Why does freaking everyone jump to the conclusion that everyone who likes Melee wants this to be Melee
It's irritating seeing this negativity towards Melee everywhere when nobody's asking for it to be Melee-esque.
At this point, people just want a smoother/more fun game because while it has improved from Brawl (which, as a Melee Falco/Fox/Marth main, WAS enjoyable), it's retained some issues that tend to make matches add up to the same reads over and over again with minimal variance in actual gameplay; the true combos are still nearly braindead and outside of that rather impressive Peach combo, hardly require any decent execution.
I can dthrow -> fair as DDD or uthrow -> uair as Diddy all day, but the fact that the game doesn't encourage or allow any difference in that has led it to become pretty stale in my eyes.
I'll admit that I was excited when I saw the Mario thing at E3, but it's the same thing we had in Brawl, along with the various utilt strings.
I do want people to have control over what happens to them in the game, but taking away true combos isn't the way; if anything, vectoring was actually a good idea, but they could've just amped up DI to do a bit more so people would have to work that much harder for followups rather than baiting an airdodge/retaliation for the millionth time.
I don't like making changes to a functional system (especially when other people aren't used to it; that's understandable), but seeing all of these people come out of the woodwork and straight up dis things for being arbitrary while merrily skipping past all the other arbitrary bullcrap that's still present in the game (attacks not having complete hitboxes or having misleading hitboxes, some characters just skipping past the ledge on upB, awful general startup/endlag on characters in comparison to others, etc) drives me up the wall.
I don't mean to target anyone specifically, but rather than going "Its not Melee; deal with it
", try to actually elaborate on what makes this game so much better and give valid reasons as to why we shouldn't push for something better than what we've got.
High gravity may not be the best "solution", but would it not be a good idea to look at where the game is lacklustre and try propose ways in which to "fix" it?
Yeah, it's still early, but even when I played Brawl, I saw potential in it from the beginning (it also helped that it had cool and varied newcomers like Snake, but still); I see potential in this, but in patching, not its current form.
But it doesn't matter what I think -- enjoy the game as-is or don't, but try not to come off like an elitist every time you "support" the game.
It stirs up crap and gets us nowhere.