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When you meteor attack someone, it isn't the same as spiking them. Spiking them is slamming an opponent downward with no way of using its jumps to get back unless the hitstun is gone. If you're spiked at mid-high percents off the stage, you're dead. However, meteor attacks can be meteor-cancelled, meaning you can jump out of it so you don't plummet down. In other words, meteor attacks do not equal spikes.I think it is everyone, but wouldnt it be too easy to Meteor Smash people? I mean ok ya you just jump on them and voila you just spiked him and get an extra jump.
From what I see in the Yoshi and Wario picture, you can even use your first jump to do the footstool jump.I think you have to use your 2nd jump to do the footstool
Ah. I thought you meant something else. Sorry.No it implies that you have to use your second jump on top of the other character to do the footstool.
I don't worry about that as it seems this can be easily punished and is situational. Attacks could eat through it and it requires perfect timing. Oh, and congratulations on becoming a Smash Journeyman.No worries.
What I'm worried about is the seemingly considerable lag time while getting stepped on. There better be a way to reduce the lag or what's to stop someone or a team from jumping on top of someone repeatedly with no negative consequences?
If there are more crazy new moves like this in brawl, this is going to be one crazy game. Advantages will be gained and lost so much faster within a match than with SSBM.
Exactly what I'm thinking.it says its a meteor as well, which means you can meteor cancel it. so if anything, the person that just jumped on you is going to get hit by your up+b...unless you cant meteor cancel. then youre screwed.
There's that, or the developers could make it so they if a character is footstool jumping, their feet can align where the spikes aren't present. From the looks of it, your idea seems like the one they would pick.One thing that would make this addition a lot cooler is if characters like Bowser were immune to it (as long as his spiked shell is facing upward - for instance, if he is ducking).
I think you can do it at any time whether the opponent in the air or on the ground.That would be interesting if some characters were immune to it. Good thinking.
What I noticed was that Wario was crouching before yoshi jumped on him. So my question is, does the opponent have to be crouching/crawling?
It's pretty risky saying something that definite.Yeah, everyone can do it.
Crouch cancel counter counter (; Goodbye annoying peaches.What I noticed was that Wario was crouching before yoshi jumped on him. So my question is, does the opponent have to be crouching/crawling?
I just think it would be another good character-specific ability, kind of how Link can use his shield to block projectiles. The game needs more of those (still crossing my fingers for Yoshi being able to eat and spit out shells)There's that, or the developers could make it so they if a character is footstool jumping, their feet can align where the spikes aren't present. From the looks of it, your idea seems like the one they would pick.
Didn't think of that. Thanks. Kabyk-Greenmyst.What we saw from the Nintendo World trailer was a, supposedly, new move, crouching. It's not a new move per say, rather a different way of walking, which might be a new move, or it just might have replaced walking slowly.
Either way, I think the opponent does have to be crawling/crouching to do the Jump, for two reasons:
1) The picture shows Wario crouching/crawling before Yoshi lands on him. If you could Jump off of someone standing, they most likely would've shown it.
2) It says, "uses the spine of the person as the springboard. The only way to be standing on a persons spine would be if they were laying down/crouching/crawling.
Spikes are always perfered over meteors but you can still meteor cancel easily.I think it is everyone, but wouldnt it be too easy to Meteor Smash people? I mean ok ya you just jump on them and voila you just spiked him and get an extra jump.