LivewiresXe
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Yeah. Poor guy's voice never cracked.
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Yup. Especially considering that you're REQUIRED to use the Mako for many parts of the game.So all of the great character comtomization, story, missions and combat are automatically **** because the Mako sucked (which I do agree with)?
Oh, you mean like this?Although that picture would be more accurate if for WRPGs you had a generic looking Knight guy while for JRPGs you had some feminine man claiming that he he's in his early twenties despite not looking/acting anywhere past the age of 14.
1. TidusOr in Titus' case, 12.
Well, not quite what I meant. Level 5 hasn't ever wowed me, and I gave Dark Cloud a good shot back in the day, and play some White Knight. Namco can be okay, and Sega is good I'll give you thatRemember everyone, Square Enix makes every JRPG ever. Atlus? Nippon Ichi? Mistwalker? Lavel 5? Namco Bandai? Sega? These companies do not exist. They are merely holding companies for the giant that is Square Enix.
You're right, I kinda came off wrong. More or less I just named them because they tend to have high expectations. If a Tales game flops, eh,, but if a FF flops, it's bigger...at least I think? So I named them off, not the others. Sorry If I'm coming off confusing, running off low hours of sleep :x.Seriously, this kind of thinking is incredibly ignorant. Just because Square made a bad game doesn't mean that all JRPGs of that generation are terrible. That's like saying "Well, Activision really ****ed up Call of Duty 9000, I guess EVERY FPS THIS GENERATION IS ABSOLUTE CRAP, TIME TO PLAY 6 MORE YEARS OF COUNTERSTRIKE" and ignoring great FPS games like Team Fortress 2, Bioshock, Killzone 2 and 3, and Halo 3 and Reach. It's extremely narrow minded and just downright ignorant.
Monster Hunter Tri is NOT a jrpg. I consider jrpgs where you level up, have a cliche(I like cliche :D story), get armor/party members, etc. ToS, FFVII, FFXII, TWEWY(I forgot, sorry)* http://tvtropes.org/pmwiki/pmwiki.php/Main/RPGElements
Hold on, let me check Metacritic.
List of JRPGs released since 1/1/2007 by Metascore (not including remakes, Nintendo published games, and portable games with Metascore < 85)
(Non-Square in italics.)
Persona 4 - 90
Demon's Souls - 89
Persona 3: FES - 89
The World Ends With You - 88
Dragon Quest IX - 87
Valkyria Chronicles - 86
Persona 3 - 86
Monster Hunter Tri - 84
Final Fantasy XIII - 83/82 (different scores for each console, wtf)
Eternal Sonata - 80/79 (again, different scores for each console)
Tales of Vesperia - 79
Blue Dragon - 79
Lost Odyssey - 78
Resonance of Fate - 74/72 (seriously, can we get some consistency up in this *****)
Star Ocean: The Last Hope (Star Ocean 4) - 74/72
THE ONLY GOOD JRPG THIS GENERATION INDEED.
Maybe before you make statements like that you should actually find out if it is good.
But seriously, there are good JRPGs this generation, it just happens that those are either niche (read: anime otaku) or marketed poorly (read: nobody buys them outside of Japan so the publishers don't work as hard on the next in the series and the quality keeps going down and down or the series goes to PSP), and the ones with good marketing (read: brand recognition) and marketed well (read: made by Square) have a ton of other faults. Dragon Age Origins, Mass Effect 2, Oblivion, Borderlands, and Fallout 3 (but not New Vegas because that's a glitchy mess) are all great games this generation and I love them. But it irritates me a lot when people say things like "JRPGs are dead". They're not dead, you're just not willing to try things other than Final Fantasy.
So I'd like to end my argument with this image, which sums up what I think of JRPGs and WRPGs.
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They're both awesome.
This automatically disqualifies about 98% of the games I once thought were JRPGs from being JRPGs.have a good story
Whoa whoa whoa, let's not be hasty now. They made a good RPG with Valkyria Chronicles, but then they ruined it afterwards by releasing the sequels on a system that not only has one of the highest piracy rates but is also owned by like 5 people outside of Japan, the PSP.Sega is good I'll give you that![]()
Monster Hunter is all about getting new armor and you can join up with other people to form a party.Monster Hunter Tri is NOT a jrpg. I consider jrpgs where you level up, have a good story, get armor/party members, etc.
