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Extender Grappple Button Combo (now with frame data)

Kochiha

Smash Journeyman
Joined
May 9, 2006
Messages
468
Location
Naperville, IL
Unfortunately for you, I can say that I typed that comment out before I discovered just how well communism should work, and how it doesn't because of all of the capitalists conditioning human nature into simple avarice. I would think that I do know politics, arigatou. And yes, I do know of "The Ring Cycle", I've seen a production of it. (I have a thing for classical music, it's the only real thing I got from my 'rents. That, and our weakness for Mahler.)
As for your 50% success rate, are you pressing A IMMEDIATELY as you hit them?
 

Hazygoose

Smash Lord
Joined
Nov 5, 2005
Messages
1,999
Location
straight outta Locash
i'm socialist, not communist. much different. kind of like republicans and fascists, it's an extreme, but also holds many different values because of it.
and capitalism isn't human nature, it didn't arise until renaissance italy.
yay 14 hour operas




as for le extender...i'm trying. i know the procedure, doing it right, it's just that i do it less when the extender is out for some reason. i guess it's just a weird coincidence, my friend used an AR and said the framerate was the same. but yeah, oh well. it's just one of those things, i guess...weird coincidences.
 

Kochiha

Smash Journeyman
Joined
May 9, 2006
Messages
468
Location
Naperville, IL
I never said you were communist. I know full well that you're socialist. I'm the one who's communist. And capitalism didn't appear until then, yes, but what happened was that people became conditioned to it so much that it became human nature to expect a reward for something as simple as pulling something out of your pocket.
As for the extender, it seems to me as though it's a little bit tough to get used to if you don't use it as often. It's like the bombslide, but on a much smaller scale.
 

Hazygoose

Smash Lord
Joined
Nov 5, 2005
Messages
1,999
Location
straight outta Locash
oh, you mean you think people are too ECONOMICALLY liberal, not MORALLY liberal. i was so confused, because when people just say "liberal" these days, we in america think "morally", i guess, because of what the focus of legislation is. but yeah, samus's tricks are all just...weird. and she has so many. but that's why it's great to play with her.

has eveyrone seen "all wessed up"? there's a part where he has the extender grab a sheik 3 times in a row, and during the whole time(i main CFalc and Sheik), i'm thinking, "why are you landing, instead of fairing his b**** a**?"
the extender is okay, it's the same speed as a normal grappler so it doesn't hurt to have it. but if you have time to do something i would say first of charge your shot.
i just don't see too many uses for the extender :\
but if you for some odd reason have the free time(pokemon stadium!) i guess it's better than not having it.
 

Kochiha

Smash Journeyman
Joined
May 9, 2006
Messages
468
Location
Naperville, IL
Actually, I have seen that video. I pull a few of my tricks from Wes, anyway. And as for the rest of what you said, I would assume that it's to be used as sparingly as the bombslide (neither of them are that essential to playing, although extended beam is a little annoying at times).
 

Kochiha

Smash Journeyman
Joined
May 9, 2006
Messages
468
Location
Naperville, IL
I'm suprised. The Super Wave Dash is a Luigi move, so a different name had to be come up with for Sammy's technique (which is also not even close to a Wave Dash, anyway). Naturally, due to its visualization, it was called "bombslide".
 

Hazygoose

Smash Lord
Joined
Nov 5, 2005
Messages
1,999
Location
straight outta Locash
weird, everyone i've ever talked to calls it the SWD.
including all the samus tutorial vids...

luigi's is just a wavedash, i've never heard anyone say he has a SWD.
 

Kochiha

Smash Journeyman
Joined
May 9, 2006
Messages
468
Location
Naperville, IL
I think he means bomb jumping, but don't quote me on that. (It seems as though I've said that last part a lot lately. What to do?)
 

Ignatius

List Evader
BRoomer
Joined
Jun 3, 2003
Messages
5,517
Wow, something usefull about smash from a Broomer, that's... surprising. I've actually been wondering how to do this recently, thanks.
 

SuperDoodleMan

Smash Ace
Joined
Jun 4, 2003
Messages
792
The only thing I can think of that I've ever said about the Extender Grappple Button Combo is that I didn't feel like researching it. I've documented the effects in my Samus frame list, maybe something in it is inaccurate and counts as a lie?

All my frame data can be found on my website (click my sig)
 

Aftermath

Smash Champion
Joined
Mar 23, 2004
Messages
2,136
Location
Portland, OR
I'm suprised. The Super Wave Dash is a Luigi move, so a different name had to be come up with for Sammy's technique (which is also not even close to a Wave Dash, anyway). Naturally, due to its visualization, it was called "bombslide".
I'm confused, you sound like you're referencing events in the past, but up until now I've never heard anyone call it the bombslide, and I've been here quite a while. Luigi has a long WD, made even longer when you do a waveland, but it's not referred to as a Super Wavedash, seeing as how it's the same method as everyone else's WD and Waveland, but longer.

