I go on vacation and come back to 49 new pages. Good work, team!
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I go on vacation and come back to 49 new pages. Good work, team!
I would like to point out that "ether" has been an present in all Xeno games in some form or another. The use of the term ether doesn't necessarily mean it's a continuation of Xenoblade's universe (assuming that's the theory you're talking about).Oo tyvm, I read this now.
Oo! Ether is still a thing! "ether resistance," "ether shot (an attack)," "ether bubble." This supports my theory!
That's part of my theory but not where I make the connection.I would like to point out that "ether" has been an present in all Xeno games in some form or another. The use of the term ether doesn't necessarily mean it's a continuation of Xenoblade's universe (assuming that's the theory you're talking about).
I don't think grabs really have to be unique.what do you think shulks grabs will be? i've been trying to come up with something, and I have nothing special I can think of.
Actually, that's pretty close to a theory of mine. Save all the detail, 'cuz, y'know, I know jack squat about the rest of the Xenoseries.That's part of my theory but not where I make the connection.
The thing is, this game starts off from Earth, where as we know, ether (in the way it is referred to here) does not exist. Yet, it exists on this planet, Mira. Why? Hello, Xenoblade.
It's to my understanding that Xenosaga takes place thousands of years after humanity leaves Earth. As we can see, X is when humanity leaves Earth. Idk enough about Xenogears to fit it onto here... even futher in the future maybe?
-Xenoblade would be the beginning of the universe. Mira is what Bionis/Mechonis sunk into. That could be why ether is present, and how ether got introduced to the Xenoseries universe, which actually happens to be our universe.
I don't think grabs really have to be unique.
edit: Also, I really can't think of anything either
All the previous ones were on Playstation, and were published by either Square (Xenogears) or Namco (Xenosaga). There was a port of Xenosaga Episodes I + II for the DS around 2006 i believe, but it never left Japan.Would nintendo be able to put the rest of the Xeno games on the virtual console?
I dunno. Some Xeno games are on the PlayStation, so I think that Nintendo would have a tough time trying to port them on the Wii U's Virtual Console and trying to get the rights to that game. They could remake those games if they wanted to.Would nintendo be able to put the rest of the Xeno games on the virtual console?
Nope, Square still owns Xenogears.I think Namco actually owns everything pre-Blade.
No. For obvious reasons, the Wii U does not have any Play Station emulators which would be necessary for those games to be added to the virtual console. Secondly, Nintendo does not own the rights to Xenogears or Xenosaga, so any releases would be up to Square Enix and Namco Bandai to decide.Would nintendo be able to put the rest of the Xeno games on the virtual console?
Well, they could use music from The Last Story and Pandora's Tower, because symbolism.Y'Know the prospect of a Xenoblade character in Smash is looking good when fake leaks are now including a 2nd Xenoblade character.
I know some people would riot if Metroid and DK still had two reps and Xenoblade also had 2, but I would love for Fiora to be a character. Yes Melia is still best girl, but Fiora would be a pretty unique character. I'd imagine her playing similar to Nu 12 from BlazBlue. We need Robot Waifus in Smash. If BlazBlue and Persona can get it right than so can Smash...it aint gonna happen though
I actually think it would be better not to put Xenogears and Xenosaga on the eShop. It'd be better to not cause any brand confusion.
So, I just thought of something. In Brawl there were music from series not represented in stages. Like Golden Sun music in a Metroid stage or 1080 music in a F-Zero stage. What I ask to you all is what music from a non Xenoblade Nintendo IP would fit in a Xenoblade stage. Hard mode: nothing from Monolith Soft.
Fire Emblem Awakening Music.Y'Know the prospect of a Xenoblade character in Smash is looking good when fake leaks are now including a 2nd Xenoblade character.
