==GM EDIT==
Looks like I goofed on the bright flash. Swamped at work right now. Will edit in about an hour or so.
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Looks like I goofed on the bright flash. Swamped at work right now. Will edit in about an hour or so.
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"Fine, whatever. I'd try and make the jets crash into each other but with those two teleporting into one of em, probably not a good idea. Unless you want I should kill teammates? Heaven knows we're already blowing the 'Stealth' part of this mission. Best I can do now is help Trent keep this thing in the air"Lumox;13994330"Stormgarde said:do something.[/I] Our pilot already got shot while your were arguing. I cannot make us invisible reliably enough under any circumstances. Don't let them hit us again."
==GM==Casmick was relieved she had something she could help with at last
Disengage steel mode and start patching the pilot up with the med kit
==GM==Sunglasses: On
"I do have limitations, but flying close won't do squat. You can't drink wine by licking a bottle, you have to open it. Speaking of opening, open the cargo bay. Going to step outside for some fresh air.""Hey Stromgarde,mess up the jets. Suck the air away from under them to drag them down to the ground, or whatever you feel would work best. If your powers have a limited range, get Trent to keep the plane close to them as necessary."
Keep using my powers to give them a view of where the jets are and what they're doing.
"Well... ****."
Continue clutching Garth, not yet wasting a parachute.
"They're coming back towards us. I think I can take one of those *******s out, at least. But I've got to let you go. We'll find you. Try to find some way to make a signal using your noisemaker, and we'll find you. If Bossman sees you, hopefully he can keep the jets from... you know... destroying your chute."
Parachute still intact and undeployed. Let go, and begin porting safely away from Garth horizontally, while also falling. Once safely out of range, so the effect is minimal on Garth's chute, start rapidly porting updward. Pause to make sure Garth's not... you know... dying. Then, keep porting up as fast as possible until roughly 50 meters above plane level.
Maybe a jet is a bit to fast to port into in half a second. But I can hit a moving target no problem. I'm smoking at least one of those jerks, and if it works, who knows! Maybe the telepathpilot will be smart enough to draw us back around.
Maintain a stable height of roughly 50 meters above the planes. Try to gauge their trajectory and speed. Arrange myself so that I'd be directly overhead as one of the enemy jets passes underneath. And as they're finally getting closer, time my fall to be such that I would splat on one of the planes. But! 5-10 meters before I go splat, go BOOM instead, porting 50+ yards away from the jet.
Just as the cargo door to the plane opens, Stormgarde is greeted by an incredible sight. One of the pursuing jets was knocked from the air and spun like a top all the way into the German countryside where it exploded in a ball of fire. Confidence bolstered by having one less bogey to fight, Stormgarde dove into the winds."I do have limitations, but flying close won't do squat. You can't drink wine by licking a bottle, you have to open it. Speaking of opening, open the cargo bay. Going to step outside for some fresh air."
*Walks out into the cargo bay area*
"Might want to hold onto something people, going to get a bit windy."
*As the door opens, takes a running leap out, flying towards one of the jets, in an attempt to land/grab onto said jet. Using my powers to try and match their speed as much as posible to prevent jarring, trying to get close enough that I can abuse the slipstream effect to provide preasure needed to stay connected with the plane*
If sucessful, I then try and alter the slipstream further, to have the air blow around, rather into the air intakes of the jet.