Weruop plays as peach now and it's so hard to edgeguard. When I get a grab I can easily changrab right to the ledge but when I knock him off the edge he ALWAYS gets back because peach's recovery is so unpredictable and hard to combo. Advice?
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I've been trying to figure out how to end it with a spike but peach is floaty and difficult to combo, I'll figure it out soon enoughTry to place yourself where you can cover the most options with the most mobility. If possible, combo into a dair spike.
Actually, all of Marth's tilts are pretty awesome against Peach in general. For edgeguarding, dtilt is really good and ftilt is decent. But for onstage game, all tilts are really good against Peach.all your tilts suck for peach
He said they suck FOR Peach, not AGAINST Peach.Actually, all of Marth's tilts are pretty awesome against Peach in general. For edgeguarding, dtilt is really good and ftilt is decent. But for onstage game, all tilts are really good against Peach.
lol whoops, you read things wrong 4am in the morning =/ lolHe said they suck FOR Peach, not AGAINST Peach.
wow that really helped thankshttp://www.youtube.com/watch?v=wvPoVA9EhMw
See first stock. Combo not required, without her float she has a lot of problems; her up+b is pretty obvious. If you can help it avoid like up-air juggles or tipping b-air to send her super far. Try to get like a weak back air to combo into something, or just push them back out.
If you tip b-airs or whatever they'll end up really high and just up+b way way out of your range and make it back. Get d-tilts to edgehog or whatever when you can. The weak b-airs will hopefully keep them going low to get hit by a d-tilt or d-air.
lolwut. How can you do this if there "pretty high above the stage"My Peach killer when they decide to float pretty high above the stage is dash jump off the stage, turn around with your back-air so that you're back is facing peach, then use your double-jump and the back of your dair to spike.
they would have to be above 100 percent if its as high as im guessing you mean because the peach will get out of the hitstun if she has her double jump or if shes close enough to the stage.My Peach killer when they decide to float pretty high above the stage is dash jump off the stage, turn around with your back-air so that you're back is facing peach, then use your double-jump and the back of your dair to spike.