of ss vids coming there should be plenty of material.
I'll be doing the back catalogues as well.
I was thinking of possibly getting another person to do a review of the same match as myself to see what different notes we come up with. Any takers?
Would be interesting for sure, down for that.I'm going to be doing a review of my pools set against atticus, probably some time this weekend. I'd be happy to post the notes here once I'm done, if you wanted to do an analysis of those matches.
Great answer Atticus, i couldn't agree more. Back in SF days i was doing this tons to my favourite videos.I've begun doing more thorough video analysis for myself since watching some of these (and some on twitch like SFAT etc.) and it's something I'd recommend to others as well. Getting advice from expert players is fantastic, but also crucial to becoming a good player is developing the ability to identify the problems in your own game and create solutions for them.
My post wasn't directly aimed at you in particular Benny (although I'm glad you found it helpful!). It can be difficult to self-analyze very early in your Smash career where you have an incomplete mental framework of all the basic options each character has, and you're right to learn as much as you can from resources provided by other players. In addition to just soaking up as much information about stuff you can do from watching the pros play, stuff like SmashPractice and PewPewUniversity can accelerate your insight into the game in ways I wish I had available to me when I started. And, of course, the importance of mastering those fundamental tech skills are even more important for the newer player.
Sam basically beat me to this while I was typing it, but I'll post it anyway: for a good analytical (and playing) mindset, what I suggest is taking being Zen literally and cultivating a mental attitude of detachment/equanimity towards your performance. For me this stems from realizing that all you can do at any given moment in Smash (and life) is do the best that you can, so the only logical position is to accept that whatever the outcome of that will be, both before and after you know what it is. If you're resolved to accept whatever happens in advance, there's nothing left to cause anxiety or frustration during the game. Getting upset about an outcome after the fact doesn't change it, so the only sensible thing to do is to take a positive attitude towards whatever happened and learn the most you can from it.
Detachment from the outcome is NOT the same as feeling indifference or resignation towards what happens - you still compete and learn with your most sincere effort, you still feel invested in the game - but rather that you don't predicate your happiness on a successful outcome. In other words, wanting to do well, but being completely okay and accepting of it if you don't. Some players do well off an ego-driven attitude that can't accept losing or playing poorly because it drives them to obsessive improvement, but I think they are in a minority and that attitude is destructive for your wellbeing and your enjoyment of the game - which are not only more important things than winning but really important to learning and playing your best.
Of course, knowing what a good attitude consists of is easier than maintaining one, and developing it is a skill that takes developing like anything else (I certainly fail to exhibit it from time to time). You just have to accept that sometimes your attitude falls down the same way you have to accept sometimes your playing performance falls down, and the important thing is that you just picking it back up until it becomes habitualized.
thanks dude!!!I can still look over the match for a review as well, NP.
so do i smash my controller or not i dont understandToo long post