Diversity
Smash Rookie
- Joined
- Jun 9, 2012
- Messages
- 23
EDIT
This thread began discussing "b-tilts" and expanded to other things that characters could potentially use. My original post is below:
In the very first Smash game, we were introduced to the general mechanics of the franchise. You have jump, special, and attack commands at your disposal. With the attack commands, you could influence what they did greatly depending on what you did with the analog stick. You had jabs, tilts and smashes.
In Melee you could so smash-B moves generating a different move that your character would perform.
Now in Smash 4, what if you had the ability to do tilts on the ground with the B-button the same way that you do them with the A-button? I think it would add some much welcomed depth to the fighting system, yet still keep the overall mechanics very simple.
This thread began discussing "b-tilts" and expanded to other things that characters could potentially use. My original post is below:
In the very first Smash game, we were introduced to the general mechanics of the franchise. You have jump, special, and attack commands at your disposal. With the attack commands, you could influence what they did greatly depending on what you did with the analog stick. You had jabs, tilts and smashes.
In Melee you could so smash-B moves generating a different move that your character would perform.
Now in Smash 4, what if you had the ability to do tilts on the ground with the B-button the same way that you do them with the A-button? I think it would add some much welcomed depth to the fighting system, yet still keep the overall mechanics very simple.