#HBC | Dark Horse
Mach-Hommy x Murakami
- Joined
- Jun 12, 2010
- Messages
- 3,739
![](http://www.enusbaum.com/blog/wp-content/uploads/2011/04/headdesk.jpg)
nevermind then
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I was under the impression that it'd have to be a seperate 7/13. Essentially, it takes one person's uncapping at the end of the Day to get somebody incap'd, so completely disregarding that system totally takes out the scum NK's (unless of course they hit the same cap).Ruy said:Uncap count (most votes)
Th3Kuzinator [0]
Hipster Samurai [0]
If one of them was Gheb, I would be PERFECTLY fine with having two flips which, regardless of mathematics, outweighs it, imo.I'm running the numbers right now to see whether having one kill or two kills this phase would be better.
Can you explain why?And Samurai's 12 reeks btw. Not for the reasons DH mentioned, but it reeks all the same.
So far, the only thing that could have informed the incap targets we're seeing toDay is player reputation. One scum team incap'd Kuz because they feel threatened by him, regardless of his alignment. The other scum team did the same to HipSam for the same reason. It doesn't matter if our interests and one scum team's interests temporarily overlap, as long as it nets us dead scum.One thing that bugs me about lynching and killing the same person is that it allows town to play exactly to what one of the scum team wants, as the scum's cap pretty much means that a scumteam wants them dead.
And we "help" scum even more if the incap'd player who dies is town and we mislynch. Obviously we're going to try not to kill any townies. My only point is that, in a game like this, "helping scum" is not always the same as "hurting town." By lynching any scum at all, we're naturally helping ourselves and the other scum faction. Just because one scum team wants it doesn't necessarily mean it's something we don't want.There's still the fact that we practically lose our lynch, and if ouruncap target happens to be town, then we just helped scum.
Help me out with this. Gheb is scum because if he were town you would be incap'd right now? How do you figure?Gheb is confirmed scum. Otherwise, I'd be incapped.
TouchéAnd we "help" scum even more if the incap'd player who dies is town and we mislynch. Obviously we're going to try not to kill any townies. My only point is that, in a game like this, "helping scum" is not always the same as "hurting town." By lynching any scum at all, we're naturally helping ourselves and the other scum faction. Just because one scum team wants it doesn't necessarily mean it's something we don't want.
No, that logic is ****ing ugly.No we can't.
Scum uncaps two different people (if they incap the same person, that person just dies). Whichever player receives the most amount of uncap votes will survive when the day phases ends. In addition to this death, our lynch is a second kill.
Strictly speaking probabilities keeping this game's numbers even will enhance town's win percentage quite a bit. This means starting each phase with an even number. Lynching someone other than Gheb and letting the slot die would give us 11 the next day while just lynching Gheb would give us 12. This doesn't have to be done this day phase but sometime before endgame to even out the numbers woul be beneficial.
Personally, I'd love to only lynch Samurai this phase and stick to two every other (unless we have cop results on an incap target or something).
If that's the post I think it is, then yes, yes it does reek.And Samurai's 12 reeks btw. Not for the reasons DH mentioned, but it reeks all the same.
One thing that bugs me about lynching and killing the same person is that it allows town to play exactly to what one of the scum team wants, as the scum's cap pretty much means that a scumteam wants them dead.
Seriously.So far, the only thing that could have informed the incap targets we're seeing toDay is player reputation. One scum team incap'd Kuz because they feel threatened by him, regardless of his alignment. The other scum team did the same to HipSam for the same reason. It doesn't matter if our interests and one scum team's interests temporarily overlap, as long as it nets us dead scum.
Don't meta Gheb if that's your conclusion.I guarantee Gheb wanted to incap Ryker and then Sword called him off and chose me instead.
Gheb was scum for ****s and giggles. Gheb is scum for one part hyper defensive and one part limiting discussion.Help me out with this. Gheb is scum because if he were town you would be incap'd right now? How do you figure?
Give me reasons. You don't have the luxury of sitting there and dancing the razor's edge this game. You gave that up when you posted that bull**** about No Lynching being a good plan.What argument? I never implied anything about the incaps made hipster scum, that was Ryker.
Hipster is scum because he is.
Kuz's math is WRONG. Look at it yourself.**** Ryker it looks like someone considered us a bigger threat than you. Looks like you're gettting upstaged.
vote: Ryker
Kuzi what was it that reeked so much? You have yet to make a case out of it, so if you have one get it out there.
Also, can someone run the statistics by me? Why is it better to just kill one person off toDay and two every other Day?
What happens if we all have no votes to uncap?Too bad both can't die.
One of the people who is "INcapped".If one of the people that is uncap'd is scummy, then we can only lynch them.
If neither of them are, then we should vote someone else that is scummy to go with the person that doesn't get uncap'd.
Those are just my obvious (very obvious) thoughts, though haha.
Then why do we ever let anyone die.No death? Idk I thought that's what everyone thought. All I know is that the one with majority uncaps is saved, and by that, I assumed that no uncaps means no death, which is probz why people like Kuz are bringing up no uncapping, just lynching, eliminating the scum kill.
I wait for no man.Or just wait for the mod to clear everything up regarding caps.
If we think they're scum O.o?Ryker said:Then why do we ever let anyone die.
It is designed as a tool to make sure that you are dealing with manageable numbers while dealing with the unusual issue of how to scumhunt with two mafias without having to get into unrealistic numbers. This game is an adaption of some password protected room's Fire & Icecapacitation that I've heard EE talk about which is an adaption of Fire & Ice which was an interesting two maf small game who's biggest issue was that town could get wrecked fast.If we think they're scum O.o?
The uncap system is probz there to make balance for the fact that 2 maf and 2 maf don't get 2 kills each Night. The only way for them to get an NK would be if they match cap targets.
I'd probz go Ghebdancer cuz his 59 is kinda unsettling and making me think Ghebscum from what I remember. But I don't have any thought of Kuzscum atm. Based solely on the incaps, it's a titload of WIFOM, but if anything it can easily point to you. By your logic, you should have been capped, correct? So scumRyker's team wouldn't cap themselves obv, and the obvious choice is either of Kuz or Gheb since you're out of the picture. And then bang, you choose Gheb, other team chooses Kuz. I'm inclined to believe that the team that picked Kuz has noobs who are scared of Kuztown for now. Circus looks like town, mostly cuz I see a lot of his play the train of thought in line with mine. I don't get the sudden turn on Gheb (pre post 59, but even that's kinda meh), and he just seems pre' towny the way he handled that.I wait for no man.
Gorf, you have a gun and are shooting either Kuz or Ghebdancer. Who is it based on what you have?
Who is scum based solely on the incaps?
What about Circus's play thus far? Give me an analysis and a read, I want both.