I know some people would riot if Metroid and DK still had two reps and Xenoblade also had 2, but I would love for Fiora to be a character. Yes Melia is still best girl, but Fiora would be a pretty unique character. I'd imagine her playing similar to Nu 12 from BlazBlue. We need Robot Waifus in Smash. If BlazBlue and Persona can get it right than so can Smash...it aint gonna happen though
I actually think it would be better not to put Xenogears and Xenosaga on the eShop. It'd be better to not cause any brand confusion.
So, I just thought of something. In Brawl there were music from series not represented in stages. Like Golden Sun music in a Metroid stage or 1080 music in a F-Zero stage. What I ask to you all is what music from a non Xenoblade Nintendo IP would fit in a Xenoblade stage. Hard mode: nothing from Monolith Soft.
Honestly that could be a pretty great place for a stage, but I'm a bit disappointed that you aren't referring to Metal Face by his proper name.Umm... I had a solid idea for a Shulk AT... but I'm not going to post it. Yeah.
Oo, here's a new/random stage idea. You know how there's that one circular platform in sword valley? You know,
Stage hazard could be faced mechonWhere the team fights the faced mechonYou know, and the faced mechon dies by being impaled and then falling to his death
Sword Valley all the way man. Hell,Umm... I had a solid idea for a Shulk AT... but I'm not going to post it. Yeah.
Oo, here's a new/random stage idea. You know how there's that one circular platform in sword valley? You know,
Stage hazard could be faced mechonWhere the team fights the faced mechonYou know, and the faced mechon dies by being impaled and then falling to his death
Y'Know the prospect of a Xenoblade character in Smash is looking good when fake leaks are now including a 2nd Xenoblade character.
I know some people would riot if Metroid and DK still had two reps and Xenoblade also had 2, but I would love for Fiora to be a character. Yes Melia is still best girl, but Fiora would be a pretty unique character. I'd imagine her playing similar to Nu 12 from BlazBlue. We need Robot Waifus in Smash. If BlazBlue and Persona can get it right than so can Smash...it aint gonna happen though
I actually think it would be better not to put Xenogears and Xenosaga on the eShop. It'd be better to not cause any brand confusion.
So, I just thought of something. In Brawl there were music from series not represented in stages. Like Golden Sun music in a Metroid stage or 1080 music in a F-Zero stage. What I ask to you all is what music from a non Xenoblade Nintendo IP would fit in a Xenoblade stage. Hard mode: nothing from Monolith Soft.
I believe Verdi and Liszt are both public domain, meaning Nintendo could use their music however they damn well please and no one can say a thing about it.Robot waifus errywhere. I think a Nu-12 style could work, but only under Sword Drones. Unless you just want to have the projectiles as ether blasts or something. Maybe she could have one button change the equipped Drones which in turn change non-recovery specials? That's moving into stance-change territory though.
Music would be highly dependent on the stage. I think The Last Story music actually would fit well. I'm not so sure about Pandora's Tower, personally. Plus I'm not 100% sure how Nintendo goes with rights to those, since *all* of PT's music is adaptations of things composed by people like Giuseppe Verde and Franz Liszt.
I don't know a whole lot of Nintendo games that aren't repped in Smash already. If the stage is Sword Valley, I think a version of The Rolling Western Theme (or an arrangement of,) from Dillon's Rolling Western could work well. I can't think of anything in particular, but I think some of Advance Wars' rock-styled music could fit in Xenoblade's universe. Is there anything from, I dunno... Freakyforms or Tomodachi Life that'd suit?
I think that considering Animal Crossing was basically Nintendo's big new franchise, its probably more likely to be Splatoon.Random idea!
I believe that in melee,I think, there was a trophy of one K. K. Slider, from animal crossing,a game yet to come out. It was basically a foreshadow trophy. So, my thought is that maybe they'll do something like that again, only maybe a chronicles x trophy. Perhaps it could foreshadow an important character and help from up hype for the game, or, at least,even more than there currently is.
