Hello, I've been working on Ganon's platform game a bit and I have few questions:
1. I'm looking for visual cues for when to air-dodge into a platform. Doing it from the ground is simple enough (just line up Ganon's left foot with the platform, so it looks as i he could stand on it and air-dodge horizontally), but what about when I'm already in the air? (As in platform dashing across the three platforms in DL64)?
2. Along the same lines, are there any visual cues for wave-landing? Mine seem to be so jerky, but I know perfect ones are possible.
Thank you for your time.
1. I'm looking for visual cues for when to air-dodge into a platform. Doing it from the ground is simple enough (just line up Ganon's left foot with the platform, so it looks as i he could stand on it and air-dodge horizontally), but what about when I'm already in the air? (As in platform dashing across the three platforms in DL64)?
2. Along the same lines, are there any visual cues for wave-landing? Mine seem to be so jerky, but I know perfect ones are possible.
Thank you for your time.