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Geno (♥♪!?): Return of the Starsend Savior

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I don't know if this has been asked before, but what entrance do you think Geno would have if he is in Smash (the battle entrance, like how Mario enters battle through the green pipe)?
 
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I don't know if this has been asked before, but what entrance do you think Geno would have if he is in Smash (the battle entrance, like how Mario enters battle through the green pipe)?
I think it would be the doll laying down on the Stage and Geno entering it making it come to life.
 

alemerltoucanet

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I don't know if this has been asked before, but what entrance do you think Geno would have if he is in Smash (the battle entrance, like how Mario enters battle through the green pipe)?
I think it'd be him in his normal form (as a star) coming down and going into the Geno doll.
 

SSGuy

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I was thinking about this too. Not exactly sure when it was said about fan favorites. I only know of the allegedly there were water cooler talks about Geno in early November but that hasn't really showed up since then.

The two fan favorites thing is new to me.
Is this topic taboo or something? Between three users asking, this has went ignored.
 

Lime3037

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Man, you guys and your crazy Geno dreams. I usually have dreams about a dark void (ie, nothing) or going to work.

Except that one time I dreamed about a mysterious Nintendo reveal. It was dark and creepy, with Inception-esque horns blaring every couple of seconds. The shadows were lifted to reveal a crown with blonde hair and horns. Yup, I dreamed Nintendo was hinting at making Bowsette a real thing.

I woke up with my heart pounding, for some reason.
 
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I actually just found this survey over in the Isaac thread: https://www.reddit.com/r/nintendo/comments/asa97e/just_launched_the_second_state_of_switch_survey/

There are some questions that ask what series/game you would like to see on the Switch, and one question that just asks if you have anything more you want to say,

I made it very clear that a remake of the Mother series trilogy, a remake of SMRPG, and a remake of the Golden Sun trilogy would be greatly appreciated by many, myself included.

If you want to fill out the survey, be sure to remember to say you want an SMRPG remake (and a remake of the Mother and Golden Sun trilogies of you like)!
 
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Datboigeno

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Least fun characters to play against (updated):
1) Diddy Kong
2) Diddy Kong
3) Diddy Kong
4) Diddy Kong
5) Diddy Kong

I just lost 700,000 GSP to a Diddy Kong over the course of several matches. He vastly outclassed me, and he's probably the worst matchup against Roy. You can't combo because he's too short so my sword misses every time, he has combos you literally can't escape from, and he always keeps you in the air so he can just punish everything you do with bananas or grabs or whatever.
****ing yikes, man. That’s brutal. That’s why I rarely play someone more than once when gsp is on the line. Hope you’re able to make it back quickly.
 
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TheBeastHimself

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What worries me about DLC for Ultimate is that Sakurai said it typically takes a year to create a fully fleshed-out character. The DLC characters were finalized in November, and the latest direct implies that they don't even have enough done with Joker to provide us with a trailer, and he's getting released in two months. I don't want the DLC characters to be rushed. I'm calling it right now, one of them is going to be **** on for being unbalanced and unfair like a previous DLC character... :ultbayonetta:
 
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What worries me about DLC for Ultimate is that Sakurai said it typically takes a year to create a fully fleshed-out character. The DLC characters were finalized in November, and the latest direct implies that they don't even have enough done with Joker to provide us with a trailer, and he's getting released in two months. I don't want the DLC characters to be rushed. I'm calling it right now, one of them is going to be **** on for being unbalanced and unfair like a previous DLC character... :ultbayonetta:
Geno. Geno will be broken and will never be nerfed.
 
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KirbyWorshipper2465

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What worries me about DLC for Ultimate is that Sakurai said it typically takes a year to create a fully fleshed-out character. The DLC characters were finalized in November, and the latest direct implies that they don't even have enough done with Joker to provide us with a trailer, and he's getting released in two months. I don't want the DLC characters to be rushed. I'm calling it right now, one of them is going to be **** on for being unbalanced and unfair like a previous DLC character... :ultbayonetta:
Furthermore, Sakurai said they'd be all out by February 2020. Also, wasn't it 5 months?

And if what PolarPanda PolarPanda 's source had said a while ago about one of the conditions for a second wave was true, it's that they would need to avoid any :ultbayonetta:-like balancing situations.