Samus' tech has been called the Super Wavedash almost from its inception.


SDM, M2k says your missile cancel frames are wrong. You have it listed as autocanceling upon landing (4 frames), but he says that the cancel from missiles is 5 frames. Is this just an error of interpretation (him saying on frame 5 you're out of lag, you saying frame 4 is last frame of lag sort of thing), or is one of you incorrect. I might quote his guide later with the specific part or try to talk to him on the hub about it again if you would want me to provide any other info.

I'm hoping you're right, otherwise my "Mission Briefing" video has an error in it (other than a couple typos).
 

typh

BRoomer
BRoomer
Joined
Jul 6, 2005
Messages
2,726
Location
eugene
Wow, something usefull about smash from a Broomer, that's... surprising. I've actually been wondering how to do this recently, thanks.
Actually, I'm not really, I paid my way in. Ninja-like. But thanks.

The only thing I can think of that I've ever said about the Extender Grappple Button Combo is that I didn't feel like researching it. I've documented the effects in my Samus frame list, maybe something in it is inaccurate and counts as a lie?

All my frame data can be found on my website (click my sig)
Woah, hold up. It's just a joke between a person or two and me. ^_~
 

Kochiha

Smash Journeyman
Joined
May 9, 2006
Messages
468
Location
Naperville, IL
Wow, something usefull about smash from a Broomer, that's... surprising. I've actually been wondering how to do this recently, thanks.
I'm not even going to say anything to that (beyond this, of course).
The only thing I can think of that I've ever said about the Extender Grappple Button Combo is that I didn't feel like researching it. I've documented the effects in my Samus frame list, maybe something in it is inaccurate and counts as a lie?

All my frame data can be found on my website (click my sig)
Will do, will do. By the way, you win the internet, you know that?
I'm confused, you sound like you're referencing events in the past, but up until now I've never heard anyone call it the bombslide, and I've been here quite a while. Luigi has a long WD, made even longer when you do a waveland, but it's not referred to as a Super Wavedash, seeing as how it's the same method as everyone else's WD and Waveland, but longer.

Samus' tech has been called the Super Wavedash almost from its inception.


SDM, M2k says your missile cancel frames are wrong. You have it listed as autocanceling upon landing (4 frames), but he says that the cancel from missiles is 5 frames. Is this just an error of interpretation (him saying on frame 5 you're out of lag, you saying frame 4 is last frame of lag sort of thing), or is one of you incorrect. I might quote his guide later with the specific part or try to talk to him on the hub about it again if you would want me to provide any other info.

I'm hoping you're right, otherwise my "Mission Briefing" video has an error in it (other than a couple typos).
I wasn't referring to Luigi's normal WaveDash, I was referring to that other thing he did. As for Samus, I first heard it as "bombslide", since that whole thing has absolutely nothing to do with a WaveDash, and the term "bombslide" seems to make more sense, anyway. Oh, and what does the bombslide have to do with the Extender? Just a question...
 

Ignatius

List Evader
BRoomer
Joined
Jun 3, 2003
Messages
5,517
I'm not even going to say anything to that (beyond this, of course).
Then why did you even feel the need to quote it, I wasn't even talking to you.

I wasn't referring to Luigi's normal WaveDash, I was referring to that other thing he did. As for Samus, I first heard it as "bombslide", since that whole thing has absolutely nothing to do with a WaveDash, and the term "bombslide" seems to make more sense, anyway. Oh, and what does the bombslide have to do with the Extender? Just a question...
What other thing he does? And the rest of the smash community calls it a Super Wavedash, because that's what it has been commonly accepted as for years now; and it is related to wavedashing in the manner in which the character slides across the ground.
 

Kochiha

Smash Journeyman
Joined
May 9, 2006
Messages
468
Location
Naperville, IL
I just scented a hint of sarcasm in that post, I probably shouldn't have brought it up.
Also, as I said, I first heard of it as the bombslide. If you want to know where that came from, go look into it yourself. As for the WaveDash similarity, it's only similar to a WaveDash in its visual characteristics. The input is completely different, and in my opinion therefore means that it should be considered apart from such.
Also, I never really was one to go along with what the multitudes believed. Perfect reason for me to continue calling the move the bombslide. In case you didn't see a post I made elsewhere, one of my mottos is "No stereotypes".
 

Lanowen

BRoomer
BRoomer
Joined
Jul 24, 2005
Messages
2,462
Location
Mississauga Ontario, Canada
However, in the SWD, you do not use a bomb at all.

