Darthrai
Smash Cadet
- Joined
- Nov 20, 2013
- Messages
- 54
What could happen to Charizard in future patches that would either make you rejoice or make you cringe?
For me:
Buffs:
-Less landing lag on aerials.
-Less endlag on down smash.
-Seismic Toss is buffed to be similar to its Project M incarnation, although a "Charicide" would kill Charizard first (to avoid cheap KOs, note that unlike with Bowsercide the opponent wouldn't be able to control the direction).
-Flare Blitz only does self-damage if it connects with an opponent and deals damage to them. Just using the attack out of the blue doesn't cause self-damage, and hitting a wall will only cause recoil.
-More of Charizard's attacks have "fire" effects, like in Project M (which may or may not do more damage).
-Mega Charizard X's spinning attack is harder to avoid, and acts like a buffed Flare Blitz/Dragon Rush.
Nerfs:
-Flare Blitz's super armor is removed (like we all feared for 1.0.4).
-Any of Charizard's attacks have increased lag and/or damage.
-Jabs have added lag in a way that prevents Charizard from using A->A->Up+B.
For me:
Buffs:
-Less landing lag on aerials.
-Less endlag on down smash.
-Seismic Toss is buffed to be similar to its Project M incarnation, although a "Charicide" would kill Charizard first (to avoid cheap KOs, note that unlike with Bowsercide the opponent wouldn't be able to control the direction).
-Flare Blitz only does self-damage if it connects with an opponent and deals damage to them. Just using the attack out of the blue doesn't cause self-damage, and hitting a wall will only cause recoil.
-More of Charizard's attacks have "fire" effects, like in Project M (which may or may not do more damage).
-Mega Charizard X's spinning attack is harder to avoid, and acts like a buffed Flare Blitz/Dragon Rush.
Nerfs:
-Flare Blitz's super armor is removed (like we all feared for 1.0.4).
-Any of Charizard's attacks have increased lag and/or damage.
-Jabs have added lag in a way that prevents Charizard from using A->A->Up+B.
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