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First Technical Skill One Must Learn

mbl1714

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Sep 27, 2011
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Hey community :) I am just starting to enter the competitive scene in smash and wanted to ask everyone what is the first technical skill I should learn? Should I start to learn wave dashing first or SHFFling? Or are there any other ones that I should focus on first before learning the others? (I main Marth and Falco) Thanks :) (And I apologize if this thread is repeated I searched the forums but didn't find anything on this topic)
 

Dulren

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Dec 21, 2010
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Learning to L-Cancel consistently (given hit lag, etc) is one of the most universally useful skills in this game. It's absolutely necessary to succeed in anything.

Being able to WD consistently is great and all, but being able to wavedash=/= using WDing effectively in combat. there's a lot more going on with WDing than it seems, and for people who are just starting to play the game competitively and are looking to improve - Wding is very difficult to incorporate and understand the usefulness of.
 

mbl1714

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Thanks for the response :) I'll definitely work on L cancelling my aerial attacks then. By the way sorry for being a noob but what do you mean by given hit lag? And should I learn SHFFLing all at once or just focus on only L cancelling my aerial attacks? Or only fast falling and L cancelling? Thanks :)
 

choknater

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wavedash and l cancel

and all the fox tech skill you can possibly muster IMO

(better yet, all the ice climbers tech skill)
 

mbl1714

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Oh ok, do you recommend learning L cancelling with fast falling or first learn L cancelling and then add FF to it? Thanks for the help :)
 

Life

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Oh ok, do you recommend learning L cancelling with fast falling or first learn L cancelling and then add FF to it? Thanks for the help :)
Everything. You should be able to get the timing under any circumstance you can.

And certainly learn to DI, although if your practice goes anything like mine you'll just kind of pick up on it while you're doing other stuff
 

Violence

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I disagree with everyone, especially if you main Falco.

Above all, if you haven't already(some people forget this is an advanced technique), make sure you can short hop effortlessly.

Then I'd recommend L-cancels.
 

choknater

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i'd say a full hop only falco wouldn't be that bad

but a no l-cancel falco would be soooo free

unless you did laser->grab and laser-fsmash mixup all day?
 

mbl1714

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Yea I already know how to short hop with him perfectly on command so that's no problem. I just don't know how to practice. I went into training and did SHFFLed Nairs on a standing Fox the whole time. I haven't perfected it enough to face like a level 4 Fox yet though. Thing is, I can only practice on the weekends because during the week I go to college :/
 

Jonas

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Why would there be an ideal order in which to learn how to perform the different techniques in order to be good at the game? L-canceling is arguably the most important technique for most characters, but it doesn't matter if you learn it before or after other techniques (except for moonwalking. Don't bother trying to learn moonwalking if you can't even l-cancel yet).

Besides, learning the techniques in itself isn't hard, but it's harder to apply them and do them consistently in a match that takes practice. For instance, I think it's counterproductive to purposefully refrain from wavedashing in matches just because you can't L-cancel 100% of the time yet.
 

kevo

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Picking up Falco is pretty technically demanding. Set GOALS for yourself when practicing technical. Tech skill practice is NOT fun. Deal with it, it pays off :)

Short hop. Plug in a second controller (don't have anyone play) and play a 5 minute Melee. Just stand there and shorthop over and over again. See if you can go the entire 5 minutes without a single normal hop. After you can do this, see if you can do 5 minutes alternating normal hop and short hop. Do it until you get it down 100% of the time.

Now that shorthopping is second nature, try SHUFFL. Practice each piece individually until they all come together. It can be frustrating, but be patient; your fingers will get used to it eventually. Start with SHUFFL nairs, then try the other aerials.

Now try pillaring. Pillaring is a combination of several important tech skills put together, so it's a good learning tool. Now try doing a pillar with nair followed by a pillar with dair, and alternate the two as long as you can without making a mistake. Get a FEELING of the difference between the two. Do 20 of them. Do 30. Do 100. Learning wavedashing is a similar process. Tech skill practice is boring and frustrating, but do it all over a long period of time. If something isn't working, stop and try again tomorrow. You'd be surprised what your brain figures out with some rest.

