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OH SNAP! Top 3?! i cant wait to see his metagame develop nowTop 3 character- behind Lucas alone, and maybe Mario or something else silly, but probably not.
Hell yeah. Defensively, you can add to this the fact that he's basically unable to be gimped and can recover from basically anywhere, has a literally invincible ledge stall, and his weight+tele makes him hard to juggle.Given that with his teleport you could theoretically combo people well past 100%, there is a lot of potential. I haven't tried figuring out combos really yet, but I'm guessing there is some potential with hover cancelled fair -> teleport -> followup, but I haven't tried it at all (because waveshine combos are of higher priority to learn to me). His fair could end up being like Falco's shine, if this works. Also at higher percents perhaps utilt -> teleport -> followup, but again I haven't tried this.
On top of great combo ability, he has no trouble killing, great range, and fast attacks.
true, though that mostly happens when you get hit out of hover/djcing or somethingUnless M2 is double jump-less, then M2's recovery becomes sub par
That is also true, I play some Yoshi, so I've gotten used to being smart with my dj loltrue, though that mostly happens when you get hit out of hover/djcing or something
People actually use it as a reflector? It's so laggy. I just powershield, except on large projectiles like Lucario's giant aura sphere thing.I couldn't even force an approach with pills because of confusion (Is this the pain people suffer from the cape???).
It's a lot easier than power shielding, plus it has wind both in front and behind m2, so that can also be quite annoying. Especially to those who are fairly unfamiliar to the matchup, like myself.People actually use it as a reflector? It's so laggy. I just powershield, except on large projectiles like Lucario's giant aura sphere thing.
Easier maybe, but more effective, no.It's a lot easier than power shielding, plus it has wind both in front and behind m2, so that can also be quite annoying. Especially to those who are fairly unfamiliar to the matchup, like myself.
Fair enough, but it seemed to work just fine. Guy swept the tournament. Only two games taken off of him were by a DK so it's pretty safe to say he had no problem with projectiles.Easier maybe, but more effective, no.
Were any of these matches recorded? I'd like to see them.At Bar Wars 2 yesterday I got 5th place out of 96, losing to Hax's Fox in winners (game 3 last stock) and Junebug's Diddy in loses (also game 3 - I think Mewtwo counters Diddy). I 2-0'd Mango's Falco (he rage-quit on game 2) and 2-1'd Chu's Kirby (super close set... last stock last hit on game 3). Mewtwo is good.
the mango nation will not believe you nowSorry, not a single one of my games were on stream....
Am I the only one who doesn't think Link is that good?I would have to say Mewtwo would end up as a Top 5, with this order: Fox, Falco, Link, Mewtwo and Wolf.
Well, there's others, but Link has proven his worthiness in Project M within tournaments, just like Mewtwo does.Am I the only one who doesn't think Link is that good?
Hover-cancelled fair -> teleport -> aerialAccording to his frame data, Mewtwo can perform an aerial after a hover cancelled fair (that hits the opponent) after 33 frames, including the teleport.
I wouldn't be surprised. It's Mewtwo. I think the real question is why use Dair. You're Mewtwo. Just mash hover Nair or whatever and beat everything.Does anyone know if you can get a guaranteed grab on some characters after a HC'd dair on shield? It has a +5 frame advantage, Mewtwo's grab comes out on frame 7, and most (all?) spotdodges come out on frame 2.
Nair beats nothing lol. 2% hitboxes out-prioritized by some jabs, with highly unfavorable hitbox placement. Mewtwo's definitely not better than Fox, anyway. Go complain about him like everyone else. There shouldn't even be a nerf bat. Only a buff bat. All characters should be on the level of Fox/un-nerfed Ivysaur/un-nerfed Ike/un-nerfed Sonic. Not on the level of Brawl characters.Hopefully Mewtwo players get really good with him so that he gets smashed goddamn hard with the nerf bat. God I'll be so happy when that happens. Piece of garbage character. I swear M2K must have been the guy in charge of Mewtwo.
I wouldn't be surprised. It's Mewtwo. I think the real question is why use Dair. You're Mewtwo. Just mash hover Nair or whatever and beat everything.
that's called powercreep and its not good game designNair beats nothing lol. 2% hitboxes out-prioritized by some jabs, with highly unfavorable hitbox placement. Mewtwo's definitely not better than Fox, anyway. Go complain about him like everyone else. There shouldn't even be a nerf bat. Only a buff bat. All characters should be on the level of Fox/un-nerfed Ivysaur/un-nerfed Ike/un-nerfed Sonic. Not on the level of Brawl characters.
(I am including game mechanics as part of characters. If MK were put in Melee, his attacks would have the same hitstun as in Brawl. If 64 Pikachu were put in Brawl, his attacks would have the same hitstun as in 64 and would not be able to be DI'ed. This is a mostly arbitrary decision that needs to be made in order to avoid confusion)that's called powercreep and its not good game design
that also makes the game less fun because its extremely difficult to gauge exactly how well a buff will work down the road. if something initially doesn't seem all that strong but ends up being extremely strong, then by your reasoning the only thing they can do is buff all the other characters again to make up for that new power level. which then loops the same situation where a buff may end up being too powerful, and then suddenly you have a hilariously ****ty broken game where everyone is great but the game is zero fun because the moment someone gets touched it's a 1P game.
much easier to nerf one character then try and buff the rest of the cast to catch up to that one character
Diddy main here. Can confirm.(also game 3 - I think Mewtwo counters Diddy).
Do you know of a thread/post/quote that goes into detail about the mewtwo vs diddy matchup? Or if you're willing to flesh out a few of the parts of mewtwo's move set, matchup that make him counter diddy? I had a lot of trouble with diddy. I noticed that whenever diddy did his air-grab (side-b?) he would throw me and follow with a fair and I couldn't escape it, which way should I DI to dodge the follow up Fair?Diddy main here. Can confirm.
Not really, but sure, I can explain. First, to your question, I don't actually know- I've never been on the receiving end of it, but Diddy gets decent followups vs slowfallers. The correct answer here is why are you getting hit by the air grab often? The grabbox is actually inside of Diddy's hurtbox, so just throw out an attack and Diddy shouldn't be able to grab you with a side B except in cases where he's conditioned you and gets a hard read.Do you know of a thread/post/quote that goes into detail about the mewtwo vs diddy matchup? Or if you're willing to flesh out a few of the parts of mewtwo's move set, matchup that make him counter diddy? I had a lot of trouble with diddy. I noticed that whenever diddy did his air-grab (side-b?) he would throw me and follow with a fair and I couldn't escape it, which way should I DI to dodge the follow up Fair?
Thanks a lot. I appreciate that very much. That was a more in-depth response than most people get for character discussions. I was playing vs diddy when it was very late at night, so I don't ever remember how I was getting air grabbed, but I always remember getting punished.Mewtwo wins because: Stuff