• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Falco's projectiles

Status
Not open for further replies.

AlKrauser

Smash Cadet
Joined
Nov 29, 2008
Messages
61
Location
Sterling Heights
I would just like to say that Falco is the only space animal with 2 projectiles, one of them is the obvious blaster and the other one is his reflector.

His reflector works like links boomerange, just with a lot less range and doesnt hurrt on the way back.

Smash Wiki defines a projectile as A projectile is any hitbox able to leave the user's damagable collision bubbles and move by itself, and most of them can be reflected.

By this definition, it is a technical projectile.
 

pure_awesome

Smash Lord
Joined
Sep 17, 2007
Messages
1,229
Location
Montreal, Canada
Falco's reflector isn't a projectile. It leaves his collision bubble, but it can't move by itself. It's just a really wierd disjointed attack.
 

Teran

Through Fire, Justice is Served
Super Moderator
Premium
BRoomer
Joined
Oct 23, 2008
Messages
37,167
Location
Beastector HQ
3DS FC
3540-0079-4988
Actually, it's not a projectile, because it isn't affected by another reflector. Everything counted as a projectile in this game is either nullified or sent back by a reflector, neither of which happens to Falco's downB. Trust me, I've tried this. Close this thread now.
 

Conviction

Human Nature
Joined
Jul 22, 2008
Messages
13,390
Location
Kennesaw, Georgia
3DS FC
1907-8951-4471
I would just like to say that Falco is the only space animal with 2 projectiles, one of them is the obvious blaster and the other one is his reflector.

His reflector works like links boomerange, just with a lot less range and doesnt hurrt on the way back.

Smash Wiki defines a projectile as A projectile is any hitbox able to leave the user's damagable collision bubbles and move by itself, and most of them can be reflected.

By this definition, it is a technical projectile.
I hope your first post was actually useful and not a ******** false statement. Lurk more.

P.S. Another reason I'm sad I joined 2008.
 

pure_awesome

Smash Lord
Joined
Sep 17, 2007
Messages
1,229
Location
Montreal, Canada
AEverything counted as a projectile in this game is either nullified or sent back by a reflector, neither of which happens to Falco's downB. Trust me, I've tried this. Close this thread now.
Also wrong. King Dedede's thrown Waddle Dees and Waddle Doos are unaffected by reflectors. Gordos are.


More importantly, very few of the responses in this thread have been useful, at all. I encourage my fellow Falco mains to simply pass a thread like this by once it has served it's 'purpose' if you aren't going to correct anything that hasn't already been corrected. Reported.

We need Falco mods.
 
Status
Not open for further replies.
Top Bottom