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Dragon Age Thread (All Games/Dlc)

Ryu Shimazu

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I've looked, and I've yet to find this thread. Maybe I'm wrong, so if this gets locked sorry, I fail at searching.

Here lately I've been playing Dragon Age Ultimate Edition, and I'm in Denerim(sp). I'm doing a max dps Rogue build, and I have to say the game is pretty amazing. Aside from that, I'm beggarly awaiting DAII.

So, I figure here we can discuss Origins, Awakening, Dlc, II, Character Builds, and more!


I also just slept with Leliana :p.
 

Ryu Shimazu

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Rather odd team actually.

Shimazu(me) Sin Dps rogue
Shale - Tank Build, better than Stair imo
Leliana - Archer/Bard Buffer. More on buffing/stunning/hurting mobs, but her damage is meh. It'll get better which she gets Archer spec
Wynne - Healer

I tried to use Morrigan, but Wynne is too **** good.




Dragon Age 2 info:

So we play as Hawke, a male/female that escaped from Lothering. Idk about you guys, but after DA there is one more blight left, and Felderen(sp) is weakened, so I see Hawke (who flees to Kirkwell(sp)) raising a lot of allies to help Felderen with the final Blight. This is just my theory though, and Idk what Awakenings is about. So if it's about the final blight, don't tell meh.
 

Brightside6382

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While I agree Shale is an overall better Tank Alistair simply has more utility. He tanks, buffs with champion spec, and the templar spec is useful.

What archer spec are you talking about? Do you have certain mods or are you talking about the ranger spec?

I was never really a fan of Wynne I felt like all her points devoted into the healing tree was overkill. Morrigan with just heal and good potion management is more healing then you could ever need. Then again I just liked her banter.

I hate the DA2 conversation wheel...
 

Ryu Shimazu

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While I agree Shale is an overall better Tank Alistair simply has more utility. He tanks, buffs with champion spec, and the templar spec is useful.

What archer spec are you talking about? Do you have certain mods or are you talking about the ranger spec?

I was never really a fan of Wynne I felt like all her points devoted into the healing tree was overkill. Morrigan with just heal and good potion management is more healing then you could ever need. Then again I just liked her banter.

I hate the DA2 conversation wheel...
I thought ranger spec helped with damage, no? I may be wrong.

Conversation Wheel? <.<
 

Brightside6382

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I thought ranger spec helped with damage, no? I may be wrong.

Conversation Wheel? <.<
No the ranger spec adds summons. The ranger/bard spec is probably the two best you can pick though since from the sounds of it Leliena is just a support character. The bear summon is actually pretty meaty and does decent damage.

They are changing the dialogue system by incorporating the Mass Effect Dialogue wheel to make it more accessible. AKA dumbing it down.
 

Ryu Shimazu

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What a shame. I think... since I have 8 games to beat atm, I'm actually going to hold off on DAII. That+ the fact there going to probs make 8 DLCS and then 1year later be like "get it all for 50!"

I'd rather not get scammed :p
 

Brightside6382

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What a shame. I think... since I have 8 games to beat atm, I'm actually going to hold off on DAII. That+ the fact there going to probs make 8 DLCS and then 1year later be like "get it all for 50!"

I'd rather not get scammed :p
Thats the same way im feeling about New Vegas. I thought about buying it but then again I could wait for a year and just get a bundle pack with all the DLC for the same price.
 

Ryu Shimazu

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Yea...though the DA2 special right now comes with a lot of extras...so should I get it or wait ? :/
 

ItalianStallion

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DA2 looks good.

