DakotaBonez
The Depraved Optimist
http://www.siliconera.com/2014/06/10/masahiro-sakurai-super-smash-bros-balanced/Seriously, someone give me a link of when Sakurai said smash was meant as a party game, then I might believe you guys.
"One of the goals for Super Smash Bros. is that it’s a party game—Nintendo want people to pick it up and have fun together. This is why “For Fun” and “For Glory” modes are separated within the game, to allow for both competitive and casual players to enjoy themselves."
The point is, competitive games take tons of input from the competitive community, and tailor the game around the competitive playstyle. By trying to cater to both casuals and competitives, only the casuals really win. Casuals can still play games like League of Legends with their friends and have a good time. Sakurai never gets in touch with the fans or reaches out to the community, however, nintendo has been hosting tournaments and reaching out to us in Sakurai's place, but it doesn't matter because Sakurai has the final say. If he had listened to fan input, he would've made the For Glory mode not limited to Final destination, as the competitive community prefers battlefield type stages in many matchups. Sakurai even states in this article that he balances the game around different types of positioning and items.
Damnit I got dragged into the argument. I am ashamed of myself. I'm a grown ass man for god's sake.
EDIT: It doesn't even matter anyway because smash is still the best game, competitive or not, (although I'll always see it as a competitive game) around.
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