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It's also worth noting tons of characters did well. Not each one did well specifically for Ultimate-related stuff. Bayonetta doing well just... means she did well. Maybe the reason they did little with her is Sega said no. Remember when Shadow as an obvious echo? Exactly. We lack details. It's not necessarily on Nintendo or Sakurai here.
Oh, and to point out; the other stages weren't ports. They were made from scratch(that's our official statement). For... some reason. Though honestly, I could see that being an actual lie to justify the few new Ultimate stages. Due to a tiny amount of development time. It's a better excuse to give for why not everything was done in time than simply the fact that development time was fairly small overall.
Something also to note; they began the character options in 2015. It was ended early 2016, and the entire base roster was figured out from the start, and specified "Nobody was added or removed from the roster."(Brawl is similar, except they couldn't complete all the characters on time, whereas Ultimate all the base newcomers were there as intended. Keep in mind I do not believe Plant was base, either, though what that also means is that if Plant was always DLC, then it wouldn't have come out in base anyway but pushed to the first DLC and released then and there. We would've gotten at best maybe Homerun Contest, the only thing that would've made sense as base to begin with among the various updates. And that's even assuming they had it in their plans to return as base, which may not have been the case.
To clarify a bit, July 2017 is the time Nintendo said "DLC is going to happen". That means it's easy to start getting characters for a Pass or deciding on any DLC ideas. Plant would be the first DLC to begin with, so likely was decided upon then and there. In addition, the reason the Guidance thing doesn't actually prove anything is that the chance they kept rehiring the actors over and over to do extra voicework, instead of doing it all in one big go. Since DLC stuff is already part of it, that means that the Guidances would've been happening around July 2017 or after it. Now that they know more characters are coming, they can actually feasibly create a proper set. Some weren't even redone, so it's not like it was that long of a session either. All the more reason to get it done and over with. Being it includes DLC characters too as is(I don't mean Plant, just the generic one), it means those specific recordings were after Nintendo said "DLC characters are coming". This is the reason it doesn't actually point towards anything for Plant. It's because Plant's Guidance was being done around the same time or later than when DLC was officially declared. It mostly strengths it being intended only as DLC, but we can't say when the Guidances started work, just a very small timeframe. They would've started in July 2017(possibly a bit before Nintendo announced DLC to Sakurai) at the earliest, and ended in October 2018 at the latest. There's no other possible timeframe to make any real sense. When you think about how much the game was rushed, they really wouldn't have the budget or time to "constantly bring back voice actors over and over" either. Getting it all done within about a week or month makes sense. As much as they can get each voice artist, really.
Oh, and to point out; the other stages weren't ports. They were made from scratch(that's our official statement). For... some reason. Though honestly, I could see that being an actual lie to justify the few new Ultimate stages. Due to a tiny amount of development time. It's a better excuse to give for why not everything was done in time than simply the fact that development time was fairly small overall.
Something also to note; they began the character options in 2015. It was ended early 2016, and the entire base roster was figured out from the start, and specified "Nobody was added or removed from the roster."(Brawl is similar, except they couldn't complete all the characters on time, whereas Ultimate all the base newcomers were there as intended. Keep in mind I do not believe Plant was base, either, though what that also means is that if Plant was always DLC, then it wouldn't have come out in base anyway but pushed to the first DLC and released then and there. We would've gotten at best maybe Homerun Contest, the only thing that would've made sense as base to begin with among the various updates. And that's even assuming they had it in their plans to return as base, which may not have been the case.
To clarify a bit, July 2017 is the time Nintendo said "DLC is going to happen". That means it's easy to start getting characters for a Pass or deciding on any DLC ideas. Plant would be the first DLC to begin with, so likely was decided upon then and there. In addition, the reason the Guidance thing doesn't actually prove anything is that the chance they kept rehiring the actors over and over to do extra voicework, instead of doing it all in one big go. Since DLC stuff is already part of it, that means that the Guidances would've been happening around July 2017 or after it. Now that they know more characters are coming, they can actually feasibly create a proper set. Some weren't even redone, so it's not like it was that long of a session either. All the more reason to get it done and over with. Being it includes DLC characters too as is(I don't mean Plant, just the generic one), it means those specific recordings were after Nintendo said "DLC characters are coming". This is the reason it doesn't actually point towards anything for Plant. It's because Plant's Guidance was being done around the same time or later than when DLC was officially declared. It mostly strengths it being intended only as DLC, but we can't say when the Guidances started work, just a very small timeframe. They would've started in July 2017(possibly a bit before Nintendo announced DLC to Sakurai) at the earliest, and ended in October 2018 at the latest. There's no other possible timeframe to make any real sense. When you think about how much the game was rushed, they really wouldn't have the budget or time to "constantly bring back voice actors over and over" either. Getting it all done within about a week or month makes sense. As much as they can get each voice artist, really.
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