Sosuke
Smash Obsessed
- Joined
- Aug 3, 2007
- Messages
- 25,073
- Switch FC
- 8132-9932-4710
(It's with items, so its not really important)
(I get very specific with these sorta things)
(I'll feel really dumb if this is known.... >_>)
So the other day my friend comes over and we play Brawl for the first time in a while. Normal stuff, normal stuff, then we get bored. We both go random with smashballs on. So he gets ROB and I get ICs. The level goes to Jungle Japes. and we start playing. A little while into the match he gets the smashball. I'm standing under the platform in the middle of the level, near the right edge. Hes above and to the left of me (over the platform). He activates the final smash, I avoid him by running around the level and stuff. He hits me ONCE. With one little stun of ROB's final smash about half way through the total time of his final smash. I manage to avoid the rest of the hits by grabbing onto the ledge, dropping, and grabbing on again over and over again. When I get back up to the platform, after his final smash is over, I notice something:
Everytime I did things that cased "effects" such as dashing midair jump, and attacks, the animations lasted for like 5 times the amount they usually last. As in, When I dashed, the "smoke" from the dash started lifting so slowly off the ground, that by the time it disappeared, I could run across the level and back. The CLOSEST thing I can think that comes close to this is when you gt that one "Timer" item and everything slows down. But I assure you that item wasn't on and that I could move at full speed.
Now only animations that don't really do anything were effected when I was messing around with it. As in, dashing, second jump, the sparkle thing thats on IC's hands just as blizzard starts, and little glitter things that fly our of the IC's hammers during their Side-B, and smoke from smashes (ESPECIALLY DSMASH).
Now other animations like the actual blizzard attack, weren't effected. They Ice blocks that IC's shoot came out at normal speed, and traveled at normal speed. Belay (I think thats how its spelled) was normal too. Everything went at normal speeds except the "unimportant animations".
Repeated Dsmashes were RIDICULOUS. It was like IC's Melee wavedashing smoke X 3.
The bad news: No vids. =(
The idiot grabed onto the ledge on his last stock while leaving the controller unattended to help me find a camera. Well needless to say he fell off and got swept away in the water. The match lasted 4:03, so no replay.
I can answer all questions about other specific things if I remember. >_>
I just really want to know what happened as it was a very WTF moment.
(I get very specific with these sorta things)
(I'll feel really dumb if this is known.... >_>)
So the other day my friend comes over and we play Brawl for the first time in a while. Normal stuff, normal stuff, then we get bored. We both go random with smashballs on. So he gets ROB and I get ICs. The level goes to Jungle Japes. and we start playing. A little while into the match he gets the smashball. I'm standing under the platform in the middle of the level, near the right edge. Hes above and to the left of me (over the platform). He activates the final smash, I avoid him by running around the level and stuff. He hits me ONCE. With one little stun of ROB's final smash about half way through the total time of his final smash. I manage to avoid the rest of the hits by grabbing onto the ledge, dropping, and grabbing on again over and over again. When I get back up to the platform, after his final smash is over, I notice something:
Everytime I did things that cased "effects" such as dashing midair jump, and attacks, the animations lasted for like 5 times the amount they usually last. As in, When I dashed, the "smoke" from the dash started lifting so slowly off the ground, that by the time it disappeared, I could run across the level and back. The CLOSEST thing I can think that comes close to this is when you gt that one "Timer" item and everything slows down. But I assure you that item wasn't on and that I could move at full speed.
Now only animations that don't really do anything were effected when I was messing around with it. As in, dashing, second jump, the sparkle thing thats on IC's hands just as blizzard starts, and little glitter things that fly our of the IC's hammers during their Side-B, and smoke from smashes (ESPECIALLY DSMASH).
Now other animations like the actual blizzard attack, weren't effected. They Ice blocks that IC's shoot came out at normal speed, and traveled at normal speed. Belay (I think thats how its spelled) was normal too. Everything went at normal speeds except the "unimportant animations".
Repeated Dsmashes were RIDICULOUS. It was like IC's Melee wavedashing smoke X 3.
The bad news: No vids. =(
The idiot grabed onto the ledge on his last stock while leaving the controller unattended to help me find a camera. Well needless to say he fell off and got swept away in the water. The match lasted 4:03, so no replay.
I can answer all questions about other specific things if I remember. >_>
I just really want to know what happened as it was a very WTF moment.