The only way I can see this work is if at least a few of the pass characters are semi-Echoes like :ultisabelle:.
 
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What worries me about DLC for Ultimate is that Sakurai said it typically takes a year to create a fully fleshed-out character. The DLC characters were finalized in November, and the latest direct implies that they don't even have enough done with Joker to provide us with a trailer, and he's getting released in two months. I don't want the DLC characters to be rushed. I'm calling it right now, one of them is going to be **** on for being unbalanced and unfair like a previous DLC character... :ultbayonetta:
Does character creation include conceptualization, multi-tasking other characters, and planning? After all, Joker and the supposed SE rep were supposedly something planned for a while. I doubt all of the DLC were arbitrarily chosen when they were finalized. I'm under the assumption that less time focused on the general game can now be centered on just the DLC characters, too.

E: Better yet, I should be asking for when he said that for context. Source?
 
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The Anigriffin

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KirbyWorship[SPOILER="Completely Real Leaked DLC Pass Character said:
[/SPOILER]per2465, post: 23044297, member: 78037"]Furthermore, Sakurai said they'd be all out by February 2020.

And if what PolarPanda PolarPanda 's source had said a while ago about one of the conditions for a second wave was true, it's that they would need to avoid any :ultbayonetta:-like balancing situations.

The only way I can see this work is if at least a few of the pass characters are semi-Echoes like :ultisabelle:.
Semi echos eh?

1550616542167.png
 

TheBeastHimself

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Does character creation include conceptualization, multi-tasking other characters, and planning? After all, Joker and the supposed SE rep were supposedly something planned for a while. I doubt all of the DLC were arbitrarily chosen when they were finalized. I'm under the assumption that less time focused on the general game can now be centered on just the DLC characters, too.

E: Better yet, I should be asking for when he said that for context. Source?
https://twitter.com/sora_sakurai/status/1059958604818657282?lang=en

"SSBU's DLC line-up is now complete." - Sakurai, November 6th. Maybe I'm reading it the wrong way but he flat out said that all the characters on the fighter pass were chosen and finalized on or by November 6th. I don't know when they would of had time to figure out all the stuff you mentioned. None of it makes any sense to me.
 

Ovaltine

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What worries me about DLC for Ultimate is that Sakurai said it typically takes a year to create a fully fleshed-out character. The DLC characters were finalized in November, and the latest direct implies that they don't even have enough done with Joker to provide us with a trailer, and he's getting released in two months. I don't want the DLC characters to be rushed. I'm calling it right now, one of them is going to be **** on for being unbalanced and unfair like a previous DLC character... :ultbayonetta:
More than likely, they're working on multiple at the same time, which is evident by the presence of 'brave' in 1.2.1. That means that they, of course, are starting out rather slow, but by the time Joker is ready, they'll have way less work to do on 'brave' and whoever else they decide to make a head start on. It's a slow start, fast finish type of ordeal, and I can see how they'd make that work.

Also, in terms of taking a year, that applied for the Wii U version, which of course came with the 3DS version. With those caveats removed in Ultimate, the characters shouldn't take quite as long, not to mention that year probably included legal negotiations and such. It's probably not as worrying as you might think, especially since the team is very focused on balancing this time.
 

TheBeastHimself

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More than likely, they're working on multiple at the same time, which is evident by the presence of 'brave' in 1.2.1. That means that they, of course, are starting out rather slow, but by the time Joker is ready, they'll have way less work to do on 'brave' and whoever else they decide to make a head start on. It's a slow start, fast finish type of ordeal, and I can see how they'd make that work.

Also, in terms of taking a year, that applied for the Wii U version, which of course came with the 3DS version. With those caveats removed in Ultimate, the characters shouldn't take quite as long, not to mention that year probably included legal negotiations and such. It's probably not as worrying as you might think, especially since the team is very focused on balancing this time.
Thanks for clearing that up for me, that makes a lot of sense now.
 
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https://twitter.com/sora_sakurai/status/1059958604818657282?lang=en

"SSBU's DLC line-up is now complete." - Sakurai, November 6th. Maybe I'm reading it the wrong way but he flat out said that all the characters on the fighter pass were chosen and finalized on or by November 6th. I don't know when they would of had time to figure out all the stuff you mentioned. None of it makes any sense to me.
Hmm... I was asking more for an article of when Sakurai said a character takes up a year. I found it here if anybody's interested.