Also, learn to short hop laser. That's like... so important for Falco lol.

After all that, of course, is applying them in game. You gain experience there by playing people. Fortunately, that's infinitely more fun. :p
 

mbl1714

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Picking up Falco is pretty technically demanding. Set GOALS for yourself when practicing technical. Tech skill practice is NOT fun. Deal with it, it pays off :)

Short hop. Plug in a second controller (don't have anyone play) and play a 5 minute Melee. Just stand there and shorthop over and over again. See if you can go the entire 5 minutes without a single normal hop. After you can do this, see if you can do 5 minutes alternating normal hop and short hop. Do it until you get it down 100% of the time.

Now that shorthopping is second nature, try SHUFFL. Practice each piece individually until they all come together. It can be frustrating, but be patient; your fingers will get used to it eventually. Start with SHUFFL nairs, then try the other aerials.

Now try pillaring. Pillaring is a combination of several important tech skills put together, so it's a good learning tool. Now try doing a pillar with nair followed by a pillar with dair, and alternate the two as long as you can without making a mistake. Get a FEELING of the difference between the two. Do 20 of them. Do 30. Do 100. Learning wavedashing is a similar process. Tech skill practice is boring and frustrating, but do it all over a long period of time. If something isn't working, stop and try again tomorrow. You'd be surprised what your brain figures out with some rest.

Also, learn to short hop laser. That's like... so important for Falco lol.

After all that, of course, is applying them in game. You gain experience there by playing people. Fortunately, that's infinitely more fun. :p
Wow! Thank you so much for the help! :) I wanted to ask another thing while I'm at it. My main character is Marth. But just recently I got inspired to use Falco and I've been loving him. But now every time I see a good player for example Armada it makes me want to switch to that said character (Peach). I have a problem sticking to one character. Any ideas on how I should approach this problem? I can't figure out who to main and i always get bored after a while with a character that's why I switched to Falco in the first place. (Before that it was Sheik, than Marth again, now Falco) :/
 

Krynxe

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I'd say chose the character you think you like the most and dedicate everything to that character. Go to your character's board and read all of their matchups, all of their advanced techniques, study top level players of your character and even pick a favorite player or two, practice what you've learned. Hell, even fanboying over your character helps lol. (i.e. buying merchandise, customize stuff with your character like avatars and computer wallpapers and whatnot) This helps you build a mental dedication to that character. Only practice and play with that character for awhile, have goals for yourself involving that character and try to avoid secondaries until you're really solid with your character. You'll quickly reach a point where your main is so much better than your other characters, using secondaries won't be nearly as effective at winning as your main. Don't feel discouraged and always seek advice for your character, try to prove you're the best with your character. Eventually, try to be the best in your region with that character. (Easy for me to say though, there are only like 2 puff players in WA LOL)
 

mbl1714

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I'd say chose the character you think you like the most and dedicate everything to that character. Go to your character's board and read all of their matchups, all of their advanced techniques, study top level players of your character and even pick a favorite player or two, practice what you've learned. Hell, even fanboying over your character helps lol. (i.e. buying merchandise, customize stuff with your character like avatars and computer wallpapers and whatnot) This helps you build a mental dedication to that character. Only practice and play with that character for awhile, have goals for yourself involving that character and try to avoid secondaries until you're really solid with your character. You'll quickly reach a point where your main is so much better than your other characters, using secondaries won't be nearly as effective at winning as your main. Don't feel discouraged and always seek advice for your character, try to prove you're the best with your character. Eventually, try to be the best in your region with that character. (Easy for me to say though, there are only like 2 puff players in WA LOL)
Thats the thing tho, I cant decide on one character. I dont know what to do. And I basically want to stay with the top 7 characters: Fox, Falco, Jigglypuff, Sheik, Marth, Peach and Captain Falcon. Should I start just playing all of them and see what I like the most? Problem is what if I like two or three of them equally? The PAIN. lol
 

debaser

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L cancelling, short hopping, and fast falling. Try be able to use each of these techniques easily and freely both separately and together.

