Faellie
Smash Apprentice
UPDATED!!!
I added rules. They're pretty standard. Copied from the MLG thread.
Dubuque will be holding a tournament on October 13th. This thread is to gauge interest and discuss the tournament.
There's a LAN center we will be holding it at called Area 51 Gaming Zone.
Reply if you need housing overnight, it can be arranged.
We will need cube/Wii setups, but we should be ok on TVs.
Area 51 Gaming Zone
3033 Asbury Road
Dubuque, IA 52002
No carry in food or drink is allowed, but they have a snack bar, etc.
Registration/Set-up will start at 12, Tournament begins at 1.
Entry Fees:
$10 each for Singles
$10 per person for Doubles, $20 total per team.
Pot distribution will be 60/30/10.
Area 51 will take a 20% cut of the entry fees, but I feel that the increased attendance we can get from holding it there will make up for this. Holding it in someone's apartment would be pretty difficult to get over 20 people. I'm hoping for 30-40+.
General Rules:
* 8 minute time limit on all matches.
* Items off.
* Ties are broken by remaining lives, then %. If both criteria are tied, then the Sudden Death match will be played out.
* First stage is random from the Neutral stages listed below.
* Each player is allowed to reset the random stage once; this forces a new random stage to be picked. If the new stage has been previously reset by either player during the same set, that stage is reset again. (Random Stage Reset)
* The loser of the first match will announce a new stage to play on for the next game. The winner will then be allowed to switch characters, followed by the loser. Apply the same logic for the third match (and fourth/fifth when applicable) if there is one. (Advanced Slob Picks)
* No stage may be used twice in a single set if the counter-picking player has already won on that stage, unless the opponent agrees to use the stage again. (Dave's Stupid Rule)
* Double Blind character pick can be called at anytime before the first game of a set starts, and only apply to the first game.
* Each person (or team) may choose one counter-pick stage to be disabled for the entire set at the START OF THE SET, after characters have been chosen but before the random stage has been picked. You may not ban neutral stages.
* Controller Mods, Glitches (IC Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
* For doubles: Team Attack will be ON, life stealing allowed.
* Wobbling is not banned.
Pools:
* Pool matches are best 2 of 3, 4 stock.
* All General rules apply to pool matches, including Advanced Slob Picks, Dave's Stupid Rule, Double Blind picks, and stage banning.
* Your ranking within your pool will be determined by the number of sets you win. Individual games won will not be considered, except:
o In the case of a tie, the tied players will be ranked in the following order:
+ Number of individual games won.
+ Number of individual games lost (fewer games gives a higher rank).
+ Head-to-head records.
Please note that beating the player you're tied with in the pool is the last criteria considered. Do not complain if someone you beat advances and you do not.
* To summarize: you are playing a full, bracket-style set for each of your pool matches, and will be ranked primarily on the number of sets you win.
Brackets:
* Bracket matches are best 2 of 3, 4 stock.
* Winners' bracket finals, losers' bracket finals, and championship sets are all best 3 of 5.
Stages:
* Singles Neutral: Final Destination, Dream Land 64, Fountain of Dreams, Battlefield, Yoshi's Story, Pokemon Stadium
* Singles counterpicks: all Singles Neutral stages plus Pokefloats, Rainbow Cruise, Jungle Japes, Kongo Jungle 64, Mute City, Brinstar, Green Greens, Corneria.
* Doubles Neutral: Final Destination, Dream Land 64, Battlefield, Yoshi's Story, Pokemon Stadium, Rainbow Cruise
* Doubles counterpicks: all Doubles Neutrals plus Pokefloats, Jungle Japes, Brinstar, Green Greens, Corneria, Kongo Jungle 64
* Things to note: Fountain of Dreams and Mute City are banned for doubles;
I added rules. They're pretty standard. Copied from the MLG thread.
Dubuque will be holding a tournament on October 13th. This thread is to gauge interest and discuss the tournament.
There's a LAN center we will be holding it at called Area 51 Gaming Zone.
Reply if you need housing overnight, it can be arranged.
We will need cube/Wii setups, but we should be ok on TVs.
Area 51 Gaming Zone
3033 Asbury Road
Dubuque, IA 52002
No carry in food or drink is allowed, but they have a snack bar, etc.
Registration/Set-up will start at 12, Tournament begins at 1.
Entry Fees:
$10 each for Singles
$10 per person for Doubles, $20 total per team.
Pot distribution will be 60/30/10.
Area 51 will take a 20% cut of the entry fees, but I feel that the increased attendance we can get from holding it there will make up for this. Holding it in someone's apartment would be pretty difficult to get over 20 people. I'm hoping for 30-40+.
General Rules:
* 8 minute time limit on all matches.
* Items off.
* Ties are broken by remaining lives, then %. If both criteria are tied, then the Sudden Death match will be played out.
* First stage is random from the Neutral stages listed below.
* Each player is allowed to reset the random stage once; this forces a new random stage to be picked. If the new stage has been previously reset by either player during the same set, that stage is reset again. (Random Stage Reset)
* The loser of the first match will announce a new stage to play on for the next game. The winner will then be allowed to switch characters, followed by the loser. Apply the same logic for the third match (and fourth/fifth when applicable) if there is one. (Advanced Slob Picks)
* No stage may be used twice in a single set if the counter-picking player has already won on that stage, unless the opponent agrees to use the stage again. (Dave's Stupid Rule)
* Double Blind character pick can be called at anytime before the first game of a set starts, and only apply to the first game.
* Each person (or team) may choose one counter-pick stage to be disabled for the entire set at the START OF THE SET, after characters have been chosen but before the random stage has been picked. You may not ban neutral stages.
* Controller Mods, Glitches (IC Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
* For doubles: Team Attack will be ON, life stealing allowed.
* Wobbling is not banned.
Pools:
* Pool matches are best 2 of 3, 4 stock.
* All General rules apply to pool matches, including Advanced Slob Picks, Dave's Stupid Rule, Double Blind picks, and stage banning.
* Your ranking within your pool will be determined by the number of sets you win. Individual games won will not be considered, except:
o In the case of a tie, the tied players will be ranked in the following order:
+ Number of individual games won.
+ Number of individual games lost (fewer games gives a higher rank).
+ Head-to-head records.
Please note that beating the player you're tied with in the pool is the last criteria considered. Do not complain if someone you beat advances and you do not.
* To summarize: you are playing a full, bracket-style set for each of your pool matches, and will be ranked primarily on the number of sets you win.
Brackets:
* Bracket matches are best 2 of 3, 4 stock.
* Winners' bracket finals, losers' bracket finals, and championship sets are all best 3 of 5.
Stages:
* Singles Neutral: Final Destination, Dream Land 64, Fountain of Dreams, Battlefield, Yoshi's Story, Pokemon Stadium
* Singles counterpicks: all Singles Neutral stages plus Pokefloats, Rainbow Cruise, Jungle Japes, Kongo Jungle 64, Mute City, Brinstar, Green Greens, Corneria.
* Doubles Neutral: Final Destination, Dream Land 64, Battlefield, Yoshi's Story, Pokemon Stadium, Rainbow Cruise
* Doubles counterpicks: all Doubles Neutrals plus Pokefloats, Jungle Japes, Brinstar, Green Greens, Corneria, Kongo Jungle 64
* Things to note: Fountain of Dreams and Mute City are banned for doubles;