The game is not being "dumbed" down, rather it is being designed in a way more intelligent manner.

~~~~IF YOU DON'T WANT SPOILERS FOR DA2's GAME MECHANICS THEN DON'T READ ON!~~~



1. The conversation wheel is going to be revolutionary. Rather than having 5 text based conversation options that don't differ much when it comes to the outcome of the conversation, you will now have responses that have personalities tied to them. For example, picking aggressive responses more often than not will make your Hawke (Who is fully customizable by the way) start greeting people and even walking more aggressively. Your choices matter in DA2.

2. Companion interaction has taken an interesting turn as well. Now instead of only being able to get further dialogue options from your companions by being nice and talking with them without conflict, you can now take two unique approaches to companion interaction: Friendship or Rivalry. Both options further dialogue with them and can even lead to romance. Your interaction with them depends on how they see you, as a friend or as a rival. In Origins, if you didn't like somebody, you just never talked with them and left them at camp, but now you can have competition with them and create unique role playing experiences in DA2.

3. A voiced protagonist has pros and cons yes, but the voiced protagonist is a step in the direction of more cinematic conversations and cut scenes. Instead of having your Origin's PC stand blank and silent while conversation happens all around, you can actually make your voice heard in DA2.

Anyway...I know I am a fanboy. I say this game will be a blast and you should definitely consider buying it when it comes out. I think it will be better than Origins. Don't judge a game by its case.
 

Brightside6382

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The game is not being "dumbed" down, rather it is being designed in a way more intelligent manner.

~~~~IF YOU DON'T WANT SPOILERS FOR DA2's GAME MECHANICS THEN DON'T READ ON!~~~



1. The conversation wheel is going to be revolutionary. Rather than having 5 text based conversation options that don't differ much when it comes to the outcome of the conversation, you will now have responses that have personalities tied to them. For example, picking aggressive responses more often than not will make your Hawke (Who is fully customizable by the way) start greeting people and even walking more aggressively. Your choices matter in DA2.

2. Companion interaction has taken an interesting turn as well. Now instead of only being able to get further dialogue options from your companions by being nice and talking with them without conflict, you can now take two unique approaches to companion interaction: Friendship or Rivalry. Both options further dialogue with them and can even lead to romance. Your interaction with them depends on how they see you, as a friend or as a rival. In Origins, if you didn't like somebody, you just never talked with them and left them at camp, but now you can have competition with them and create unique role playing experiences in DA2.

3. A voiced protagonist has pros and cons yes, but the voiced protagonist is a step in the direction of more cinematic conversations and cut scenes. Instead of having your Origin's PC stand blank and silent while conversation happens all around, you can actually make your voice heard in DA2.

Anyway...I know I am a fanboy. I say this game will be a blast and you should definitely consider buying it when it comes out. I think it will be better than Origins. Don't judge a game by its case.
More casual and accessible does not equal more intelligent.

1. So the dialogue wheel which pretty much boils down to good/neutral/evil also has superficial ramifications. If anything from the sounds of it this system will have the same problem that ME1 and 2 had in which it only rewards players for going radically one way or the other.

2. I give you this. The idea of friendships and rivalries sounds interesting.

3. A voiced protagonist in a ROLE PLAYING GAME is a horrible idea because it drastically cuts down on the amount of dialogue possible. Then again with the transfer to the wheel dialogue system this is already apparent. Also if you actually think by having some VA say every single line of text adds to immersion then you honestly have no sense of imagination.

Yes you are a fanboy. That isn't something you should gloat or brag about. Stop being a fanboy.
 

ItalianStallion

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Hmmmmm.....

I feel like I hit a nerve with my post. Sorry.

I feel like I shouldn't continue to debate with you since I risk derailing this thread even further.

However I am hurt by your immediate insults when I thought we were just having a healthy debate.

If my first post came off as aggressive, I am sorry. I didn't mean it. I was just debating.
 

Master Xanthan

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I can't figure out how to use injury kits. When I go the item select screen, I go to injury kit but there's no option to use it, but my character does have an injury. So I don't understand why I can't use it.
 

ItalianStallion

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Injury Kits.

I can't figure out how to use injury kits. When I go the item select screen, I go to injury kit but there's no option to use it, but my character does have an injury. So I don't understand why I can't use it.
Open up your radial menu in game and select the potions button where you find health poultices and lyrium potions. Look in there for the injury kits. You might have to scroll through the different pages before you see any.
 

Mediocre

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I have mixed feelings about the voice acting and conversation wheel for DA2. On the one hand, at times my character did feel kind of like a cardboard cutout in conversations, and this would remedy that problem. On the other, I really did like the varied natures of the responses you could select from in DAO. If they make it like ME, where the tone of the response is determined by its position on the wheel, and it is just a short phrase that your actual response will then be based off of, I feel like some of the nuance will be lost.