If it's made by Japanese developers, it can be considered a Japanese game. It's really not that complicated. I mean, if you're going to separate action RPGs then you might as well not consider Kingdom Hearts a JRPG.I'm also very narrowminded on what is considered a jrpg. I consider MHTri an action/rpg, and the same goes for Demon;s souls really.
Yeah, I'll agree with you there. PS2/Gamecube/Dreamcast had some great JRPGs.Anyways my apologies for how I came off(and if this made nosense), but I just feel the ps2 era had better jrpgs.
SOMETIMES they're way off. USUALLY they're accurate, at least in getting a ballpark estimate.Also, don't base how games are off scores. That's terrible, because sometimes they are so far off from the truth.
Oh **** you.This automatically disqualifies about 98% of the games I once thought were JRPGs from being JRPGs.
inb4 Queen's Blade.I find the cliche storylines entertaining though XD and the bad VAs
I agree, well, usually. Most of the time JRPG stories are so ridiculously bad that they're pretty funny in a "so-bad-it's-good" sort of way.Well that was a contradiction/typo/whatever on my part. I meant cliche, not good. I'm multitasking, ;(
I find the cliche storylines entertaining though XD and the bad VAs
You know, it's not like JRPGs are selling better on handhelds then they are on consoles.Whoa whoa whoa, let's not be hasty now. They made a good RPG with Valkyria Chronicles, but then they ruined it afterwards by releasing the sequels on a system that not only has one of the highest piracy rates but is also owned by like 5 people outside of Japan, the PSP.
PS2 had some great stuff on it, have yet to play a single good Gamecube JRPG and Dreamcast only had two from what I know. Once of which being only slightly above average (Grandia II) and the other is one of my favorite games of all time (Skies of Arcadia).Yeah, I'll agree with you there. PS2/Gamecube/Dreamcast had some great JRPGs.
Are they? I seriously don't know.You know, it's not like JRPGs are selling better on handhelds then they are on consoles.
For some reason I thought Tales of Symphonia was Gamecube-only. Silly me.PS2 had some great stuff on it, have yet to play a single good Gamecube JRPG and Dreamcast only had two from what I know. Once of which being only slightly above average (Grandia II) and the other is one of my favorite games of all time (Skies of Arcadia).
Xbox had the KOTOR series. That's about all I can think of.Original Xbox had some good WRPGs on it if my memory serves.
I'm not sure on CT's story, it's been years since I played it so I really don't remember it all that well.@Final Ark
Man dude, not all the stories are not -that- bad. Really, CT is amazing. It's...godly.
Just look at the scores and sales for handheld JRPGs compared to their console counterparts. Clear as day.Are they? I seriously don't know.
Am I the only one who thought that ToS was an overwhelmingly generic JRPG? And I can't believe I forgot about TYD.For some reason I thought Tales of Symphonia was Gamecube-only. Silly me.
Hey wait, it is Gamecube only outside of Japan.
And there's also the second Paper Mario game if you want to talk about general RPGs.
Like I said, original Xbox had some good western RPGs.Xbox had the KOTOR series. That's about all I can think of.
EDIT: Oh wait, it also had Morrowind didn't it?
EDIT2: And Fable, how did I forget that?
You more or less summed up my opinion on the game. I thought wasn't terrible, just incredibly average. Honestly, I thought the battle system was kind of interesting but felt really shallow, plus the complete lack of character customization made the game kind of boring for me.ToS is generic as hell and I didn't particularly like it. The whole pilgrimage thing basically felt to me like a FFX ripoff (I even hummed the Hymn of the Fayth whenever I got to the end of a temple). It's not a terrible game though and they definitely did some interesting things with their battle system, but god damn is it bland. The dub leaves something to be desired too, even though they have the likes of Robin, Liquid Snake, Naomi Hunter, and Rikku. I guess direction really is everything.
Yeah. Even if the story was simple at times, it was really charming.Chrono Trigger's story is well written but kinda generic up until the point where Chrono dies. That moment really stood out to me more than anything else in an RPG.
