ravemaster47
Smash Ace
I played ike in brawl, I played him because he was fun to use. Mega is no different. Winning is great, but not if you aren't having fun.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
If you really care about the prize, like Greward said, you will need a secondary and eventually secundaries become the main cause they are simply better, doesn't matter if your main is MM, The Pac, Captain Falcon etc.Yeah fun is fun nd everything but winnimg is also fun, if not, whats the point of a fighting game? Also it would be cool winning tourneys to get the prize..
Thing is, I just hate Sheik xDIf you really care about the prize, like Greward said, you will need a secondary and eventually secundaries become the main cause they are simply better, doesn't matter if your main is MM, The Pac, Captain Falcon etc.
I know how you feel Sneak, you said it once, is good to see what you love being sucessful, and while i would love to see Megaman doing well at this Evo, i am not surprised he didn't do much. Like Ravemaster said, the best Megas didn't went there, plus it was a custom tournament, i am more (happily) surprised we didn't get any Windkong on top 32.
But i don't care. I respect those who eventually switch from him cause he is not good enough to compete with the best, cause the whole point of the competion is first and foremost play to win, but, in my case, i see tournaments as more of a hobby, i want to do good with him. Maybe that will keep me from winning cause i'm "limiting my potential" but meh.
We all do XDThing is, I just hate Sheik xD
What the heck is oilman?@Denti was an oil main back when oli was considered poop. Now he's one of the best characters in brawl.
Olimar?What the heck is oilman?
If you really care about the prize, like Greward said, you will need a secondary and eventually secundaries become the main cause they are simply better, doesn't matter if your main is MM, The Pac, Captain Falcon etc.
I know how you feel Sneak, you said it once, is good to see what you love being sucessful, and while i would love to see Megaman doing well at this Evo, i am not surprised he didn't do much. Like Ravemaster said, the best Megas didn't went there, plus it was a custom tournament, i am more (happily) surprised we didn't get any Windkong on top 32.
But i don't care. I respect those who eventually switch from him cause he is not good enough to compete with the best, cause the whole point of the competion is first and foremost play to win, but, in my case, i see tournaments as more of a hobby, i want to do good with him. Maybe that will keep me from winning cause i'm "limiting my potential" but meh.
You know it is funny, some people think Sonic is at our side, same for Diddy and other think theopposite but people agree the most on one thing: SheikI think our toughest matchups are: ( and many are tough matchups for most characters)
Rosa luma
Sheik
Sonic
Borderline
Yoshi
Ness
Diddy
He was streaming on Panda Gaming with ESAM and MVD and didn't look so hot then, so I wasn't even expecting much from him.I really wasn't expecting anything amazing from megaman at evo tbh, the strongest megamans (zucco, ninjalink, scatt) didn't go except for seibrik which did ok but not that well.
Let's just wait for the inevitable sheik nerf so megaman can dominate the meta game Kappa
I thinl Rosalina is actually at our favor, why? Because CB becomes a better projectile against her, and her down b is just a senseless time waster, its right she can easily outrange us with her attacks amd we cannot combo her with the Lima but we can attack her from the back with a lot of things since she has a huge hutbox, not sure about this but I dont think she has combos either, and heroff stage game is predictable and you can easily gimp her, this is a match were you may think it is a her favor because she gots an antiprojectile and you cannoy combo or pellet her, but she is a floaty so we can easily juggle her, and with a little prediction you can take advantage of her huge hurtbox, in this matchup its just better to use up throw than dthrow IMOI'm gonna have to disagree with everyone on that list except Sheik.
