viparagon
Smash Ace
why is shine so high?
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One thing is for sure though. You know a hell of a lot less about fox than he does.Don't flame me, I just joined this site, I don't know any better. ;]
I know how to play fox, probably a lot better than you, just a heads up.
It may not be the offensive Combing machine it was in melee, but shine is fox's best defensive option.why is shine so high?
See, I'm not sure if that's a compliment or an insult, the fact that I'm being compared to him. But <3 M@v <3One thing is for sure though. You know a hell of a lot less about fox than he does.
Then lurk and learn before you post.Don't flame me, I just joined this site, I don't know any better. ;]
I'm a Fox mainer...duh...[again].Who the f*** are you? It's overused because generally most Fox players think it's some sort of God-tier move and use it as thier primary aerial.
If Fox didn't have utilt, his moveset would be mediocre. Utilt and usmash are Foxs' two best moves.........period.
I could write another 2 pages of dialog of why dair is better than utilt and get people to back me up but I don’t think it’s worth convincing you.Who the f*** are you? It's overused because generally most Fox players think it's some sort of God-tier move and use it as thier primary aerial.
If Fox didn't have utilt, his moveset would be mediocre. Utilt and usmash are Foxs' two best moves.........period.
You can’t just name Bair advantages and not Upairs.. Upair kill at low percent on many stages off high plat forms, You CAN short hop bait with it against characters like MK than like floating above you since you can auto cancel short hop just like bair, also it has 2 hits, the 1st hit is only 2 damage but can sets up quicker and can still stun them into a tilt or smash attack if the ground is near. Fast falling upair also works wonders if you can time it right..Except that Uair is much more difficult to hit than Bair, does little for spacing, and you can't shorthop bait with it, punish bad approaches, and gimp.
The lasers aren't important. It's like an instant teleport above you. It's a better mindgame than the D-throw approach.
And somebody tell me why B-throw is higher than U-throw? Honestly. Can you F-air after a B-throw? I didn't think so.
well that depends on how u connect with the move doesnt it?? Because Marth cant kill you at 150 with a fully charged fsmash with the middle of his blade. (the tip will kill u at 80 though).I think the reverse U-smash might KO better than the F-smash. F-smash barely goes anywhere at 100%.
Uhhhh......no you couldn't.I could write another 2 pages of dialog of why dair is better than utilt and get people to back me up but I don’t think it’s worth convincing you.
English please.Pfft what have proven utilt=>power shield and juggle and stops some approaches from top.
Here are my reasons already previously stated in the thread.Utilt is better than dair. That little kick has a ****load of priority and can stop a number of aerial approaches. It also clanks with moves such as Snakes ftilt and utilt. Comes out on frame 3, has little cooldown time, and combos into itself for around 30-40% every stock. If Fox didn't have this move he would be low tier.
Dair is just overused by most of the Fox players so it's overvalued. In theory, it should only be used for punishing. It has crappy priority, most characters utilts can hit you out of it. It's also never safe on shield, in the air it can be DI'ed out of, and it has little range.
Why don't you give reasons as to why dair>utilt? The only previous thing you have mentioned is that dair leads into kill moves.Lol you going to use grammar and punctuation references now? Or actually give a decent reason why utilt>dair
Okay, let's go through the supposed advantages.You can’t just name Bair advantages and not Upairs..
It can, but how do you plan to hit with it that high off a platform? Anyone with half a brain can see an Uair coming and airdodge through it - a ton of the cast falls fast enough so that they can airdodge through both hits of the Uair.[/quote]Upair kill at low percent on many stages off high plat forms,
Uair has substantial lag after landing, no way around it. Also, short hop baiting Uair? That has a hitbox of |, while Bair has a hitbox of [===], comparitively. MK Dair outprioritizes first hit of Uair.You CAN short hop bait with it against characters like MK than like floating above you since you can auto cancel short hop just like bair,
This is not Smash 64, where you can pseudo-infinite with the first hit of Uair, or any crazy things like that. The first hit of Uair doesn't set up into anything except the second hit. It has no hitstun, you come out of with ridiculous lag, and you will get punished.also it has 2 hits, the 1st hit is only 2 damage but can sets up quicker and can still stun them into a tilt or smash attack if the ground is near.
I heard that a Bair gimp also works wonders if you can time it right...(Durh, everything works if you time it right), except that Bair is so much easier to land than Uair.Fast falling upair also works wonders if you can time it right..
That's not a move, that's a technique.I think the reverse U-smash might KO better than the F-smash. F-smash barely goes anywhere at 100%.
You were probably banned for a reason. And if so, what was your account name?It was a joke, my old account got banned, I've been lurking since 05, and started posting in 07.
Really? What's the maximum number of free frames your opponent gets from a Dair->Utilt? Minimum? What about Dair->Jab? Or Dair->Shine? What direction should you DI Sheik's tilt lock to maximize chances of survival? What's the earlist percentage you can get out from Pikachu's chainthrow, and with what SDI? What frame does the second laser of an SHDL come out, assuming you laser as fast as game mechanics allow?I know a lot about fox, everything there is to know about him.
I know it doesn’t combo into anything, but it does have enough hitstun to put you atThis is not Smash 64, where you can pseudo-infinite with the first hit of Uair, or any crazy things like that. The first hit of Uair doesn't set up into anything except the second hit. It has no hitstun, you come out of with ridiculous lag, and you will get punished.
I'm bored.
TOP:
Up smash
Up tilt
D air
N air
HIGH:
F air
d smash
D throw
MID:
Shine
Up air
b air
illusion
blaster
F tilt
Neutral A
LOW:
fire fox
F throw
Up throw
B Throw
STUPID:
dash attack
D tilt
Rapid A
f smash