The fact that you could beat the game at any time and get vastly different endings was also cool.
I enjoyed ToS, but it isn't my favorite Tales game by a mile. It basically mixed Phantasia and Eternia's stories accompanied with a battle system that was weaker than 2 of their other games that they made before ToS.ToS is generic as hell and I didn't particularly like it. The whole pilgrimage thing basically felt to me like a FFX ripoff (I even hummed the Hymn of the Fayth whenever I got to the end of a temple). It's not a terrible game though and they definitely did some interesting things with their battle system, but god damn is it bland. The dub leaves something to be desired too, even though they have the likes of Robin, Liquid Snake, Naomi Hunter, and Rikku. I guess direction really is everything.
What are the good Tales games that have been released in the west? Because of ToS really is the best of them then I'm sorry but that makes Tales one of the most overwhelmingly generic JRPG franchises ever.
And also, all the good Tales games never leave Japan which makes me sad.
That's why most of the US fans praise Symphonia as the best.
That's a good way to put it.Tales isn't that series that was described by a bunch of people as "wandering around without and hints or direction and praying you wind up in the right spot eventually so you can go through a random dungeon again" is it?
^ Because, it's just...idk. It was just fun I guess. I heard Vesperia was better, though.
I saw a copy of that game for $15 down at Walmart today. I thought about getting it before I decided to save my money for Christmas gifts.I'm pretty excited for SO4. Looks like a good ole jrpg :D
ToS isn't the best in the US, IMO. I'd say it's Eternia (aka Tales of Destiny II for the US) or Vesperia for US ones, IMO.What are the good Tales games that have been released in the west? Because of ToS really is the best of them then I'm sorry but that makes Tales one of the most overwhelmingly generic JRPG franchises ever.
ToS isn't the best in the US, IMO. I'd say it's Eternia (aka Tales of Destiny II for the US) or Vesperia for US ones, IMO.
But it's a shame since Bandai Namco has released so few of mainstream Tales games.
ToS was my first Tales game, and this was long before I even used the net regularly. I still thought that it was an average RPG. Maybe I'm just picky.But yeah, I think ToS is a good game. It's just that people blow it out of proportion and say it's better than it is since it's most people's first Tales game.
Eternia was good, but it doesn't have a lot of customization. It has a better and faster battle system.So Eternia was good? I'll have to check it out, but does it have any character customization to it? One of my biggest complaints about ToS was the complete inability to alter your characters stats or abilities.
What's the customization in Eternia like? I'm curious, although I am happy to hear about an improved battle system. Another problem I had with ToS was how shallow the fights where in the sense that you pretty much just mashed A and B, stopped to heal or use specific spells, then won.Eternia was good, but it doesn't have a lot of customization. It has a better and faster battle system.
The story is like Symphonia (plot-wise), but is a bit better, IMO. I'd approach Eternia as more like an SNES type of RPG in that sense of simplicity.
Seriously? I completely forgot about that. If I can find someone who owns the game I might have to give it another shot.Symphonia had customization though. You equip titles to alter and boost stats.
You can have two styles of techs that you can learn, things off of the Technical side or the Strike side.
Depending on which one you had, you'd learn completely new skills until you decided to equip equip EX Gems to move to the opposite side.
Plus, different EX Gems equipped gave you that specific character certain abilities (while some where unique for each character).
And if you equipped 2 or 3 certain gems, you'd be granted a compound ability.
Eternia didn't have much customization except for on your two mages.What's the customization in Eternia like? I'm curious, although I am happy to hear about an improved battle system. Another problem I had with ToS was how shallow the fights where in the sense that you pretty much just mashed A and B, stopped to heal or use specific spells, then won.
I found the beginning really boring (like the human ranches). Once you hit a certain part, it gets pretty enjoyable.Seriously? I completely forgot about that. If I can find someone who owns the game I might have to give it another shot.
Hopefully the general blandness of the rest of the game won't be so distracting if I ever get a chance to play it again.
The SO series in general is just a glorified battle system. If you aren't hooked by the battles early then you know you probably won't like the game.I saw a copy of that game for $15 down at Walmart today. I thought about getting it before I decided to save my money for Christmas gifts.
I could never really get into SO anyway.