FlareHabanero
Banned via Warnings
Gaining the ability of foresight.So I ask again and again, how can we effectively use time in his moveset?
I just simply say that it simply slows down time so Shulk can attack, but it would cause a huge buffer of time to recharge.
Like a down special or a passive mechanic, the game would essentially give you a forewarning of an enemy attack using silhouettes that basically gives you an estimation of your opponents actions. Like the silhouettes would depict the opponent preforming a dash attack ahead of time before the opponent actually preforms the action, giving you a much better time anticipating either the attack itself or the opponent switching tactics at the last minute in response. Basically, it's a mechanic that encourages mind games.
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