U-Throw
Smash Lord
Indeed we do
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Indeed we do
And his taunt. Keep the laughing taunt, please.Please Sakurai...don't get rid of his godly Up-Throw....
Indeed we do
I think a few changes would be nice. Very select changes such as his down smash. He needs one that hits both sides. And I feel like his dash attack could be a little cooler/better. I was also never a huge fan of Confusion and Disable. They're a cool concept but so difficult to land that it makes them largely impractical. At least, in my experience it does.SO HYPED YOU DONT EVEN KNOW....
But seriously Sakurai I swear to god if you change his moveset at all...
I don't care if you change his floatiness and speed, but PLEASE do not remove any of his Melee moves...
(Low tier characters FTW?)
I actually like his D-smash! XD It's so strong! Anyways...I believe some minor touch-ups that allow his moves to be wayyyy more useful are something to take in to consideration when it comes to Sakurai and his team.I think a few changes would be nice. Very select changes such as his down smash. He needs one that hits both sides. And I feel like his dash attack could be a little cooler/better. I was also never a huge fan of Confusion and Disable. They're a cool concept but so difficult to land that it makes them largely impractical. At least, in my experience it does.
Confusion should actually change ownership of projectiles, not just turn them around. I think also maybe making it more like a weaker throw would work, like say have it so you can move the control stick and place opponents in the desired direction. This would allow it to be used as a throw while in the air.I think a few changes would be nice. Very select changes such as his down smash. He needs one that hits both sides. And I feel like his dash attack could be a little cooler/better. I was also never a huge fan of Confusion and Disable. They're a cool concept but so difficult to land that it makes them largely impractical. At least, in my experience it does.
I agree with you all the way on his D-Smash. I honestly never understood the hate behind it. I mean, sure, it only hits on one side, but it makes up for by being really powerful. That, and it looks cool and makes Mewtwo more unique. I could settle for his D-Tilt hitting on both sides, but I honestly don't see any real point in it. As Project M shows, Mewtwo does not need to have an attack that hits on both sides in order to be a good fighter.I actually like his D-smash! XD It's so strong! Anyways...I believe some minor touch-ups that allow his moves to be wayyyy more useful are something to take in to consideration when it comes to Sakurai and his team.
<3I agree with you all the way on his D-Smash. I honestly never understood the hate behind it. I mean, sure, it only hits on one side, but it makes up for by being really powerful. That, and it looks cool and makes Mewtwo more unique. I could settle for his D-Tilt hitting on both sides, but I honestly don't see any real point in it. As Project M shows, Mewtwo does not need to have an attack that hits on both sides in order to be a good fighter.
Also, I firmly remain in the group that says Disable need not be removed, only fixed up some.
I also love its appearance and the sheer power behind it. But I've whiffed it so many times by not facing the right direction that it really bothers meI agree with you all the way on his D-Smash. I honestly never understood the hate behind it. I mean, sure, it only hits on one side, but it makes up for by being really powerful. That, and it looks cool and makes Mewtwo more unique. I could settle for his D-Tilt hitting on both sides, but I honestly don't see any real point in it. As Project M shows, Mewtwo does not need to have an attack that hits on both sides in order to be a good fighter.
Also, I firmly remain in the group that says Disable need not be removed, only fixed up some.
Maybe Mewtwo could get the same treatment a Little MacI think it would be hilarious if Wireframe Mewtwo was an alt just because of the video starting with wireframes.
Hey, y'know what? Doesn't his U-Smash hit on both sides? And not only that, but on both sides at the same time, and it has an extended-time hitbox, to boot! That should make up for his D-Smash only hitting on one side, especially considering the damage potential of that move. I know it might take some getting used to since most people default to a D-Smash on instinct, but once you get in the habit, I think it'll serve its purpose well.D-smash imo should have more crowd control area. Only hitting one side despite its cool appearance just doesn't cut it.
EDIT: in this game where rolling has become a cushion pillow approach & disengage, I'd like a Smash move that covers both sides so I can read that roll & punish it, instead of having to turn around & super-read it with a different smash move.
Good call!Hey, y'know what? Doesn't his U-Smash hit on both sides? And not only that, but on both sides at the same time, and it has an extended-time hitbox, to boot! That should make up for his D-Smash only hitting on one side, especially considering the damage potential of that move. I know it might take some getting used to since most people default to a D-Smash on instinct, but once you get in the habit, I think it'll serve its purpose well.
