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help on choosing a character...

Pi

Smash Hero
Joined
Feb 5, 2008
Messages
6,038
Location
Lake Mary, Florida
d/w, this isn't ur typical thread i guess

well i main samus, and i know samus things, and i know how to play samus on other characters, but after reading some thoughts on dual maining i would like to give it a shot, temporarily at least

i'd like to choose a character which compliments area's that samus lacks in or doesn't need to pay much attention to
things like...
not having to worry very much about DI, combo & survivability (let's not get into this, it's not something i've ever really needed to focus much on aside from specific matchups since i don't get combo'd and can recover from like any angle as long as i don't get blast zone KO'd)
not having a grab/always being able to UB OoS/priority not being on grabbing
not using aerials very much as an approach
maybe having a fast OoS option like nair or something other than UB
putting a lot more priority on not trading/getting hit

there may be more, but those are big ones that i know i lack in

so if you wouldn't mind helping me sift through the 25 remaining characters and choosing one that kind of rely on some of the things samus doesn't, i would appreciate it

low tier/high tier, doesn't matter, i'd just like to explore some other options
 
Joined
Oct 10, 2011
Messages
1,126
Location
Boise, ID
NNID
dansalvato
Maybe you could try Doc or Ganondorf. They're both all about aerials, and Doc has a couple great throws for comboing and gimping. You might like Ganondorf better because Doc has such short range compared to Samus, especially the nair.
 

Pi

Smash Hero
Joined
Feb 5, 2008
Messages
6,038
Location
Lake Mary, Florida
i'm actually shooting for things that aren't similar to samus though so doc might be a good choice, and i do enjoy playing him, though he is/can be played kind of pill heavy which i'm not really looking to learn/apply
 
Joined
Oct 3, 2011
Messages
1,296
Try Marth, Shiek, Falco, or Dr. Mario. They are user-friendly characters (compared to Fox/C.Falcon) at least in my opinion. I main Marth and Falco so yeah lol
 

Massive

Smash Champion
Joined
Aug 11, 2006
Messages
2,833
Location
Kansas City, MO
Jigglypuff, the only thing she has in common with samus is recovery ability.

You have to learn to DI like crazy to not get killed at 50% by random knees/smashes/uairs.
No projectiles. Can do awful things like wall-of-pain, experience having complete aerial mobility and learn how to RISK EVERYTHING FOR A KO.
 

TheCrimsonBlur

Smash Master
Joined
Jan 2, 2005
Messages
3,406
Location
LA, CA near Santa Monica
You might want to invest in a low tier. I think everyone should have a low tier. Not only do you not look like a **** picking Fox against a G&W when someone pulls it out in friendlies, but it lets you power down against lesser players.

Other than the grab thing, Yoshi might be a good choice. He is super technical so you would level up in that department, and his aerials and pressure are things Samus isn't as good at. I think learning him really makes you wary of committing to your shield, which is a bad habit Samus players frequently have because of their amazing upB OOS.
 

kevo

Smash Journeyman
Joined
Jun 25, 2011
Messages
241
Location
Minneapolis, MN
My old friend always told me that Ganondorf is the perfect character to learn the fundamentals of smash with. He relies on good placement and mindgames rather than technical skill or long combos. He's slow but sturdy, training new players on the importance of intelligent movement, prediction, and spacing. When I was starting off, I also liked his really forgiving short hop xD
 

Pi

Smash Hero
Joined
Feb 5, 2008
Messages
6,038
Location
Lake Mary, Florida
^I agree w/ ur friend, though i am a bit past that point
so i'm lookin for something a bit past the fundamentals

i had considered yoshi as well,

yoshi, doc, and jiggs sounding solid atm

v lol
 

kevo

Smash Journeyman
Joined
Jun 25, 2011
Messages
241
Location
Minneapolis, MN
Doc is fun. He's reliable, can kill well, and I find him really rewarding to play. Plus, his recovery is SOOOOOOO GOOOOD.

Also when I was reading the forum's topics, I saw your name and read the thread title as "help on choosing a calculator..." :/
 

Violence

Smash Lord
Joined
May 31, 2010
Messages
1,249
Location
Vancouver, BC
Personally, I think you should try Green Samus.

As another Samus main who has dabbled with other characters, I've found that Orange Samus is an excellent way for a Green Samus main like me to slow down, read my opponent better, and focus on being reactionary. I finally understood why some of the greats mained Orange Samus.

But I always go with Green Samus when I want to do sick **** like combo spacies and edgeguard with risky offstage maneuvers like a maniac.

So yeah, Green Samus.
 

Bones0

Smash Legend
Joined
Aug 31, 2005
Messages
11,153
Location
Jarrettsville, MD
d/w, this isn't ur typical thread i guess

well i main samus, and i know samus things, and i know how to play samus on other characters, but after reading some thoughts on dual maining i would like to give it a shot, temporarily at least

i'd like to choose a character which compliments area's that samus lacks in or doesn't need to pay much attention to
things like...
not having to worry very much about DI, combo & survivability (let's not get into this, it's not something i've ever really needed to focus much on aside from specific matchups since i don't get combo'd and can recover from like any angle as long as i don't get blast zone KO'd)
not having a grab/always being able to UB OoS/priority not being on grabbing
not using aerials very much as an approach
maybe having a fast OoS option like nair or something other than UB
putting a lot more priority on not trading/getting hit
Luigi:
- No combo worries (floaty and can nair out of a lot of stuff)
- No direct approaches with aerials; usually WDs or stuff off of platforms
- Nair OoS is fast, but not sure if Luigi players use that... lol He can also just WD out pretty safely.