This was published when Smash 4 was just released. When it came to DLC, though, Cloud was released on December 2015. Corrin and Bayonetta were released in February 2016. Ryu, Lucas, and Roy were made available all on the same day in June 2015. So it took roughly six months for three brand new newcomers to be announced. I think it's safe to say the development will go smoothly now that base game is done. Ovaltine Ovaltine also brings up a good point. Smash 4 DLC also had to contend with two different systems at once.
 
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Sovereign Trinity

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My icon is changed. Full res here.

Geno loves ducks.
What a unique way to keep your profile picture. You wanted to keep your banana duck, so you made Geno hold a duck.

Lovely drawing and happy birthday. :)
That reminds me...

I really miss the voice acting for Fox, Sonic, and Wolf for Brawl and Ike's for Brawl and Smash 4 lol
Yeah Sonic's voice in Brawl was the best one yet, they really shouldn't have changed it. Same with Wolf but Ultimate's Wolf isn't bad either.
Sakurai couldn't help it because Jason Griffith stopped voicing Sonic in 2010. Yeah, I'm not a big fan of Sonic's current voice actor either. Ryan Drummond and Jason Griffith were my favorite Sonic voice actors, and if we were to bring one back, I say Jason Griffith because he really captured Sonic's voice the most and also did great with voicing Shadow as well.

I actually like Wolf's new voice actor more, but the only thing I'd change with Wolf is his down taunt roar because it doesn't sound menacing like his old one from Brawl; it's the one where he goes down, puts his hand on the floor and roars, and the one in Ultimate sounds ridiculous.
 

The Anigriffin

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Hmm... I was asking more for an article of when Sakurai said a character takes up a year. I found it here if anybody's interested.

This was published when Smash 4 was just released. When it came to DLC, though, Cloud was released on December 2015. Corrin and Bayonetta were released in February 2016. Ryu, Lucas, and Roy were made available all on the same day in June 2015. So it took roughly six months for three brand new newcomers to be announced. I think it's safe to say the development will go smoothly now that base game is done. Ovaltine Ovaltine also brings up a good point. Smash 4 DLC also had to contend with two different systems at once.
I honestly refuse to believe all five were finalized that day. Willing to bet there were a few chosen relatively early.
 
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I honestly refuse to believe all five were finalized that day. Willing to bet there were a few chosen relatively early.
I don't doubt it, per se.

In the article I found, it is said that Sakurai has no problem with coming up with the framework for a fighter in an evening. Issue is more DLC started being worked on after the game released. Even if all of the characters were chosen on the spot, Ovaltine and I clarified why that wont be an issue.
 
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Sovereign Trinity

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Does anyone have the post where Polar said her source mentioned two fan favorites?

I just want to know if this is legit or not.
I think it happened sometime after December 7, so I'd probably look through Polar's activity if you could; I'll even look for you, and I remember her even mentioning it.
Wait, it was my birthday today and I never realized?!

... No, really, today isn't my birthday. My birthday is April 4th. Smashboards, give me the keys. You're drunk.
I believe Imgur was the one that had it. I went to your Geno/duck picture on Imgur and there was a confetti button on there and I thought it meant that it was your birthday.
 

The Anigriffin

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I don't doubt it, per se.

In the article I found, it is said that Sakurai has no problem with coming up with the framework for a fighter in an evening. Issue is more DLC started being worked on after the game released. Even if all of the characters were chosen on the spot, Ovaltine and I clarified why that wont be an issue.
Oh no I’m not saying some weren’t in fact I’d honestly bet Joker was one of them. I just have a feeling one or two might have been planned during development.
 

Ovaltine

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I think it happened sometime after December 7, so I'd probably look through Polar's activity if you could; I'll even look for you, and I remember her even mentioning it.

I believe Imgur was the one that had it. I went to your Geno/duck picture on Imgur and there was a confetti button on there and I thought it meant that it was your birthday.
Then Imgur is just the one that's drunk.

Sorry, Smashboards. You can have your keys back.

