Gunvolt Strikes!

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#41
Is Inti Creates considered an indie developer? They don't currently have any representation in Smash I think so that could be a huge barrier for Gunvolt. I'm not a huge supporter of this particular character but I do like Inti Creates and I'd like to see them rise up in the industry.
 
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Altais

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#42
Two pages. I dare say, I'm surprised.

I believe Inti Creates is an Indie company, since they don't receive financial support from the bigger companies like Capcom or Square Enix. The only outside support they've gotten was through making some of their games physical.

Anyhow, some more Dragon Marked for Death Gameplay--this time with the Witch and Shinobi playable. I'm defintely looking forward to this game.

 
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Luigifan18

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#44
I think they do have an ace in the hole: Blaster Master. It's such a huge cult hit in the West back in the day to the point that Zero was made with Sunsoft's blessing partly because of that. Sure enough, it reached over 100 000 sales, as well.
Heh... I've been playing Blaster Master Zero a lot lately.
 
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#46
Two pages. I dare say, I'm surprised.

I believe Inti Creates is an Indie company, since they don't receive financial support from the bigger companies like Capcom or Square Enix. The only outside support they've gotten was through making some of their games physical.

Anyhow, some more Dragon Marked for Death Gameplay--this time with the Witch and Shinobi playable. I'm defintely looking forward to this game.

Well darn, Dragon: Marked For Death is getting average reviews so far. Is Inti really at their best when they handle other people's properties?
 

Altais

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#47
Hmm, I can't say I'm surprised. Usually, I can tell whether or not I'll like a game just by watching the videos. I could tell right away that the combat was going to be monotonous. That said, I was hoping it would make up for that with puzzle-solving. But from what I've heard, most of the stages lack imaginative design. Which, again, doesn't surprise me. Since the stages are designed to accommodate the abilities of four characters whom have completely different abilities, naturally there are limits as to what they can build.

If I were Inti Creates, I would have given each character their own separate story arc--that way, each would have their own unique stage in which their abilities would shine. I would limit the multiplayer to competitive gameplay modes--such as "whom can destroy the most enemies?" or "how long can all four of you last whilst pitted against this army?"

Overall, the game just had a lot of untapped potential--bottom line. Originally, I planned to get the physical copy, but I might just get the Witch/Shinobi version and be done with it.
 

Altais

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#50
Admittedly, I've become more open to the idea of Jason being in Smash. Since he does have seniority over Gunvolt, I could see Jason beating him to the punch. I really like the new mechanics introduced in Blaster Master Zero 2. From the trailer alone, I can already see how Jason would work. I think I'll write a moveset for this character, once I've played the sequel.

 
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Altais

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#51
Just finished Blaster Master Zero 2, and it was absolutely amazing. Definitely a huge improvement over the original. I'd say it rivals the Gunvolt games. Definitely writing a moveset for Jason; already got a playstyle figured out.

Also, I just began Dragon Marked for Death and am enjoying it so far. Decided to play as Shinobi first. If you know how to use Copen from Gunvolt 2, then Shinobi should be a no-brainer. I dare say, the game is gorgeous. Mine only major qualm so far is that since the stages and enemies were designed to accomodate the abilities of all four characters, they weren't as imaginative as they could have been. Nevertheless, the bosses are quite challenging; almost died on the first one.
 

Dannio

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#52
I would like to support Gunvolt. I've played the demo for the first game and he looks really cool.
 

Altais

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#53
As of now, the Shinobi and Witch are mine favourite characters to use in Dragon Marked for Death. The only thing keeping this game from getting a higher rating, in mine opinion, is the poor single player. The game was practically designed for co-op play. No matter which character you use, you'll have a very hard time on your own.

For single player, there should have been an input command where you could call upon another character and have them use their Dragon ability (example: the Witch having the Warrior use his force field, or having the Empress use her dragon fire).
 

NintenZ

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#56
Hey everyone, Ninty here, some of you may know me from Twitter but I just wanted to say a few things regarding Gunvolt.

Just gonna say I think Gunvolt is slept on, despite the short time he's been around his series has become a full franchise with multiple installments and even an OVA, as well as multiple crossover appearances that he appears in. He's also extremely unique and his passive ability would make him very interesting.

With most of the other major indies being relegated to smaller roles (Even though I don't think Spirits disconfirm), I could very well see him being chosen as the indie rep, as he would represent the indie scene in Japan.

The ones I currently see are him, Shantae, or Quote, between the three it's a hard call, but let's see who makes it!
 

Rie Sonomura

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#57
Gunvolt is my indie pipe dream. I see Shantae or the Knight from Hollow Knight as more likely but Gunvolt getting in would be a dream come true

Even if he doesn’t make it as playable though, I’ll accept a Mii Costume of him bundled with Beyond the Blue and/or Eternal Blue as BGM, since the Sans Costume proved you don’t need a stage to have new music
 

12cheeper

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#58
Gamespot included Gunvolt among their list of best 3DS games. Dare say, I wasn't expecting that.

Gamespot.com | The 27 Best Nintendo 3DS Games
Strange that they'd put Azure striker gunvolt there yet neither shovel knight nor Shantae and the pirates curse are there as far as indies go,which as far as I'm aware are generally seen as better games by most.
 
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Altais

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#59
As usual, I'm surprised anyone replied.

Anyhow, Shovel Knight being an AT and Sans being a Mii Fighter at least shows that Indie characters are not off the radar. Now that we know there will be more DLC fighters beyond the first wave, assuming Nintendo won't pick the characters, the only way I really see Gunvolt making it in Smash is if Sakurai takes a personal interest in him. That said, I have mine fingers crossed.

I'm really looking forward to Luminous Avenger iX, which is releasing this September. Lots of people hate Copen, but I've thoroughly enjoyed his secretive, lone wolf attitude. Though, for the sake of keeping things fresh, I do agree he should undergo some character development. Although, I don't want him to go the hero path like Gunvolt did. I'd rather have him as an anti-hero or a vigilante. I'd say he has just as much moveset potential as Gunvolt. Ergo, both of them in Smash would be a bonus for me.

This song is absolutely epic:

 
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NintenZ

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#60
As usual, I'm surprised anyone replied.

Anyhow, Shovel Knight being an AT and Sans being a Mii Fighter at least shows that Indie characters are not off the radar. Now that we know there will be more DLC fighters beyond the first wave, assuming Nintendo won't pick the characters, the only way I really see Gunvolt making it in Smash is if Sakurai takes a personal interest in him. That said, I have mine fingers crossed.

I'm really looking forward to Luminous Avenger iX, which is releasing this September. Lots of people hate Copen, but I've thoroughly enjoyed his secretive, lone wolf attitude. Though, for the sake of keeping things fresh, I do agree he should undergo some character development. Although, I don't want him to go the hero path like Gunvolt did. I'd rather have him as an anti-hero or a vigilante. I'd say he has just as much moveset potential as Gunvolt. Ergo, both of them in Smash would be a bonus for me.

This song is absolutely epic:

Copen would make an excellent Echo Fighter of Gunvolt imo, change up some of the animations and possible change up his speed and I'd say he'd work out great!
 
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