Rohins
Smash Lord
I made a compilation of clips from a bunch of wifi matches I played. Please critique.
http://www.youtube.com/watch?v=v47xCHVLks8
http://www.youtube.com/watch?v=v47xCHVLks8
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Thanks. They're good opponents, but combo vids don't focus on how good opponents are. It's pretty much a collage of some more successful moment so of course they're going to seem bad. It's also wifi, so you can take reaction time with a grain of salt as well </johns>.Very nice Rohins! Your combo's were impressive, i liked them a lot. I don't know about your opponents though... were they very good?
Call this a rude guess, but it's because you can't meteor cancel it like you could in Melee. In Melee if you daired someone they could instantly jump or upB and be fine. In Brawl, while hit stun is minimal, it seems you can't jump or upB until the hitstun is gone.Can anyone explain why dair works on soo many more ppl in brawl than melee? It doesn't seem like they changed it at all...is it just the floatiness of the game that is throwing ppl off or what?
Juice, for the win.Who is that Wario that was destroying you?
I think the low % kills (at least at the edge) is due to poor DI. If they are pressing away or down to let go of the edge that's terrible DI for a move that knocks you horizontal and up.good **** Rohins. I love the utilt use and obviousley the dairs. Samus' edge game can definately make up for lack of raw KO ability if practiced, and you displayed that very well.
Oh yeah Rohins, kinda off topic, but is it just me or does utilt kill at low % at the right angle? seems like it does.