UberMario
Smash Master
- Joined
- Jun 17, 2009
- Messages
- 3,312
Yes, like I said before I've lost ground on straightaways to Daisy's using the same vehicle as my Mario was driving.It's a pretty noticeable difference.
Funky Kong + Flame Runner is easily the best, the only thing about that is bad is it's acceleration (which is the worst in the game), but the stand still mini-turbo takes care of that.I mean...I use Daisy + Mach Bike and it's pretty fast....I'm a bit rusty to MKW and forgive me if I missed this in previous posts, but isn't Funky Kong + Flame Runner like...the fastest combination in MKW?
Ditto, it usually only takes one race before I'm done.I myself only can handle MKW for little doses of time.
So true, although the only games so far in the series that have had invincibility are MKDD and MKDS.The fact you have no invincibility after you get hit by an item is annoying enough, but items themselves in that game are too broken. Anybody can win at MKW, especially on a stage like Luigi's Raceway.
Sure is great how most people want to spam Luigi's Circuit.I almost feel like this game also doesn't have enough courses.
But seriously, they made the tracks too overly simplisitic, Special Cup is on par with most of the series' Flower Cups, and they pretty much chose some of the worst stages in Mario Kart to bring back. (Peach Beach, Shy Guy Beach, and Yoshi Falls)
Also, here's an interesting fact: A full race at Mario Kart Wii's Rainbow Road takes LESS turns to navigate than a full race in Super Mario Kart's Mario Circuit 1.