Frankly I think both systems have their pros and cons. I wouldn't actually be against DA2 using the conversation wheel except for the fact that the ME games are already doing it, and I would rather have them keep their differences in gameplay mechanics so that they would be more distinct from one another. If they're going to do it, though, I hope they integrate the conversation interrupts from ME2 into the game. Obviously couldn't do it along Paragon/Renegade lines, but I found those really spiced up dialog in ME2.


However, almost everything else I've heard about DA2 I am completely looking forward to. More racial differentiation sounds really cool. Elves and Qunari looked way too human in the first game, and I'm glad to see that changing.

The friendship/rivalry mechanic seems really good too. I remember playing through as a totally self interested mage in DAO. The way I describe his personality is by saying that if there was a puppy to the side of the path he was walking on, he wouldn't go out of his way to kick it. However, as soon as it gets in his path, or becomes an obstacle to him in any way, he will unhesitatingly boot it out of his way. He was tons of fun to play, but because of his personality there were a lot of companions who he simply couldn't interact with in the party camp. He also killed Wynne in the Circle Tower, but I don't see that as a downside. So yeah, definitely happy to see that a character like him would still be able to interact with his companions, even if only to argue with them. Way better than having a bunch of mutes standing around camp like in DAO.

Also, gifts are supposed to be toned down. That's nice. The plot gifts in DAO were a good idea, but all the other ones felt like I was just bribing my companions. It did not feel right for Leliana to be alright with someone who she'd just seen murder an old witch because back at camp he gave her Andraste's garter belt when they got back to camp. She might still stick around because, after all, the darkspawn still need to be destroyed, but she should still freaking hate him.

They also seem to be refraining from adding any sort of morality meter, or any kind of meter that measures your actions. I really like that. Each action should have its own consequences, not be tied to some unimmersive meter. I was really annoyed when in ME2, they made Renegade characters faces look like it was filled with lava trying to force its way through the cracks. Hell, at full Renegade you had glowing red eyes. Sure, you could get rid of them, but frankly it just didn't fit the setting. So I'm glad that in DA2, there will still be no morality meter. It fits with the sometimes ambiguous morality of the game world.

The new crafting system seems simpler and like it's going to significantly reduce inventory clutter. I don't want DA2 to go the ME2 route and remove inventory altogether, but removing the less important and messier bits is a good change.

Overall I'm sure I'm going to enjoy DA2. I admit I'm worried that the conversation wheel and PC voice acting will lead to a simplification of conversation, but I know it will work. I preferred the old system for the DA series, but from playing ME I know that the wheel has its benefits too. Every other change I've seen seems like a step in the right direction, to me.
 

kr3wman

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The only thing I didn't like much about Dragon Age's conversation thing were that some of the responses weren't very clear in their intent. I would read something, think it's just a pretty evident light-hearted joke to get some +<3 from Alistair, but after I click it he takes it as an insult and I'm like 'wtffff'

Aside from that it was alright. That friend/rivalry thing sounds promising... there's more to love/hate in a relationship.
 

Ryu Shimazu

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Yeah, the only thing I dislike about II is the sales (which I guess I can't hate on) I want it now, but I know it'll be 50dollars more considering dlc if I don't wait D:.

@Landsmeet on my Rogue run, pretty cool so far. (DA Origins obviously)

Also, I'm hoping whatever happens in two ties in with one eventually, because there is one more blight I think.. or maybe I'm wrong xD
 

Mediocre

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The only thing I didn't like much about Dragon Age's conversation thing were that some of the responses weren't very clear in their intent. I would read something, think it's just a pretty evident light-hearted joke to get some +<3 from Alistair, but after I click it he takes it as an insult and I'm like 'wtffff'
Yeah, I had that problem too, sometimes. They could have fixed that without going to a conversation wheel, though. Just preface potentially misleading statements with [Insult] or something.