I dunno, random 3:20 at night thought. I'm going to bed.
wait, the where and who and whatnow? Gogols in Satorl Marsh o-o?...Everyone makes mistakes. There's actually a surprising amount of things you can miss in Xenoblade. Like when I freaking missed the place in Satorl Marsh with the Gogols.
I mean, seriously, we had Roy, which wasn't out in any country at the time. So I don't think it's too un-realistic to see someone from XCX as a trophy. But if you mean a character that hasn't been even shown off yet, idk.(Not sure if Roy was public knowledge(Small) or not prior to Melee releasing.)Random idea!
I believe that in melee,I think, there was a trophy of one K. K. Slider, from animal crossing,a game yet to come out. It was basically a foreshadow trophy. So, my thought is that maybe they'll do something like that again, only maybe a chronicles x trophy. Perhaps it could foreshadow an important character and help from up hype for the game, or, at least,even more than there currently is.
I dunno, random 3:20 at night thought. I'm going to bed.
Yep, there are High Entia ruins guarded by Gogols. Can't recall the name of the sub-area though.wait, the where and who and whatnow? Gogols in Satorl Marsh o-o?
You have to keep in mind however, Animal Forest had already been released for the N64 in Japan when Melee was released.Random idea!
I believe that in melee,I think, there was a trophy of one K. K. Slider, from animal crossing,a game yet to come out. It was basically a foreshadow trophy. So, my thought is that maybe they'll do something like that again, only maybe a chronicles x trophy. Perhaps it could foreshadow an important character and help from up hype for the game, or, at least,even more than there currently is.
I dunno, random 3:20 at night thought. I'm going to bed.
You have to keep in mind however, Animal Forest had already been released for the N64 in Japan when Melee was released.
That's a great question and topic of conversation regarding the music. I wonder if they would use something from The Last Story since they're both well known JRPGS and had the whole Operation Rainfall thing going for them. Xenoblade is of course much bigger though.So, I just thought of something. In Brawl there were music from series not represented in stages. Like Golden Sun music in a Metroid stage or 1080 music in a F-Zero stage. What I ask to you all is what music from a non Xenoblade Nintendo IP would fit in a Xenoblade stage. Hard mode: nothing from Monolith Soft.
I work as a tester for the English version of Smash Brothers for 3DS, but recently I have had to quit due to school getting ahead of me, and me needed to catch up. None the less I figure I might as well leak what I can, as anonymously as possible. The perfect thing about this site is that it kind of blends in. It is however very awkward, and I'm not sure I should do this, but I think I will anyway.
The developers where probably smart in only giving testers the portions of the game they want you to test. Some people act as specifically balance testers, but those people are honestly better at the game then me, and they get looks at the full mechanics of battle mode. I was more of an odd job tester, I'm doing IT, and I felt this would be a good way for me to get better at noticing bugs in games I wanted to make. Anyway, they give me bits of the game (usually very small) and I make sure there's nothing buggy that they missed.
I had to give back all my versions of the game, so I am working off of memory here, so please forgive me if I can't get too detailed or I get something a little off.
-There is a trophy of the Inking (Splatoon)
-The Double Cherry was a tested Item early on, but was taken away early once someone tried to to double an Pikmin and Olimar. You where only able to have 1 out on the field at a time (so only 1 person could double), but when doubling olimar it had to many things on screen to run well at the same time, when you faced against 3 other olimars and one of the more complex assist trophies.
-Ice Climbers returns: their grabs seemed to be better then ever, with fantastic range. but also, they seem to be a little weaker in all other aspects. It's also important to note that de syncing seems to be a little harder.
-Shulk is a newcomer: please forgive me, since I haven't played the game (I've been planning to over the holidays), but his neutral special makes his sword really big, his down special is basically counter, but it stuns to opponent temporarily, instead of you hitting them automatically. His recovery isn't fantastic, but it makes people trip if you hit them from the ground, it also has really good range from the ground. Also, his side smash does a HUGE amount of damage when you hit an opponent from behind. Seriously though, if you counter someone, you can hit them from behind and it HURTS.
