I know wifi can't really determine skill, it screws with timing, ect., so I'm not gonna critique everything.
There were four things that really stood out about your (Light) gameplay though. The first of them being your U-Smashes. You were charging thing WAY to early. You should have waiting until he was lower to the stage, and moved under him. Instead, you started it like right after you hit him, giving him plenty of time to move away from it. Not to mention that you gave him time to recover and go on the offensive due to the end lag of the U-smash.
Yeah, this was a main error in those matches. I gave a clear indication of what I was going for, though more often than not the UpSmash connected.
At least you were able to identify your main flaw. IMO, self-critique is the best way to get better. Also, I did see a few unsuccessful Usmashes that would most likely have been successful had you used Utilt instead. It's a very good move, and when you used it, you used it well, but like I said, there were a few times that it would have been better then the Usmash. I myself prefer it over the Usmash (unless I'm using the Usmash to hit next to me, or slightly diagonal, where the Utilt can't hit.)
The second thing I noticed, was the lack of short hops. There were multiple attacks you did that probably would have hit, had you used a short hop instead. Do you use Y/X, or the control stick to jump? I'm gonna assume the X/Y buttons, but the lack of short hops kinda made it seem otherwise. (I know you did use some short hops, but not often. Thus why I am assuming the X/Y buttons.)
The game hates letting me short hop online. I don't even know why, but it does that. As for jumping, I am really weird I use Y for attack jumps and Up for recovery jumps. Yeah, funky.
That used to happen to me, but I recently discovered it was my paddle. Try using another, or hitting Y lighter. As for how you jump, I'm the same exact way :0
Third thing, Quick Draw. I know you love to use it, and you're out to prove it IS an effective move (just as I am with the counter), but using it against a character with a projectile in point blank range when he isn't in any pre/end lag is less than effective.
That was just me being completely stupid. I'm just glad it happened in a friendly WiFi match rather than an important one.
Indeed. Had it happened in a tournament, you'd be kicking yourself. I personally find the best use of QD against Mario to be when he fails a Super Jump Punch, and falls helplessly. There's no way he's gonna be able to move out of the way.
Lastly, the counter. I love the move, and try to use it multiple times in a match, but you gotta know when to use it. There were multiple times where Mystic was in his shield, and you countered as you landed in front of him. You most likely did that because you thought he'd strike you as you hit the ground, but nowhere in the match did he give any indication that he would do that (meaning, he never did do that at any point [that I noticed, at least]). Perhaps he had done it in previous matches, but if so, he had successfully predicted that was your plan, and thus stopped doing it. But you kept countering, even though he was not doing that.
I play a Mario offline on a few occasions, and he always likes to drop his shield and do a quick attack. This instinct that he was going to attack carried over into these battles I'd have to say.
I can see how that would happen, but you gotta be on top of your game. To be good with Ike, you need to be able to adapt to any opponent/player practially right away. If you had been focusing on how he was fighting you instead of acting on instinct, you probably would have realized how ineffective it was against Mystic's Mario, despite it working on another person's Mario.
Actually I lied to you, there's a fifth point. This may be because of the wifi, but your grab game was non-existant. IMO, Ike's grab game very important. It can lead into many other moves, like the good ol' Uthrow => Utilt for example.
I love Ike's grabs, but the lag was significant enough in these matches that I didn't really go for them.
I had figured that was why, but I thought I'd mention it just in case. I have the same problem in Wifi matches. I've never been able to pull Ike's wall infinite for more than four grabs on wifi. The timing is too different to be consistent, IMO.
And the most important thing of all, which could very double your skill: Be the gold Ike. Nothing said badass like golden armor.
Golden Armor Roy, Blue Scarf Ike. Yep yep.
Lol. I used to use Blue Scarf Ike, but switched to gold, for some reason unknown to me.
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Well, I guess I did critique everything.
I'm glad you did!
Good to know my opinion is appreciated :D