Aside from that it was alright. That friend/rivalry thing sounds promising... there's more to love/hate in a relationship.
Well, it still sounds like it will be mostly love/hate, but just because someone dislikes you doesn't mean that they won't work with you, or talk to you. Well, sometimes it might, but not always like in DAO. So I'm glad to see that change.

"Hawke can get quests from and even romance companions regardless of where you are on the friendship/rivalry scale you are. But it may play out differently."

Really cool.

Also, I'm hoping whatever happens in two ties in with one eventually, because there is one more blight I think.. or maybe I'm wrong xD
There are definitely multiple blights, but 2 is set really soon after Origins. Plus David Gaider (senior writer at Bioware) said, "No exclusive organization. No saving the world. No ancient evil." I think it's going to be a lot more personal, which will be interesting.
 

Master Xanthan

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Even on casual mode I'm still having trouble with killing the Archdemon, I mainly have trouble when it summons the horde. Yes I know, I'm bad at the game. But does anyone have any tips?

Edit: Also the game doesn't let me use lythium potions and the game has never allowed me to use injury kits for some reason.
 

ItalianStallion

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Even on casual mode I'm still having trouble with killing the Archdemon, I mainly have trouble when it summons the horde. Yes I know, I'm bad at the game. But does anyone have any tips?

Edit: Also the game doesn't let me use lythium potions and the game has never allowed me to use injury kits for some reason.
The Archdemon is a really tough fight. I have only been able to beat it on normal so far. I am not sure of any tips exactly, but I would say that it depends on what party you have. So who are you using for this fight?

As for the lack of being able to use injury kits and lyrium potions, well...I haven't heard of that happening before. What version of the game are you patched to? What platform are you on?
 

Master Xanthan

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The Archdemon is a really tough fight. I have only been able to beat it on normal so far. I am not sure of any tips exactly, but I would say that it depends on what party you have. So who are you using for this fight?

As for the lack of being able to use injury kits and lyrium potions, well...I haven't heard of that happening before. What version of the game are you patched to? What platform are you on?
I managed to beat the the archdemon already. As for the potions, I'm playing on the 360 and I'm pretty sure it has the most current patch. I would go to the usable items menu and it would never let me use lythium potions or injury kits, which was kind of frustrating honestly, but oh well. The "use" option would never be there. Though the game did let me use health potions.
 

Master Xanthan

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It's simple.

INSERT TEXT HERE[./spoiler]

Just remove the "." at the ending spoiler tag.
Thanks

The choices I made are

I'm not gonna go into huge detail or anything but anyways. I had my character be a human noble male whom I named Nate. I named my hound Lance. My character had a romance with Morrigan. I sided with the dalish elves against the wolf/forest spirit. I helped Prince Bhelen become kind of Orzammar. I sided with the mages at the tower. I revived the Arl of Redcliffe but I was evil so I let the castle be overrun with the demon first then I went through the castle and sacrificed the possessed chiild's mother in order to fight the demon possessing the child. After I got the urn of sacred ashes I kept the ashes pure but I took some of it so I could revive the Arl of Redcliffe. Then after the Landsmeet I fought Logain 1 vs. 1, beat him, spared him, made Anora queen and instead of killing Allistair I just had him leave the kingdom instead. Then right before the final battle I knocked up Morrigan so that the main character wouldn't die when he would kill the Archdemon. After that I played through all the dlc EXCEPT for Awakening, so don't tell me anything about it. I just started Awakening but I haven't gotten very far yet.
 

Ryu Shimazu

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I beat Origins, with a level23 Rogue. Trying to finish XIII, but after that I plan to do Awakening with said Rogue, and all other DLC/add ons I haven't done.

Then I shall make a Mage on Origins and get all the endings/achievements my Rogue didn't get.
Then I shall do all the beginnings...
Then I'll make a Warrior on Awakening and get it to 20.

I'm going to get the platinum trophy!
 

SwampertTheGreat

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So it really annoys me how much trash Dragon age II is getting.The combat is a big improvement from Origins imo.I personally liked the story and once again all of the characters were really good and interesting.The worst thing about the game is the fact that they re-use the same dungeons.I wouldn't say that it's better then Origins but i'd say that it's just as good.
 
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