But yeah, now y'all know my birthday. I, as your Starfall overlord, demand Geno spam in my inbox when my birthday comes around. That is all, thank you. :drflip:
 

The Anigriffin

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Then Imgur is just the one that's drunk.

Sorry, Smashboards. You can have your keys back.

But yeah, now y'all know my birthday. I, as your Starfall overlord, demand Geno spam in my inbox when my birthday comes around. That is all, thank you. :drflip:
Well you oddly share your birthday with my mother so it won’t be that hard for me to remember. :ness:
 

KirbyWorshipper2465

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More than likely, they're working on multiple at the same time, which is evident by the presence of 'brave' in 1.2.1. That means that they, of course, are starting out rather slow, but by the time Joker is ready, they'll have way less work to do on 'brave' and whoever else they decide to make a head start on. It's a slow start, fast finish type of ordeal, and I can see how they'd make that work.

Also, in terms of taking a year, that applied for the Wii U version, which of course came with the 3DS version. With those caveats removed in Ultimate, the characters shouldn't take quite as long, not to mention that year probably included legal negotiations and such. It's probably not as worrying as you might think, especially since the team is very focused on balancing this time.
Oh yeah, that's right...I keep forgetting that they don't need to do two versions of the same game like for 4 anymore! That by itself already reduces heavy workload. You can see why Sak had to be convinced to do that for 4.
 
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Ovaltine

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Oh yeah, that's right...I keep forgetting that they don't need to do two versions of the same game like for 4 anymore! That by itself already reduces heavy workload. You can see why Sak had to be convinced to do that for 4.
Yeah, and honestly, he seems more enthusiastic to do a lot for Ultimate, not quite as much as he was for Smash 4's DLC cycle. I'm honestly optimistic about future DLC, whether it's more season passes (which I doubt) or misc. fighter DLC (which I have far more hope for). Sakurai seems a lot happier this way, and given the Switch has only barely started its life, I doubt we'll get another Smash any time soon. Getting another Smash game in development after the Fighter's Pass would likely mean Smash 6 being... for the Switch. It'd make little sense.

The dev teams have to do something, and Sakurai overseeing DLC means way less workload. He's been able to really enjoy himself lately, visiting friends he hasn't had the chance to and playing video games. Japanese culture often dictates heavy workload and strong ambitions, so I actually don't see Sakurai taking that much of a 'break', per se. I moreso see him enjoying his lesser workloads and relying on the rest of his company to continue DLC that he oversees. It's a very happy medium that I would see him taking instead of working on the next Smash or even taking a full leave from work for a long time.

For all we know, Nintendo could just leave it at the Fighter's Pass, but let's be real: this is Sakurai's game. If he wants to do more with it, I don't doubt Nintendo might do some bending for one of their absolute best and most historic developers. All things considered, stuff looks good for future DLC, and if balance is what the team is concerned for in terms of more fighters, I doubt that'll be an issue. Note how Sakurai went to visit Suda just shortly after he made his comments about Ultimate's balancing being so superb, specifically stated to be for 'business reasons'. It wouldn't surprise me too much if wave 2, if not other misc. DLC, is already in the works because of hammering out legalities. If such is the case and we get another SE rep in Fighter's Pass, my hopes are very high for Geno afterward, outside of the pass.

... but I'm keeping my expectations tempered, of course.
 
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The Anigriffin

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Eh, I’m still decently confident in him being in the pass. I’m honestly not sure if we’ll see any misc DLC characters since PP seems to be an overall anomaly.

Man I hate dry periods...
 

KirbyWorshipper2465

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Yeah, and honestly, he seems more enthusiastic to do a lot for Ultimate, not quite as much as he was for Smash 4's DLC cycle. I'm honestly optimistic about future DLC, whether it's more season passes (which I doubt) or misc. fighter DLC (which I have far more hope for). Sakurai seems a lot happier this way, and given the Switch has only barely started its life, I doubt we'll get another Smash any time soon. Getting another Smash game in development after the Fighter's Pass would likely mean Smash 6 being... for the Switch. It'd make little sense.

The dev teams have to do something, and Sakurai overseeing DLC means way less workload. He's been able to really enjoy himself lately, visiting friends he hasn't had the chance to and playing video games. Japanese culture often dictates heavy workload and strong ambitions, so I actually don't see Sakurai taking that much of a 'break', per se. I moreso see him enjoying his lesser workloads and relying on the rest of his company to continue DLC that he oversees. It's a very happy medium that I would see him taking instead of working on the next Smash or even taking a full leave from work for a long time.

