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5 Generations in, one would think Game Freak would be kinder to Flareon. I mean, they recently treated Entei (albeit an event) with Crush Claw and Flare Blitz. I guess we'll have to hope it gets something good in whatever third game (if any) they release later on. :\I thought that you were just making a sarcastic remark to criticize my idea, it's kinda sad that flareon would actually consider using it, he could come in on special attackers, and hit hard with it off of his 130 base attack.
I suppose we can migrate some of the theorymoning NU>OU data and project to one catered to the B/W metagame, since it seems Flareon (and a clown car of other NUs) have seen little change in movepool usefulness.Honestly, this thread has been basically sidetracked by flareon's incredibly bad movepool, when we're really just trying to talk about/improve existing moves. The problem is that it isn't the moves that need to be fixed, move distribution is what needs to change.
So basically you're exactly right.
Problem is that's already an existing project in the Pokémon Lab (NU to OU) that hasn't seen any traffic in a really long time and has pretty much stalled after B/W's release.
In most other languages Sucker Punch is just called Cheap Shot or something similar. So basically any Pokemon that doesn't carry a strict discipline of sorts (Medicham, for instance) should be able to learn it.On something that doesn't have punching arms, definitely.
I already said to keep it within reason. I mentioned EQ and Stone Edge being out of the question due to aesthetic reasons. That's what a lot of the Pokémon's movepools are based around. Also, I believe we're theorymoning already existing moves (including new Gen 5 moves), so let's not make up any new move ideas for the sake of this. Although, a Fire-type physical Ancientpower would be an interesting idea. XDhere's what we could give flareon
flare blitz
fire type ancient power-like move that always increases stats
earthquake
stone edge
and call it a day, that's all we need to do to fix him
Sucker Punch and Extremespeed would be very interesting, and both are reasonably viable. I laughed at the crossed-out Sacred Fire. As bada** and infinitely useful that would be, only Ho-oh and the obligatory Smeargle gets it. XDYou might as well add something like Extremespeed, Sucker Punch, andSacred Fire.
Sucker Punch would be interesting to see, at the very least.
Let's take a look at some of the Pokemon with Sucker Punch, shall we?On something that doesn't have punching arms, definitely.
I dunno about a Fire-type Sucker Punch more than a Fire-type Quick Attack. Though a Fire-type priority move of any sort would be a great idea.flareon should get a fire type sucker punch
that would make it even better
and earthquake of course
please, lati@s gets earthquake, why not flareon
Reshiram doesn't really need it, unless Earth Power was given to it as an equivalent. Zekrom kinda wants Earthquake, I guess.so are the new three dragons but they don't get earthquake
WOW! I'll be ****ed! You're right. Well, I have to admit, that caught me completely by surprise. Meh, I guess an Earthquaking Flareon wouldn't be so bad, if still awkward in my opinion. XDso are the new three dragons but they don't get earthquake
I've always figured from day 1 that the Balloon would be unaffected by non-direct damage. It would be nigh useless otherwise. I guarantee the Balloon will make Heatran and Magnezone more overused than they already are.Speaking of that, I'm so happy that entry hazards don't hit the Balloon. It's amazing.
Indeed, you're right, but it still gives the Ballooned Pokémon one turn of relief from Ground attacks, allowing it to use that one turn to perform whatever its job happens to be. Message or not, you have to admit that it's extremely useful for those that need it.The problem is, though that you get a display message when Pokemon holding a Balloon switch-in, so you can just pop them in the face and continue.
How exactly has this been useless? It's very useful in UU and used A LOT by Blastoise and Hitmontop.Now Foresight has always been "useless."
I wouldn't say a lot.How exactly has this been useless? It's very useful in UU and used A LOT by Blastoise and Hitmontop.
Now Foresight has always been "useless." A move which once used, allowed you to hit Ghost-types with Normal- and Fighting-type moves, but was a complete waste of a moveslot unless your opponent had a bunch of Ghost-types and you had the right Pokemon to abuse it. Now Hitmontop is probably the only Pokemon which actually uses Foresight, catching Spiritomb and Mismagius on the switch and usually being able to Rapid Spin for free.
It may be useful in UU, though I wouldn't know too much, seeing as I haven't battled in a UU environment, but in OU play (the most common and standard format), it is practically useless. Being able to hit Dusknoir with Rapid Spin, or Gengar with Return is a waste, as they can be dealt lethal blows with a wide selection of other moves, namely, super-effective ones.How exactly has this been useless? It's very useful in UU and used A LOT by Blastoise and Hitmontop.
Even though I play exclusive UU I thought I should actually go back to look at the August stats.How exactly has this been useless? It's very useful in UU and used A LOT by Blastoise and Hitmontop.
Blastoise barely touches Foresight, and I've already mentioned Hitmontop in the OP anyways.| Blastoise | Move | Rapid Spin | 87.2 |
| Blastoise | Move | Surf | 81.8 |
| Blastoise | Move | Toxic | 49.8 |
| Blastoise | Move | Ice Beam | 47.1 |
| Blastoise | Move | Yawn | 20.8 |
| Blastoise | Move | Rest | 17.4 |
| Blastoise | Move | Roar | 16.5 |
| Blastoise | Move | Protect | 11.9 |
| Blastoise | Move | Hydro Pump | 7.4 |
| Blastoise | Move | Aqua Jet | 6.3 |
| Blastoise | Move | HP-Grass | 6.2 |
| Blastoise | Move | Waterfall | 5.1 |
| Blastoise | Move | Other (17) | < 5.1 |
| Hitmontop | Move | Foresight | 34.4 |
The UU environment has changed since March. Even then, if you were running Foresight why would you use Blastoise over Hitmontop? Hitmontop can threaten Spiritomb with a supereffect STAB Close Combat / Mach Punch whereas Blastoise can't. If Blastoise did indeed run Foresight frequently last March, then I'm surprised I never saw so in many UU battles.Where do you get those stats from? I've only seen tier usage stats on Smogon. I'm very surprised Foresight isn't used as much anymore. Back in March it was hard to find a Hitmontop that didn't have Foresight. Blastoise carried it frequently too.
Btw, are those statistics for rated matches only or all of them? I find it hard to believe Aqua Jet, Hydro Pump, Waterfall, and HP Grass could be above Foresight and even Sleep Talk. :S
Another unique set Blastoise ran was the Choice Scarf set with Water Spout, but Blastoise has terrible speed anyway. It was kinda cool, though.I think the best Blastoise is a CounterCoat Blastoise. It has the bulk to survive most things in UU and KO back :3
passing it wish with Clefable would make it tons better.