-Robins customizable moves focus mainly on how many times you can use his books
-Lucina and Marth have custom moves that focus on their type of sword play specifically. For example, one of Lucina's neutral B customs has a lot longer total range, while Marths Neutral B custom increases increases the size of the tip temporarily,
--Links neutral B customs are Fire Arrow and Ice Arrow
-Ridley is in fact a newcomer: He's basically the opposite of Little Mac is the best way I think to put it. He has really good air time, and has fantastic aerial moves. His side special is a grab type move where he zooms forward and grabs someone. his neutral special is a breath attack thing.
-There are new things, similar to the codec calls in brawl. specifically the ability to talk with Hades and Varidi about characters you're facing.
-Event Matches are back, and they seem more like Melee then Brawl. There is actually an event to represent each character reveal trailer.
-Wario is also returning, although I've honestly never been able to get the hang of him.
-I'm sure theirs somethings if forgetting, and I'll comment those things if I remember them.
Can they even use Last Story music? I thought a 3rd party studio made it?That's a great question and topic of conversation regarding the music. I wonder if they would use something from The Last Story since they're both well known JRPGS and had the whole Operation Rainfall thing going for them. Xenoblade is of course much bigger though.
Some of my Last Story song picks:
The One Ruling Everything (Last Battle)
Battle! General Trista
Invitation to Madness - Would probably fit best on a boat or water stage
And the beautiful song that no one wants to play Smash with it playing, but its in the game for some reason...
Toberu Mono
This is interesting... heck it even sounds believable! And best of all, Shulk's playstyle sounds exactly how I would've expected Sakurai to handle it. I'm content :3I found this on Gamefaqs and brought it up on the Leaks thread, and so far, people seem to agree its pretty reasonable, and it mentions Shulk, so I'll put it here aswell:
http://www.gamefaqs.com/boards/633202-super-smash-bros-for-wii-u/69772248
Dude, neutral B being Monado Buster would be so awesome. Just imagine Kirby using that move with Shulk's british accent!T"his neutral special makes his sword really big" - This sounds like Monado Buster but there isn't a whole lot of information on it... Is there no attack? Does the sword just get bigger? Who knows...
Honestly, thats pretty much how I played Xenoblade. Set up Shulk, then Dunban/Reyn and then one if the support like females, and play as Shulk to hit the enemy from behind.That said, that Shulk moveset doesn't really sound too out of place, especially with that last one that had Shulk's Neutral Spec as a stance shift. I also kinda like how all of these "leaked" Shulk movesets make him out to be some kind of rogue, disturbing character's pace to go in for a backstab <or Back Slash, in his case>.
Can they even use Last Story music? I thought a 3rd party studio made it?
On that note, could they use Pandora's Tower music on a Xenoblade stage?
Bravely Default music on the Xenoblade stage. Because the main BD composer works on X.So, I just thought of something. In Brawl there were music from series not represented in stages. Like Golden Sun music in a Metroid stage or 1080 music in a F-Zero stage. What I ask to you all is what music from a non Xenoblade Nintendo IP would fit in a Xenoblade stage. Hard mode: nothing from Monolith Soft.
Let alone Side Smash being BackstabOh cool, a new leak.
I like this one better, in terms of how they claim Shulk will play out. Monado Buster will probably take a while to build up in exchange for range and power. Cyclone tripping doesn't surprise me. Maybe down special is either Vision or Shadow Eye?
I made Monado Cyclone a move that causes tripping in a move list I made about 150 or so pages ago. The reasoning behind that is that is causes topple in game, and the closest thing Smash has to topple is trip. These leakers are stealing my ideas!"His recovery isn't fantastic, but it makes people trip if you hit them from the ground, it also has really good range from the ground." - Monado Cyclone? The trip concept is interesting, since y'know... 'cyclone'. And as we expected, the recovery is mediocre."