Ice Climbers:
- They don't really fit a lot of your criteria, but they are heavily ground based, and I am only really guessing at matchups, but it seems like they would compliment Samus (Samus being good against spacies, and spacies being a difficult matchup for ICs).

Mewtwo:
- Same as the first two, heavily ground based with WDing in instead of SHFFL approaches
- Pretty floaty so won't get comboed too hard
- Great recovery
- Not completely based around grabbing when he does get inside an opponent (dtilt seems much more common as an approach)
 

KingClubber

Smash Ace
Joined
Nov 15, 2010
Messages
969
Location
In a dark underground base in the middle of L.A
Reading your post carefully as possible multiple times, i would suggest Falco, or Pikachu.

To me it seem like you looking for something on familiar ground while wanting to try something new.

But samus is a very different character to compared to others, the reason i suggested these two is because your list suggest your looking for a learning challenge, and because they're communities are far more organized, and kind then others.

Pikachu's thread might seem dead but it's only because of how few people play pikachu, Post and someone will answer.
 

Bones0

Smash Legend
Joined
Aug 31, 2005
Messages
11,153
Location
Jarrettsville, MD
^I'm looking for things that aren't what you thought I was looking for
Oh, you want to get comboed? lol That was the one that threw me off trying to decide which way you meant "compliments." I've never heard someone say they are looking to play a character that gets 0-death'd mercilessly every stock. XD

In that case though, Fox sounds like it fits what you want. He gets comboed like no tomorrow, you approach with aerials all the time, but he still has a good grab, and he can shine OoS. If you just don't want to put that much time into getting the tech skill down, my next recommendation would be Marth. He still gets comboed pretty hard as far as floaties go, his recovery isn't nearly as flexible as Samus's, and his grab is obviously legit, but approaching with aerials is still necessary.
 

DerfMidWest

Fresh ******
Joined
Mar 31, 2011
Messages
4,063
Location
Cleveland, OH
Slippi.gg
SOFA#941
Pichu is where its at.
you can do random **** and then gimp people hella easy.

he's pretty fast, has a **** recovery, and good areal game. He has a decent combo/grab game as well.
although... a lot of combos are just chaining together uairs and doing uair -> Nair/Bair/Dair/Thunder.

if you don't want to hurt yourself and don't mind being fat, Pika works too i guess.
 

Vouge

Smash Journeyman
Joined
Aug 27, 2009
Messages
270
Location
San Diego,CA
Play peach: I think she has just about everything that your looking for and can easily work around some of the kinks. If you don't want to approach with aerials you have the mobility to avoid conflict in the air. You're gonna have to perfect float canceling but you can't avoid learning specifics with any character. She has great up throw and dash attack combos against spacies. Uhh, she has the nair.

Ganon might be another choice but I think samus is a better character in most matchups(might be wrong).

Maybe puff but he's floaty and doesnt have the crouch cancel that samus does.

You could try pikachu, he's fun and has a moderate recovery with ok options out of shield.
 

Varist

Smash Lord
Joined
Feb 7, 2011
Messages
1,603
Location
Austin
Pikachu has a moderate recovery? i lol'd.


Looking at it from a "play to win" perspective, if you're not using Fox or Falco, you've already set a limit for yourself.
 

DerfMidWest

Fresh ******
Joined
Mar 31, 2011
Messages
4,063
Location
Cleveland, OH
Slippi.gg
SOFA#941
^have u played pichu before? lol
uhm yea I have...
I've been using Pichu for nearly 2 years now ^^
he's a pree cool guy.

Once you play with him for a bit, you realize he's really not as bad as everybody thinks. He's just a faster, sexier, less powerful Pika. Of course there are differences in how they play... which is why i don't use pika too much anymore. I try to do pichu stuff, but pika is so fat that i get killed for it :(
 

Vouge

Smash Journeyman
Joined
Aug 27, 2009
Messages
270
Location
San Diego,CA
Pikachu has a moderate recovery? i lol'd.


Looking at it from a "play to win" perspective, if you're not using Fox or Falco, you've already set a limit for yourself.
Pika's recovery isn't that bad especially if you can sweet spot consistently(axe can do it/unless this is about syntax). Regardless, I think your point about spacies is moot considering the thread's focus is predicated on the notion that op wants something to mesh well with samus. Outside of that, obviously he should play fox or falco. I don't think anyone here would deny that either of those characters should be a smashers first choices when seriously deciding who to main. Idk, this thread is silly. I still think op should play peach.

:phone:
 

Ministry

Smash Ace
Joined
Oct 13, 2009
Messages
616
Location
Europe
it doesn't matter who you pick, you are still going to be bad without practice.

you should also make a topic so that everyone can choose how you live your life since you cant make simple decisions yourself, like choosing a character.
 

Bing

Smash Master
Joined
Nov 8, 2010
Messages
4,885
Location
St.Catharines, Ontario, Canada
Wow Nick your on a roll today XD

Btw Strong Bad I tried DK in a pools match.... HOW THE **** CAN YOU WIN. I got so close but I dropped the ball during the last stock :(


Btw guys, Im pretty sure he listed what characters her was thinking of using, I remember Doc, Young Link and Bowser were there... I suggest Doc and YL. Doc because... he's good, better then the rest. But, it might not be a bad idea to pick up a top tier just incase. For example, Bottom tiers are down there because... they suck at most MU's. Now, Taj, probably one of the most low-tier mains out there(he mains Mewtwo for christ sake) felt he might needed a top tier to help his overall performance in tournament, so he grabbed Marth. Im Suggesting pick up a high tier just to help for this exact same situation. Does have to be like Fox/Falco, but maybe Marth, Peach, Falcon etc.
 
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