You only utilize the 42nd frame where you move quickly in one direction when going from morphball state to standing state, causing you to do the WD animation ("LANDFALL SPECIAL" iirc).
 

Kochiha

Smash Journeyman
Joined
May 9, 2006
Messages
468
Location
Naperville, IL
HOWEVER, you have to drop a bomb to do that. So there.
GRAPPLE BEAM!!! I kinda sorta pulled something off using the extended beam...it apparently has more use than I originally conceptualized.
 

Ignatius

List Evader
BRoomer
Joined
Jun 3, 2003
Messages
5,517
I just scented a hint of sarcasm in that post, I probably shouldn't have brought it up.
Also, as I said, I first heard of it as the bombslide. If you want to know where that came from, go look into it yourself. As for the WaveDash similarity, it's only similar to a WaveDash in its visual characteristics. The input is completely different, and in my opinion therefore means that it should be considered apart from such.
Also, I never really was one to go along with what the multitudes believed. Perfect reason for me to continue calling the move the bombslide. In case you didn't see a post I made elsewhere, one of my mottos is "No stereotypes".
Calling it a SWD isn't going along with what the multitudes beleive, it's calling something by terminology that is commonly used. That's like refusing to call a pencil a pencil because you think it's a yellow graphite cylinder.

Also what's the other Luigi thing you were talking about? That you said was called a super wavedash.
 

Kochiha

Smash Journeyman
Joined
May 9, 2006
Messages
468
Location
Naperville, IL
A mistake on my part. Someone was referring to fully powered Misfire as that. And pencils aren't yellow, and they're certainly not cylinder. They're gray-ish hexagonal prisms with small rods of graphite inside of them. (Most are usually .7mm in diameter, but can range from .5 to .9mm.) In other words, mechanical pencils for the win. Also, who says a pencil has to be called a pencil? Why not call it a spickel?
 

Ignatius

List Evader
BRoomer
Joined
Jun 3, 2003
Messages
5,517
Well you could call it a spickel, but nobody would have a clue what you were talking about.

protip: check image.
 

SuperDoodleMan

Smash Ace
Joined
Jun 4, 2003
Messages
792
You have it listed as autocanceling upon landing (4 frames), but he says that the cancel from missiles is 5 frames. Is this just an error of interpretation (him saying on frame 5 you're out of lag, you saying frame 4 is last frame of lag sort of thing), or is one of you incorrect.
That must be it. Landing during a missile firing uses Samus' default landing animation, which has 4 frames of lag (actionable on frame 5).
 

Kochiha

Smash Journeyman
Joined
May 9, 2006
Messages
468
Location
Naperville, IL
Man of SuperDoodle...do we have any sick and twisted combos involving the extended beam? (Man, I've always wanted to say that.)
 

yorpy

Smash Journeyman
Joined
Oct 7, 2006
Messages
355
im more concentrated on working on my super wavedash than extendid my grapple beam
 

typh

BRoomer
BRoomer
Joined
Jul 6, 2005
Messages
2,726
Location
eugene
Stupidity knows no bounds, eh? How about looking at the yellow bright text in the first post:

Z, UP DOWN UP on the dpad, Z, anywhere in frames 8-39.
 

Eaode

Smash Champion
Joined
Jun 4, 2006
Messages
2,923
Location
Glen Cove/RIT, New York.
Can you grab airbourne opponents with the extender? If so, that would be a whole new way to humiliate your opponent by saving them.

Marth05 does it to me with Falco's shine >_>
 

typh

BRoomer
BRoomer
Joined
Jul 6, 2005
Messages
2,726
Location
eugene
No you cannot grab airborne opponenents. That would be truly broken. :)
 

Walberto

Smash Rookie
Joined
Dec 29, 2006
Messages
1
help

So i just tried this out, and once i did it the first time (with z, up down up, z), it kept doing it after that with only one press of z. I didn't really see anybody mention this, so I was wondering is it supposed to be like this? And if so, is there a way to turn it off without dying? Thanks
 

typh

BRoomer
BRoomer
Joined
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Messages
2,726
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eugene
It's supposed to be like that, and you can't turn it off without dying.
 

Respawn

Smash Journeyman
Joined
Oct 20, 2006
Messages
288
Location
In the shadows. Or NE Ohio. Whichever sounds bette
OK, I'm not sure if this has been discovered yet, but I was screwing around with the extended grapple beam, and when I went to grab someone, I pressed z too late, but when the beam came back it still latched onto them.

So the beam passed them up, I pressed z, and when it came back, it still grabbed them.

I did a little experimenting, and I narrowed it down to this: After the beam completely extends, press z and the closest enemy to the end of the beam gets grabbed as the beam comes back, even if they're right behind you.
 
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