For all we know, Nintendo could just leave it at the Fighter's Pass, but let's be real: this is Sakurai's game. If he wants to do more with it, I don't doubt Nintendo might do some bending for one of their absolute best and most historic developers. All things considered, stuff looks good for future DLC, and if balance is what the team is concerned for in terms of more fighters, I doubt that'll be an issue. Note how Sakurai went to visit Suda just shortly after he made his comments about Ultimate's balancing being so superb, specifically stated to be for 'business reasons'. It wouldn't surprise me too much if wave 2, if not other misc. DLC, is already in the works because of hammering out legalities. If such is the case and we get another SE rep in Fighter's Pass, my hopes are very high for Geno afterward, outside of the pass.

... but I'm keeping my expectations tempered, of course.
In any case it couldn't hurt to support the pass (whether the first of several or otherwise) in the meantime, depending on who's in it (even if Geno's not there, I'm about 99% sure of that).

Plus all that free time can give legroom to properly think out any future ideas.

I’m honestly not sure if we’ll see any misc DLC characters since PP seems to be an overall anomaly.

Man I hate dry periods...
Yeah, he's pretty much a tail end oddball character that nearly missed the boat.

At least there's Kirby's Extra Epic Yarn and Yoshi's Crafted World coming soon.
 
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Sovereign Trinity

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Getting another Smash game in development after the Fighter's Pass would likely mean Smash 6 being... for the Switch. It'd make little sense.

The dev teams have to do something, and Sakurai overseeing DLC means way less workload. He's been able to really enjoy himself lately, visiting friends he hasn't had the chance to and playing video games. Japanese culture often dictates heavy workload and strong ambitions, so I actually don't see Sakurai taking that much of a 'break', per se. I moreso see him enjoying his lesser workloads and relying on the rest of his company to continue DLC that he oversees. It's a very happy medium that I would see him taking instead of working on the next Smash or even taking a full leave from work for a long time.

For all we know, Nintendo could just leave it at the Fighter's Pass, but let's be real: this is Sakurai's game. If he wants to do more with it, I don't doubt Nintendo might do some bending for one of their absolute best and most historic developers. All things considered, stuff looks good for future DLC, and if balance is what the team is concerned for in terms of more fighters, I doubt that'll be an issue. Note how Sakurai went to visit Suda just shortly after he made his comments about Ultimate's balancing being so superb, specifically stated to be for 'business reasons'. It wouldn't surprise me too much if wave 2, if not other misc. DLC, is already in the works because of hammering out legalities. If such is the case and we get another SE rep in Fighter's Pass, my hopes are very high for Geno afterward, outside of the pass.

... but I'm keeping my expectations tempered, of course.
Smash 6 is Ultimate, silly. I'm glad he's working on something he likes, not what he doesn't like. When you enjoy doing something, you'll live a happier life and die with a good taste in everyone's mouth. This is why steak taste delicious, because cows live a happy life and die in peace.

I'm absolutely sure there will be more, especially after stage 108's slot, because stage 109's slot is empty and that could be used as a button to go to another page for more stages. I hope to see more stages, because we only got seven new stages and I honestly think Ridley, King K. Rool, and Incineroar should've gotten their own stages. I made this (it's not real) back in October to fool with my friend and I thought I'd share it with you guys. I don't know what stage Ridley would have, but I think there should've been a Gangplank Galleon stage and Alola Pokémon League stage. From left to right: Gangplank Galleon, Alola Pokémon League, Vista Hill, Poké Floats, and uh... we'll call that last one "space". But yeah, that's all 108 stages if the DLC were here, and there's one more slot for like another stage, button, or a second stage selection screen; this honestly just gives me the feeling that there will be more after the 5 DLC characters, whether it's Stage Builder or a second stage selection screen for more DLC content.

 

KirbyWorshipper2465

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Smash 6 is Ultimate, silly. I'm glad he's working on something he likes, not what he doesn't like. When you enjoy doing something, you'll live a happier life and die with a good taste in everyone's mouth. This is why steak taste delicious, because cows live a happy life and die in peace.