Just some advice that would have helped me: don't forget your innate sense of the game. Use your new-found technical abilities to bolster your own game play that you've always had and figure out what you can do with them that you couldn't do before. L cancelling, SH ing and FF ing are not magical win tactics. They simply allow you to attack and move faster thus giving you more viable and effective options at any given instant. It's still up to you to sense a good option and execute it at the right moment. Ideally, when you get more comfortable with the faster inputs, the option select happens so rapidly, each choice just flows into one another. This is how combos are born. It's a beautiful thing.

Once you get a feel for the faster flow of the game, think about wavedashing/landing and how many more options it has the potential to create. Implement and practice wavedashing/landing to an extent that feels natural and right to you.
 

Johnknight1

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Wow! Thank you so much for the help! :) I wanted to ask another thing while I'm at it. My main character is Marth. But just recently I got inspired to use Falco and I've been loving him. But now every time I see a good player for example Armada it makes me want to switch to that said character (Peach). I have a problem sticking to one character. Any ideas on how I should approach this problem? I can't figure out who to main and i always get bored after a while with a character that's why I switched to Falco in the first place. (Before that it was Sheik, than Marth again, now Falco) :/
First off with characters, learn with one character first. I first learned how to do easy techniques (short hop, dash dance, L-cancel) with Link, who is pretty easy to do it with. Then I learned how to wave dash, wave land, and do several advanced tricks like fox trot as Fox (which is a daunting task). Falco isn't extremely complicated compared to Fox when initially learning, but he is still complicated.

Don't get overwhelmed when trying this out. It takes a lot of work, and it won't always be fun. But just do it, little by little. Don't try to learn everything at once, or try to climb Mount Everest as your first mountain to climb. Instead, focus on one thing at a time (or a few closely related things at a time). Try it out a few minutes a day, and within a few weeks you should have a lot of these techniques down. What's strange is often you can struggle learning it one day, and then automatically get way better the next day.

Watch some video guides on youtube to help you understand what a technique does, how to do it, and how it helps you. Video guides can be so helpful, and really show you all you need to know about it (obviously asking for help here is a good idea, too).

Just keep at it, and it will be worth it. Trust me when I say this: using those techniques when facing an opponent, and facing a good opponent who also uses those techniques is a crap ton of fun. It is worth it, easily, and in my opinion (and a lot of people here) makes the game so much funner.

As for actual techniques (in order of what I think you should learn first to latter on):

Learn to short hop. This is easy to do with Falco. If you plan on sticking with Falco, I suggest trying this first.

After that, learn to properly space, and try to study attacks and their hit boxes (how far they reach while damaging you) as well as sweet spots (like Captain Falcon's forward air knee when it does electric damage), and how to cause/avoid the sweet spot. This isn't so much "technique" training, but learning how to play the game and counter foes. Proper spacing is the bulk of your defensive options. Learning the hit boxes, knock back, stun, and damage percentage of many moves really helps you on defense. This isn't as grueling as it sounds, and you will definitely learn a lot of things about certain character's moves if you haven't learned them already.

Then you should definitely get to the actual techniques. I would recommend learning L-cancelling first. When you do aerial moves while you land you will notice you can't move for a while. L-cancelling in Melee cuts that in about half if you don't know, and really allows you to attack faster, create combos, remain aggressive, and really can create you a lot of offense.

After that, wave dashing, wave landing, V-dodging, and other wave dashing-related techniques should follow. This can be hard for some characters (Bowser!) and easy for others (Luigi especially, but also Mario, Dr. Mario, and Samus).

Lastly, learn character-specific techniques. These tend to vary, but definitely go to the character boards to learn some of these.

Any ways good luck. Trust me-the grinding will be worth it. After you do these techniques over and over it will be second nature to you.
 

Krynxe

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Thats the thing tho, I cant decide on one character. I dont know what to do. And I basically want to stay with the top 7 characters: Fox, Falco, Jigglypuff, Sheik, Marth, Peach and Captain Falcon. Should I start just playing all of them and see what I like the most? Problem is what if I like two or three of them equally? The PAIN. lol
Roll a d7 LOL.
Tbh though, whichever feels most comfortable to you. I tried spacies for a little while but couldn't do it, and Falcon is probably one of my worse characters in the game. I grew up playing floaties/light characters, (mainly Jiggs on n64 and Ness on gcube) I can just naturally maneuver these character much better and have far more practice in reads then reacting.

