So look.
I'm hella-bad at fighting rollers.
More specific, I'm bad at fighting small, quick rollers. People like Toon Link, Olimar, and Sheik are just giving me the run around. I can poop lemons till the cows come home, and best case scenario I poke 4-5% in before they take off to the other side of the stage. At worst, they dodge roll past me and then Megaman does that awkward "turning to look at you" thing when you've fired your third pellet.
But I digress, I'm only partially stupid. I like to think that for every tactic, there is a counter tactic. So to the internet to look up "what do". And hey, looks like there's actually information relevant to my issue. That's great, wonderful even. It's like having a coach without sacrificing self-worth!
Except for the fact that reading and understanding something is a whole lot different compared to actually applying it to something else. And that half of what I'm reading probably isn't very Megaman applicable, considering he seems to have a unique look on combat.
To the point:
I'm reading lots of "When roller rolls, punish with this or that." But I think that's people assuming that people are literally doing nothing but rolling as a sort of troll thing; Where as I'm facing Sheiks who will gladly put more needles in your face the moment they know they are out of buster distance and can block a metal blade or crash bomb; waiting for me to get wise and try to jump at them where they will proceed to kick me many times. I'm seeing Samus' who will physically go from one edge of the stage to the other, and if I so much as try to catch them, I'm facing some upward kicks or a tasty...whatever her upsmash is...
Even when I'm tricky enough to actually land behind the opponent, most of Megaman's hard hitting attacks take too long to catch someone point blank, and I have to pretty much ask them to stand still after a roll in order to punish with Dsmashs or rely on them touching my megabody for Usmashes. Even trying to catch them with a Fsmash while they're rolling away is pretty futile I feel, as they just roll away again out of the short uncharged range or, at worst, see me charging and fire another arrow/needles/rocket/etc.
I've got about one or two smart grabs like this, and then they start throwing spot dodging in the mix. They could practically add me as a battle in Monster Hunter, what with how many dodges I see. I genuinely have no idea what to do for spot dodge other than wait, but we're further compounding the "which-way-did-he-go" syndrome I'm experiencing by adding yet another way they get away from me.
Now it's not to say I can't hit these people. I can sit right back with them and, for the most part harrass them with projectiles myself; maybe even catch a whiff of a metal blade or even catch them up with more pellets as I said earlier. The issue comes down to catching and killing these people. I feel like every thing I do, from approaching with Bairs to dtilts, to trying to catch them up at their own game, outright fails and I end up rising to 120% before I can manage to land the pellet that screws up their flow or something and lets me close the stock.
I guess what I'm asking is, whats the secret? Do I really sit for 5 minutes every time I see someone spamming rolls and B->B-repeat till they're at 200%? Is there some godly technique to catch these people off guard and not show off all your tricks trying to do so? Am I just getting read like 1st grade english? I have literally gone from 5 matches the victor, to getting completely curbstomped over and over when people start doing this, and it is frustrating because any other time I can read them and react somewhat, but this is just too much for me, I guess.
TL;DR: Can't catch rollers, they hurt me when I try. Only lemons and BS work, then I just get damage. How Do Kill?
I'm hella-bad at fighting rollers.
More specific, I'm bad at fighting small, quick rollers. People like Toon Link, Olimar, and Sheik are just giving me the run around. I can poop lemons till the cows come home, and best case scenario I poke 4-5% in before they take off to the other side of the stage. At worst, they dodge roll past me and then Megaman does that awkward "turning to look at you" thing when you've fired your third pellet.
But I digress, I'm only partially stupid. I like to think that for every tactic, there is a counter tactic. So to the internet to look up "what do". And hey, looks like there's actually information relevant to my issue. That's great, wonderful even. It's like having a coach without sacrificing self-worth!
Except for the fact that reading and understanding something is a whole lot different compared to actually applying it to something else. And that half of what I'm reading probably isn't very Megaman applicable, considering he seems to have a unique look on combat.
To the point:
I'm reading lots of "When roller rolls, punish with this or that." But I think that's people assuming that people are literally doing nothing but rolling as a sort of troll thing; Where as I'm facing Sheiks who will gladly put more needles in your face the moment they know they are out of buster distance and can block a metal blade or crash bomb; waiting for me to get wise and try to jump at them where they will proceed to kick me many times. I'm seeing Samus' who will physically go from one edge of the stage to the other, and if I so much as try to catch them, I'm facing some upward kicks or a tasty...whatever her upsmash is...
Even when I'm tricky enough to actually land behind the opponent, most of Megaman's hard hitting attacks take too long to catch someone point blank, and I have to pretty much ask them to stand still after a roll in order to punish with Dsmashs or rely on them touching my megabody for Usmashes. Even trying to catch them with a Fsmash while they're rolling away is pretty futile I feel, as they just roll away again out of the short uncharged range or, at worst, see me charging and fire another arrow/needles/rocket/etc.
I've got about one or two smart grabs like this, and then they start throwing spot dodging in the mix. They could practically add me as a battle in Monster Hunter, what with how many dodges I see. I genuinely have no idea what to do for spot dodge other than wait, but we're further compounding the "which-way-did-he-go" syndrome I'm experiencing by adding yet another way they get away from me.
Now it's not to say I can't hit these people. I can sit right back with them and, for the most part harrass them with projectiles myself; maybe even catch a whiff of a metal blade or even catch them up with more pellets as I said earlier. The issue comes down to catching and killing these people. I feel like every thing I do, from approaching with Bairs to dtilts, to trying to catch them up at their own game, outright fails and I end up rising to 120% before I can manage to land the pellet that screws up their flow or something and lets me close the stock.
I guess what I'm asking is, whats the secret? Do I really sit for 5 minutes every time I see someone spamming rolls and B->B-repeat till they're at 200%? Is there some godly technique to catch these people off guard and not show off all your tricks trying to do so? Am I just getting read like 1st grade english? I have literally gone from 5 matches the victor, to getting completely curbstomped over and over when people start doing this, and it is frustrating because any other time I can read them and react somewhat, but this is just too much for me, I guess.
TL;DR: Can't catch rollers, they hurt me when I try. Only lemons and BS work, then I just get damage. How Do Kill?