I gotta agree. Dio demonstrates good foundations as usual, but his opponent, while not at all bad, doesn't do the MU justice in the least.
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I agree with Z1G, that Yoshi could've done alot more.
The Yoshi wasn't "bad" in any way.I agree, the Yoshi could've done much better
Ganon's AA isn't bad.Let's think for a moment what Ganon's weaknesses are. He sucks at anti-airs
A long time ago I played teh_spammerer in this matchup. It was very unpleasant being in a position where everything you do gets whiff punished and almost every time you get sent offstage, you get gimped.You must've fought some really good Jigglys, A2.
Ganon's AA isn't bad.
Not great, but not bad either.
Jiggs's B-air is in fact quite disjointed. Not as disjointed as it was in Melee, but it basically has the same range as your Jab, except Jiggs is infinitely better at spacing. You can literally powershield Jiggs's B-air, and be unable to punish it out of shield with U-air depending on how she spaces it.Pound isn't lagless though, it has like 13 frames start-up and doesn't really kill. I don't see how Ganon won't land any move on Jiggs when he has large ranged Uair (it may even outrange DK's Bair). Ganon not hitting the opponent is just theorycrafting, it never happens in practice even though he does have a very hard time landing hits. And Jiggs' Bair does not really have a disjoint, so we can still beat it with our Uair like in MUs like DK and Kirby.
youre going on the basis that youre at the same skill level at teh spammerer, which is probably far from the truthA long time ago I played teh_spammerer in this matchup. It was very unpleasant being in a position where everything you do gets whiff punished and almost every time you get sent offstage, you get gimped.
Ganon's anti-air is awful. Let's go over the options he has for anti-air.
U-smash is like frame 21 (11 frame charge release). The hitbox duration most importantly is only 3 frames, and 18 frames of ending lag is pretty whiff punishable considering the hitbox really doesn't reach that far.
Jab does piss poor damage, and only has a 2 frame duration, and 25 frames of ending lag. Furthermore it fails to cover most forms of fullhop spacing.
U-air is a good air to air move and has nice lingering frames and startup, but it does not hit most grounded opponents, especially if they crouch. Keep in mind, Jiggs's hard landing animation does in fact duck under most of Ganon's moves, meaning she is in fact able to fastfall airdodge and autopowershield some of your moves.
Retreat B-air is the same story as U-air, except it's slower, only has a 3 frame duration, and requires you to be facing backwards.
Fullhop N-air does not hit most grounded opponents, and while it has good lingering frames, Jiggs's B-air, F-air, and Pound usually can beat it.
Dash attack and Wizkick do not hit fullhoppers.
All in all the only move you really have a real chance of landing is U-air against a Jiggs that properly implements fullhop spacing, and she has the tools to guarantee a punish on whiff, which is especially problematic since you can only anti-air her B-air on prediction.
Jiggs's B-air is in fact quite disjointed. Not as disjointed as it was in Melee, but it basically has the same range as your Jab, except Jiggs is infinitely better at spacing. You can literally powershield Jiggs's B-air, and be unable to punish it out of shield with U-air depending on how she spaces it.
Even if your U-air is a decent at best move at trading with Jiggs's infinitely superior spacing, Jiggs doesn't have to think twice to stop you from walling her. If you press a button not named shield, Pound beats it, and puts you in a position to be juggled. Yes you can U-air out of shield vs Pound, but in general the fact you need to shield a lot against Jiggs is really crippling due to how hard it is to punish her. And before you say Pound's 13 frame startup stops it from being a good move, good luck reacting to it while trying to play guessing games with Jiggs's 8 frame B-air.
Furthermore, it should be emphasized how much stale moves really really hurts Ganon in this matchup.
You obviously don't understand how Jiggs's D-air works.in this game, under 100% is stupid percent's
also jiggly's dair surely cant be causing you trouble, particularly not gimping you, it has zero base knockback
also please tell me where ganon blind spot is, chances are your forgetting about those two little moves known as d-air and u-air.
also juggs fullhop still get slapped by our fullhop dair