I'm absolutely sure there will be more, especially after stage 108's slot, because stage 109's slot is empty and that could be used as a button to go to another page for more stages. I hope to see more stages, because we only got seven new stages and I honestly think Ridley, King K. Rool, and Incineroar should've gotten their own stages. I made this (it's not real) back in October to fool with my friend and I thought I'd share it with you guys. I don't know what stage Ridley would have, but I think there should've been a Gangplank Galleon stage and Alola Pokémon League stage. From left to right: Gangplank Galleon, Alola Pokémon League, Vista Hill, Poké Floats, and uh... we'll call that last one "space". But yeah, that's all 108 stages if the DLC were here, and there's one more slot for like another stage, button, or a second stage selection screen; this honestly just gives me the feeling that there will be more after the 5 DLC characters, whether it's Stage Builder or a second stage selection screen for more DLC content.

Even if there's no character to come with it, I could see a Crafted World-themed stage coming later down the line as DLC.
 

GillyGrime

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The thing with Smash, is that the biggest appeal is the concept of all these cool unique gaming franchises and characters coming together in one epic crossover. And so for as long as there are cool game franchises or cool game characters, there will always be room for more haha.

That's not to say I'll never be satisfied (although I won't till Dixie, Geno and Banjo are in of course :4diddy:)
 

DuckMeat

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Smash 6 is Ultimate, silly. I'm glad he's working on something he likes, not what he doesn't like. When you enjoy doing something, you'll live a happier life and die with a good taste in everyone's mouth. This is why steak taste delicious, because cows live a happy life and die in peace.

I'm absolutely sure there will be more, especially after stage 108's slot, because stage 109's slot is empty and that could be used as a button to go to another page for more stages. I hope to see more stages, because we only got seven new stages and I honestly think Ridley, King K. Rool, and Incineroar should've gotten their own stages. I made this (it's not real) back in October to fool with my friend and I thought I'd share it with you guys. I don't know what stage Ridley would have, but I think there should've been a Gangplank Galleon stage and Alola Pokémon League stage. From left to right: Gangplank Galleon, Alola Pokémon League, Vista Hill, Poké Floats, and uh... we'll call that last one "space". But yeah, that's all 108 stages if the DLC were here, and there's one more slot for like another stage, button, or a second stage selection screen; this honestly just gives me the feeling that there will be more after the 5 DLC characters, whether it's Stage Builder or a second stage selection screen for more DLC content.

I can totally see Ultimate getting more DLC than what is already confirmed in development. Given how well the Switch has been performing - getting arguably more 3rd party support than any prior Nintendo console, receiving continuous stream of worthwhile games, and looking to be more successful and longer living than the Wii U by a long shot - a 2nd Fighter Pass is easily in the realm of possibility imo. Who knows - we may even get our first assist promotion? Only time will tell.
 

Ovaltine

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I can totally see Ultimate getting more DLC than what is already confirmed in development. Given how well the Switch has been performing - getting arguably more 3rd party support than any prior Nintendo console, receiving continuous stream of worthwhile games, and looking to be more successful and longer living than the Wii U by a long shot - a 2nd Fighter Pass is easily in the realm of possibility imo. Who knows - we may even get our first assist promotion? Only time will tell.
If we get an AT promotion, as much as I'd love Shadow, I'd more selflessly want Isaac to get promoted. His fans have waited long enough and are absolute sweethearts.

(Also, very good username you've got there. ;) )
 
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TheBeastHimself

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Quoting Ovaltine Ovaltine 's post from the SE thread here.

What's interesting is that Sony will not be at E3 this year, and I feel like the majority of the SE games have to do with Sony, so it'll be interesting to see how this plays out
Forgot about that! If Sony is out of the E3 picture, that makes it more likely for a lot of new Nintendo SE announcements! :) Unless does Square have a notable relationship with Microsoft?
 
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Forgot about that! If Sony is out of the E3 picture, that makes it more likely for a lot of new Nintendo SE announcements! :) Unless does Square have a notable relationship with Microsoft?
Unless Square is working on a remake of Banjo-Kazooie and Conker games, Idk :4pacman:

It does increase the chances of an SMRPG remake announcement there though
 
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