Ness and Diddy are definitely not bad MUs for us. Lemons annihilate Diddy's Banana game and mess with most of his stuff onstage. Diddy's recovery is also really weak and very predictable and limited, most of the time he has to recover high with sideB and its endlag can easily be punished with Slash Claw or Charge Shot to just knock him offstage again or kill him outright, and most of the time he should never recover low (if he does, just turn on leaf shield and/or z-drop a metal blade to strip him of his jetpack). Diddy has never really been much an issue to be honest, and imo he isn't even slightly terrible now that he's had his best qualities nerfed, twice. Lemons and metal blades mess with Ness too and he too has a bad recovery, and while his aerial game is amazing his ground game is a little weak & he doesn't have the greatest mobility, can be harassed with our projectiles nce and easy. Should he fail to juggle mega man with PK thunder you can also get a fun kill with an Utilt to the face while he leaves himself wide open. His godlike kill moves and combo game do make him a hassle, but I think we beat him and Diddy by 60:40.
I don't think Sonic or Yoshi are disadvantageous for us either. Sonic has a very linear approach game and in general struggles against zoning characters with strong walls (unless their names are Duck Hunt, Samus, Robin, or Link, in which case Sonic is 2fast) , and smart lemoning will make approaching hell for him and he's pretty reliant on a bait and punish game. His whole approach game is essentially "rely on my opponent to make a mistake" an "try to make him mess up", the best thing his approach can do is manipulate you into doing something dumb, and if you don't make enough mistakes for him to punish he should have a very hard time winning. He can't use his spindash combos as easily in this matchup since lemons can hit him out of it and so can shield + leaf shield, and his landing options SUCK and anytime you catch him into the air you can punish his landings with Charge Shot, Top Spin, or Air Shooter nice and easy and he should rarely come back to the ground safely; he doesn't have a move to puts a good hitbox right below him and you essentially want to stay right underneath Sonic anytime he's airborne. He's definitely annoying though and still has the mobility to catch up with us and higher damage to boot, and while his landing options are crap we don't really wanna be above him either and he still has better kill moves than we do too (although, he doesn't have any setups into them), and overall has a bigger advantaged game. Overall though, I think the matchup is 50:50 at worst, and I think we are the ones who win this, actually. Yoshi I think is even to be honest, or maybe even slightly in our favor. He's pretty reliant on his eggs and Fair spacing for the neutral game, and lemons help deal with both of those. His frame data is good (but not godlike like many make to out to be), but most of his other moves have very small range an good spacing should keep him from getting in. Once you learn how to edgeguard him properl its not so bad, most of the time he won't mak it back if he gets hit after his double jump and his UpB has too small a boost to save hm if that happens, and if you manage to get a footstool on him its bye bye Yoshi. He's annoying, but I can think of other characters worse than him.
I do believe Rosalina has the edge but not by a significant margin. Crash Bomber does wonders to help peck at Luma and Metal Blades can pierce through and ht both of them (es, she can GP these, but its very punishable at mid range where you should always be fighting in the first place), I think we have easier ways of getting rid of him than other characters do and Rosalna without a Luma becomes a whole lot weaker, she'd be low tier if she never had them: Loses a lot of offensive pressure, kill power, combo potential & amage output, priority, and her aerials all basically become 2x worse; and she still has her low mobility and very low weight that she already suffered before. Not to mention her recovery doesn't have a hitbox and you can intercept it with Bair, Leaf Shield, and Z-drop MBs. Even if you don't kill her, she's still going to take damage to get closer to death %, and she isn't one who can sustain a lot of it due to her severe lack of weight. She can try to run away until Luma comes back, but again her mobility isn't all that great and she can still be caught. I do think she still wins, but barely.
Honestly, I find these guys worse/potentially worse than the characters you mention:
I might be wrong or have some biased matchup opinions so take it with a grain of salt. Of course you can disagree lolWith all due respect, I'm gonna have to disagree with that list quite a lot. Mario being -3 is really pushing it imo, I honestly don't think he, ZSS, or ZSS are bad MUs at all. But more importantly: ROB, Pikachu & Game Watch (especially ROB) Bad MUs? I'm sorry but...... Why? Just... why?
