[FBC] Papa Mink
Smash Legend
The SwampNiga Crew presents:
FGCU Smash:
****ALPHA****
FGCU Smash:
****ALPHA****
MAIN RULES
---The tournament will be held at FGCU's "Eagles Landing" building.
---If you need directions you can feel free to skype me at ryankane52290 or by pm messaging.
---If a big enough turnout occurs we will be hosting doubles as well.
ADDRESS:
Everglades Hall FGCU Campus.
Fourth Floor. PM for better directions. Will update when get the real address.
**If there is more than 30 people we will pay out to the top 5.**
If you are an FGCU student you will not have to pay a door fee.
BRING YOUR FGCU ID FOR FREE DOOR FEE. IF YOU DO NOT BRING IT I WILL CHARGE YOU.
Door fee will be $5
Singles is $5
Doubles is $5 (per person)
Doubles Payout:
First Place: 60%
Second Place: 30%
Third Place: 10%
Singles Payout:
1st: 60%
2nd: 30%
3rd: 10%
or
If 30 or over:
1st: 50%
2nd: 20%
3rd: 15%
4th: 10%
5th: 5%
Play Off for 5th
Schedule:
11.00n-1.00p Registration and Friendlies
1.00p-3.00p Brawl Doubles
3.00p-4.00p Friendlies and MM's.
4pm is when Brawl Singles will start
There will be a low tier tourney before or after singles
Afterwards More friendlies/MM and whatever
POOLS WILL BEGIN DURING DOUBLES
Nearby there are 2 McD's, Pita Pit (delivery), Calistoga, 2 pizza places, Ritas and other fast food.
General rules:
* 3 Stock
* 8 minute timer
* Team attack is set to "on"
* Items are set to "off" and "none"
* All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above should be played out for any "finals" matches)
* In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
* No player may choose a stage they have already won on in that set unless agreed upon by both players.
* In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
* If the timer runs out, the victor is determined first by stock and then by percentage.
* Metaknight's Infinite Cape glitch is banned.
* If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser. This applies to other suicide moves, the win goes towards the initiator and the sudden death is ignored.
* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
* Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
* Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
I'm going to be a hero and use Viper's MK rule.
*If a player is counter picking and they select a stage with a transparent floor , they may not select meta knight as well.
Transparent:
Delfino Plaza
Halberd
Brinstar
Rainbow Cruise
Norfair
Distant Planet
Complaints about stalling should be dealt with as follows:
*Pause the game and contact a TO.
*The TO will monitor the rest of the match.
*At the conclusion of the match the game will be saved and the TO will watch the replay to make a decision.
*Should a replay be unavailable, the TO will make a decision based on all available knowledge of the incident.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. A Random neutral is chosen for the first match, unless opponents either agree on a neutral or decide to use stage striking.
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Issues or disputes which arise that are not covered by the rules and procedures already posted should be brought to the TOs for arbitration. The TOs' joint decisions are final.
I will be the judge the jury and the executioner on all matters at this tournament.
Stages:
Neutrals
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise
Counterpicks:
Halberd
Pirate Ship
Brinstar
Pokemon Stadium 1
Frigate Orpheon
Rainbow Cruise
Jungle Japes
NorFair
Yoshi's Island (melee)
Distant Planet
Everything is potentially subject to change based on feedback.
Swamp*****s in Green
Attending:
1. Viper
2. Mink
3. MGLDN
4. MechManiac
5. SSGUY
6. Abscent
7. AvatarYang
8. Yin?
9. TRA ?
10. Naples Crew? (ie Swolf, M!x, Vtech, Slash)
11. ******
12. Project
13. Kyon?
14. ZackyC
15. Dwho // Dskank?
16. Xaltis
17. DFEAR
18. TheJoey
19. Greenace
20. Xdeath?
21.Trump
22. ERIC BOOSINGER
23. Quick
etc.