Also, you probably don't even like the characters as much as you think you do. It's a pretty big coincidence to like the top 7 tier characters the most, lol. Don't let the tier list influence you too much, don't be too scared to experiment with mid-tiers or even low-tiers, don't just end up choosing a high tier cause it will allow you to 'win more.' I've seen a lot of great success amongst mid and low tier players, it's only at very top level play that they aren't viable, so make sure you pick the character you really want to play. (Plus, for example, you might find it more welcoming to be the best Game and Watch player than be another one of the thousand scrubby Fox players who doesn't know how to do anything but shoot lasers and usmash.) I'm not trying to encourage you into choosing a low tier, I'm just saying to look outside of your comfort zone. If you honestly just like the high tiers, which I find hard to believe because of how diverse they are, then I'm not sure what else to tell you.
 

JustBlind

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wavedash oos, to beat your smash happy friend. I guess that's almost the same thing as just wavedash so yeah, wavedashing.
 

mbl1714

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Thank you guys for the help so far its really helping :) And Krynxe I want to stick to the top 7 characters because I want to enter competitive play in the future that's why. Do you know what the top used characters are in tournament events? Like what character is used the most in order? So for example Fox, Falco, Marth (Fox being used the most in tournaments). Because I don't really want to use Fox because as you said everyone uses him lol
 

Bones0

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1. Most important advanced technique is dash dancing. You'd be surprised how far you can get with ONLY dash dance grabbing, especially as Marth. Just look at M2K. lol That being said, focusing on only one tech at a time is dumb, so you should just practice all of them. If you want a general order, I'd just recommend going by the Advanced How to Play series.

2. If you don't know what character you want to play yet, that's fine. Try out any and all characters you may be interested in, and after you have a good level of familiarity with all of your potential choices, narrow it down to 2-3 and stick with those. Eventually you will probably find a favorite out of those and that will become your main.

As far as top characters, it's so close that it really doesn't matter in the top 8-10. Shroomed is one of the very few Doc mains, but he did great at Genesis, so don't feel like you need to pick a tippy top character to compete. Besides, character popularity # character skill, and the tiers are just opinion, so yeah. lol
 

mbl1714

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1. Most important advanced technique is dash dancing. You'd be surprised how far you can get with ONLY dash dance grabbing, especially as Marth. Just look at M2K. lol That being said, focusing on only one tech at a time is dumb, so you should just practice all of them. If you want a general order, I'd just recommend going by the Advanced How to Play series.

2. If you don't know what character you want to play yet, that's fine. Try out any and all characters you may be interested in, and after you have a good level of familiarity with all of your potential choices, narrow it down to 2-3 and stick with those. Eventually you will probably find a favorite out of those and that will become your main.

As far as top characters, it's so close that it really doesn't matter in the top 8-10. Shroomed is one of the very few Doc mains, but he did great at Genesis, so don't feel like you need to pick a tippy top character to compete. Besides, character popularity # character skill, and the tiers are just opinion, so yeah. lol
Cool thanks man, I'll try out every character then and try to narrow them down :)
 

-ShadowPhoenix-

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Wow mbl1714 you're honestly the most insightful beginner i've ever seen on the boards
You'll improve fast
 

mbl1714

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Wow mbl1714 you're honestly the most insightful beginner i've ever seen on the boards
You'll improve fast
Thanks man :) I've been playing smash for quite a while I just never entered the competitive scene yet. Me and my friends back in the day thought it was too much to learn wave dashing and all these crazy techniques but now we are getting back into it. My biggest problem right now though is sticking to one character because I started out as Link (way back) then I switched to Marth to get better. And now I saw DaShizWiz and switched to Falco. But then i also like Sheik. So I can't decide who I want to stick to and that's crucial in competitive play because I want to focus on one character.
 
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