Lucario Pit and.. Mario? I must disagree specially with Mario since once you know the matchup and m,ake your projectiles unpredictable you can easily zone, also he needs to approach and if he reacklessly spams fireballs we can diagonal MB to Up tilt, we can also approach with Ftilt to nair and if we time it right, we can gimp him; with Pit I would say I havent played that much high level Pits but I know that on the start of the game he was a tough matchup with orbitar but then once you stop using fsmash recklessly you can easily gimp him and punish his laggy attacks, and Lucario?? Why Lucario? Ive found him to be one of the easiest matchups (perhaps because I dont remember fighting a good one) we can easily zone him qith lemons and theres almost nothing he can do, also we can predict his on stage landinda and kill him without much risk by btrhowing him at high percentagesIMO:
+3:
+2:
+1:
0:
-1:
-1.5:
-2:
-2.5:
-3:
Some of them I'm not super sure though, customs off
Pretty much this. I can beat ROB, when they don't know how to zone me. And are just using NAir recklessly and FAir. Easy money. But a ROB that ACTUALLY knows how to zone, is extremely frustrating.I might be wrong or have some biased matchup opinions so take it with a grain of salt. Of course you can disagree lol
About the Mario matchup, I feel it's... super bad. I guess you can watch ally vs scatt to have a glimpse on the matchup.
ZSS is bad because we can't do much if she goes aggresive. We can't do anything about his nair shield pressure, down B combined with tether makes it easy for her to recover, and in the end if she doesn't whiff a grab we ain't gonna do a lot. Her combo game hurts a lot too. Not really viable to keep away from her with projectiles and close combat we shouldn't win.
So why ROB is imo bad: He outcamps us. Pretty much that. ROB can jump over pellets and throw a gyro on our face, which hurts a lot and sets up for tech chase. He got good kill options with kind off everything. Hoo Haa is scary as ****, although he can't grab that easily. Up air hurts him too. He is very hard to gimp if he recovers low with some up air mixups. Could have put it up as -1 instead of -1.5, but I'm pretty sure he has the upper hand.
-1 isn't that bad tho, just slight disadvantage.
Ive played yhe matchup many times, it isnt as frustrating once you respect cape and know how to zone pelletsSome of it is a bit iffy. But for the post above, ROB can easily out-camp Mega Man. And put up a wall that prevents Mega Man from even zoning, p
Pretty much this. I can beat ROB, when they don't know how to zone me. And are just using NAir recklessly and FAir. Easy money. But a ROB that ACTUALLY knows how to zone, is extremely frustrating.
He def outcamps Mega Man. Lemons and MB's are great and all, but don't do anything to his laser, which outranges us, and the gyro can easily limit our mixups.
And agreed on Mario. Yes, we can mix up our projectile options, but Mario still closes distance easily, has great speed and frame data, great approaches, his fireballs can dip under and over lemons and metal blades, and of course we all talk about how we just mixup our projectiles so he can't cape them, but Mario's cape comes out fast and he can act out of it quickly.
Personally, I might say Sheik is worse for Mega than Mario, but that's because I've been grinding a lot lately, with Sheik's. But a GOOD Mario, I'd dtend to agree with his placement. But it can change, perhaps.
Ive played yhe matchup many times, it isnt as frustrating once you respect cape and know how to zone pellets
I have fought a lot of Marios and it is not easy (I will call even) but there isnt something broken from Mario that strikes usIf any matchups are legit easy, you're either playing people of unequal skill, someone who doesn't know the matchup, or someone who plays someone Mega hard counters.
Mario is not someone Mega hard counters. I think that much should be agreed upon.
TBH Scatt did a lot of mistakes and the other dude just overplayed himFireball and the cape aren't the main worries a Mega Man player can have in the matchup.
Mario got a combination of great aerial speed, excelent frame data and non laggy moves. He can easily get in our face, and the combo power he has on Mega Man is ridicolous. The matchup is bad because Mega has little options to avoid Mario and he racks damage extremely fast. He needs few punishes to get us into kill % while we need a lot and he also has an easier time getting the superior position and can abuse it more.
This set pretty much shows the matchup:
https://www.youtube.com/watch?v=rr6NBmYHGj0
IMO:
+3:
+2:
+1:
0:
-1:
-1.5:
-2:
-2.5:
-3:
Some of them I'm not super sure though, customs off