U-smash from Melee? No, it didn't hit both sides, unless you mean when Mewtwo's hurt-box was involved, then yeah it hit both sides. If you tell me to use U-smash for tall characters I can understand, but what if a tiny character like these roll around me?Hey, y'know what? Doesn't his U-Smash hit on both sides? And not only that, but on both sides at the same time, and it has an extended-time hitbox, to boot! That should make up for his D-Smash only hitting on one side, especially considering the damage potential of that move. I know it might take some getting used to since most people default to a D-Smash on instinct, but once you get in the habit, I think it'll serve its purpose well.
Mewtwo's USmash was absolute crap. It will need some serious buffs, like actually trapping opponents.Hey, y'know what? Doesn't his U-Smash hit on both sides? And not only that, but on both sides at the same time, and it has an extended-time hitbox, to boot! That should make up for his D-Smash only hitting on one side, especially considering the damage potential of that move. I know it might take some getting used to since most people default to a D-Smash on instinct, but once you get in the habit, I think it'll serve its purpose well.
I take it you haven't seen its Project M incarnation?Mewtwo's USmash was absolute crap. It will need some serious buffs, like actually trapping opponents.
No I haven't, but from what I've read the attacks link into each other better and its stronger overall.I take it you haven't seen its Project M incarnation?
Oh. Well if you mention Project M Mewtwo, then no harm done because that move was exceptionally buffed for the better. Let's hope that Sm4sh Mewtwo's U-smash is to that extent.I take it you haven't seen its Project M incarnation?
It did trap people and dealt pretty fair damage.
@ Masonomace His Project M version hit smaller characters.
I apologize. I should have specified I was referring to its Project M version. That was a mistake on my part.
Oh. Well if you mention Project M Mewtwo, then no harm done because that move was exceptionally buffed for the better. Let's hope that Sm4sh Mewtwo's U-smash is to that extent.
However, I still stand for my desire for Mewtwo's D-smash to possess more crowd control area on both sides of him. Like most D-smashes are these days.
Lucas' down smash actually did hit on both sides, but you basically had to be standing right next to him
*cough*
Also Snake's was a Mine so it could hit on any side...Lucas' down smash actually did hit on both sides, but you basically had to be standing right next to him
Robin's hits on both sides. (I know this because I sub her.)Lucas' down smash actually did hit on both sides, but you basically had to be standing right next to him
Plus you forgot ZSS and Robin
That moment when you dream of a dream (yes, Inception) where Mewtwo was revealed as a playable character for Super Smash Bros. 4...
AND THEN YOU WAKE UP AND REALIZE IT'S NOT A F*CKING DREAM BUT IT'S ACTUALLY REAL!!!!
Just tested it. It only hits on both sides when using the Levin SwordRobin's hits on both sides. (I know this because I sub her.)
I love his D Smash XDI think a few changes would be nice. Very select changes such as his down smash. He needs one that hits both sides. And I feel like his dash attack could be a little cooler/better. I was also never a huge fan of Confusion and Disable. They're a cool concept but so difficult to land that it makes them largely impractical. At least, in my experience it does.
Well, technically speaking, Snake's land mines didn't hit on any side. That would imply you chose a side, and the hitbox came out there. Nor did thy hit on all sides, because that would imply they hit on all sides of him. Rather, Snake's mines might hit anywhere, because Snake could place them and then move away, but they might not hit because the enemy can avoid them.Also Snake's was a Mine so it could hit on any side...
Edit: @ ミスティック Speed Geez you edited Snake out of that freaking fast.
Honestly, just some much needed buffs, like Confusion being a proper reflector and Disable having a buffed range and being able to hit from behind, and that's really all. I really liked his Melee moveset, and it was rather unique, so I'd rather not see it changed. Other than that, Psystrike as a Final Smash, and some creative Custom Specials.I have a feeling that Mewtwo will get the same treatment as ROB in smash 4. His worst moves will be buffed to become some of his best moves, with a few queues taken from Project M. I am personally as interested in Mewtwo's moveset as much as I was with his inclusion, so tell me, what changes do you want to see in his moveset?
hes a troll, but one that looks out for us.He's still a loon. Just a loon who cares
Unless they buff these moves in any way, these are what I want changed or removed:what changes do you want to see in his moveset?
His Jab could also use some re-working so that it combos nicely, and with a finisher, of course.Unless they buff these moves in any way, these are what I want changed or removed:
Also, this is Melee Mewtwo I'm talking about.
- D-smash
- U-smash
- B-air or D-air
- D-throw
- F-throw
- Confusion
- Disable